A race condition can occur in obs-outputs where the send_thread is in
the process of (re)connecting but the encoder was shut down in the
meantime. This causes the expected header data to be garbage, resulting
in a crash.
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed. Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
(This commit also modifies the UI, obs-ffmpeg, and obs-output modules)
Fixes a long-time regression where the program would lock up if an
encode call fails. Shuts down all outputs associated with the failing
encoder and displays an error message to the user.
Ideally, it would be best if a more detailed error could be displayed to
the user about the nature of the error, though the primary problem is
the encoder errors are typically not something the user would be able to
understand. The current message is a bit of a generic error message;
improvement is welcome.
Another suggestion is to try to have the encoder restart seamlessly,
though it would take a significant amount of work to be able to make it
do something like that properly, and it sort of assumes that encoder
failures are sporadic, which may not necessarily be the case with some
hardware encoders on some systems. It may be better just to use another
encoder in that case. For now, seamless restart is ruled out.
(This commit also modifies the obs-outputs module)
The first video packet video offset (the value used to set the starting
point of video data) would be set to the DTS value of the first video
packet. However, when b-frames are used, the first DTS value will be
negative. This was originally done because FLV muxing requires that the
first packet's DTS start from 0. Unfortunately, this would also
effectively cause the first packet's PTS/DTS value to be shifted forward
by the negative amount, which would cause video sync to be off by a
video frame or two.
This fixes it to start at the PTS value instead and preserve any
negative offsets. Additionally, the FLV muxing code has been fixed to
ensure that it adjusts the starting video DTS to 0, and now correctly
adjusts the first audio packet's timestamp according to that DTS as well
(which it didn't do before).
(Note: This commit also modifies obs-ffmpeg and obs-outputs)
API Changed:
obs_output_info::void (*stop)(void *data);
To:
obs_output_info::void (*stop)(void *data, uint64_t ts);
This fixes the long-time design flaw where obs_output_stop and the
output 'stop' callback would just shut down the output without
considering the timing of when obs_output_stop was used, discarding any
possible buffering and causing the output to get cut off at an
unexpected timing.
The 'stop' callback of obs_output_info now takes a timestamp with the
expectation that the output will use that timestamp to stop output data
in accordance to that timing. obs_output_stop now records the timestamp
at the time that the function is called and calls the 'stop' callback
with that timestamp. If needed, obs_output_force_stop will still stop
the output immediately without buffering.
API changed from:
obs_source_info::get_name(void)
obs_output_info::get_name(void)
obs_encoder_info::get_name(void)
obs_service_info::get_name(void)
API changed to:
obs_source_info::get_name(void *type_data)
obs_output_info::get_name(void *type_data)
obs_encoder_info::get_name(void *type_data)
obs_service_info::get_name(void *type_data)
This allows the type data to be used when getting the name of the
object (useful for plugin wrappers primarily).
NOTE: Though a parameter was added, this is backward-compatible with
older plugins due to calling convention. The new parameter will simply
be ignored by older plugins, and the stack (if used) will be cleaned up
by the caller.
API changed:
--------------------------
void obs_output_set_audio_encoder(
obs_output_t *output,
obs_encoder_t *encoder);
obs_encoder_t *obs_output_get_audio_encoder(
const obs_output_t *output);
obs_encoder_t *obs_audio_encoder_create(
const char *id,
const char *name,
obs_data_t *settings);
Changed to:
--------------------------
/* 'idx' specifies the track index of the output */
void obs_output_set_audio_encoder(
obs_output_t *output,
obs_encoder_t *encoder,
size_t idx);
/* 'idx' specifies the track index of the output */
obs_encoder_t *obs_output_get_audio_encoder(
const obs_output_t *output,
size_t idx);
/* 'mixer_idx' specifies the mixer index to capture audio from */
obs_encoder_t *obs_audio_encoder_create(
const char *id,
const char *name,
obs_data_t *settings,
size_t mixer_idx);
Overview
--------------------------
This feature allows multiple audio mixers to be used at a time. This
capability was able to be added with surprisingly very little extra
overhead. Audio will not be mixed unless it's assigned to a specific
mixer, and mixers will not mix unless they have an active mix
connection.
Mostly this will be useful for being able to separate out specific audio
for recording versus streaming, but will also be useful for certain
streaming services that support multiple audio streams via RTMP.
I didn't want to use a variable amount of mixers due to the desire to
reduce heap allocations, so currently I set the limit to 4 simultaneous
mixers; this number can be increased later if needed, but honestly I
feel like it's just the right number to use.
Sources:
Sources can now specify which audio mixers their audio is mixed to; this
can be a single mixer or multiple mixers at a time. The
obs_source_set_audio_mixers function sets the audio mixer which an audio
source applies to. For example, 0xF would mean that the source applies
to all four mixers.
Audio Encoders:
Audio encoders now must specify which specific audio mixer they use when
they encode audio data.
Outputs:
Outputs that use encoders can now support multiple audio tracks at once
if they have the OBS_OUTPUT_MULTI_TRACK capability flag set. This is
mostly only useful for certain types of RTMP transmissions, though may
be useful for file formats that support multiple audio tracks as well
later on.
The 'sent_headers' member variable of the FLV output would not be reset
when the output was restarted, causing important data to not be written,
thus creating an invalid FLV file.
Waiting for the first packet to arrive before sending the headers helps
prevent issues with certain types of encoders that may not get their
header/SEI until the first packet has been received.
Typedef pointers are unsafe. If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data. I admit this was a fundamental mistake that must
be corrected.
All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.
This does not break ABI though, which is pretty nice.
The locale parameter was a mistake, because it puts extra needless
burden upon the module developer to have to handle this variable for
each and every single callback function. The parameter is being removed
in favor of a single centralized module callback function that
specifically updates locale information for a module only when needed.
Having the value stored here is somewhat pointless, so this is one step
in fixing the locale handling. Locale should be handled by the modules
themselves with their own loaded locale lookup information.
This doesn't add FLV file output to the user interface yet, but we'll
get around to that eventually. This just adds an FLV output type.
Also, removed ftello/fseeko because off_t is a really annoying data
type, and I'd rather have a firm int64_t for large sizes, so I named it
to os_fseeki64 and os_ftelli64 instead, and changed the file size
function to return an int64_t.