craftwar
b378261bdf
UI: Fix mem leak in VolControl
2018-06-07 00:44:59 +02:00
pkviet
f1f49bc197
librtmp: Fix memory leak
...
A leak was introduced by commit 1682d77
(July 11 2015).
This is a fix.
2018-06-07 00:44:29 +02:00
pkviet
15a642291e
UI: Fix mem leak with QCompleter
2018-06-07 00:44:29 +02:00
pkviet
7f3464c8ce
UI: Fix mem leak with multiview projector menu
2018-06-07 00:44:28 +02:00
pkviet
340c2e5fb7
UI: Fix mem leak with tray menu
2018-06-07 00:44:28 +02:00
pkviet
732617251c
UI: Fix mem leak with volume meter
2018-06-07 00:44:28 +02:00
Jim
8c0be08040
Merge pull request #1309 from nleseul/effect-arg-modifier
...
libobs: Handle 'in', 'out', and 'inout' keywords in shader parsers
2018-06-05 15:51:36 -07:00
craftwar
36d893db03
UI: Compact ClearVolumeControls()
...
Closes obsproject/obs-studio#1296
2018-06-05 14:46:02 -07:00
vokama
54ab27bda6
UI: Update hotkey label on quick transition rename
2018-06-05 01:38:19 +03:00
vokama
4c73e5f6c5
libobs: Update hotkey label on scene item rename
2018-06-05 01:24:42 +03:00
vokama
c457630c39
libobs: Enable setting hotkey name and description
2018-06-05 01:23:19 +03:00
Jim
bae80a3ec4
Merge pull request #1312 from stream-labs/fix-property-precision
...
obs-filters: Use double-precision where viable
2018-06-04 05:36:30 -07:00
Jim
b188883966
Merge pull request #1315 from RytoEX/copy-stream-metadata-on-remux
...
libobs: Copy metadata for tracks/streams when remuxing
2018-06-04 04:52:43 -07:00
jp9000
88b6c63964
UI: Add grouping
2018-06-04 04:01:39 -07:00
jp9000
46cce067f0
UI: Fix missing newline at the end of a file
2018-06-03 15:04:40 -07:00
jp9000
196eed8e8f
UI: Refactor DrawCircleAtPos
2018-06-03 15:04:40 -07:00
jp9000
c7897acddf
UI: Use vector value for nudge callback
2018-06-03 15:04:39 -07:00
jp9000
4fd22f1316
UI: Move frontend API initialization to constructor
2018-06-03 15:04:39 -07:00
jp9000
26d5560da3
libobs: Add scene item grouping
...
Allows the ability to group scene items. Groups internally are
sub-scenes, which allows the ability to add unique filters and
transforms to each group.
2018-06-03 15:04:39 -07:00
jp9000
690f738a76
libobs: Add custom size support to scenes
...
Allows scenes to have a custom size. Mainly used for grouping, but can
be extended with public API later.
2018-06-03 15:04:39 -07:00
jp9000
f0164f9d28
libobs: Do not signal reorder while scene mutex locked
...
Prevents a potential race condition with the scene mutex.
2018-06-03 15:04:39 -07:00
jp9000
ff52d34027
libobs: Defer and refactor scene item transform update
...
Defers updating the scene item transform to the graphics thread to
reduce the number of transform update calls.
2018-06-03 15:04:39 -07:00
jp9000
7a2337c1f2
libobs: Refactor item signaling (add func to signal parent)
2018-06-03 15:04:39 -07:00
jp9000
a1012c3f2c
libobs: Do not draw item texture if source size 0
2018-06-03 15:04:39 -07:00
jp9000
b3dfd7ef80
libobs: Fix bug where cropped items would recalc transform
...
Fixes a bug where items that had cropping would recalculate transform
every frame. obs_scene_item::last_width and obs_scene_item::last_height
would be set to the cropped sizes rather than the source's actual size.
2018-06-03 15:04:38 -07:00
jp9000
df88140e6a
libobs: Zero scene data instead of setting members manually
2018-06-03 15:04:38 -07:00
jp9000
3a05cf6ab0
libobs/callback: Add signal reference counting
...
Adds a simple signal reference counting function
(signal_handler_connect_ref) that makes it so that signals keep the
handler around until the all the signal itself is disconnected. This
prevents potential crashes where a signal might try to disconnect after
a handler has already been destroyed (typically in C++ with
OBSSignalHandler helper objects, where destruction isn't guaranteed to
be predictable).
This also modifies OBSSignalHandler to use the reference-counting
connections.
2018-06-03 15:04:03 -07:00
jp9000
10fc206f98
libobs: Refactor obs_scene_add to allow adding internally
...
Allows using obs_scene_add_internal to add without sending signals.
2018-06-03 07:24:59 -07:00
jp9000
b46fab87b2
UI: Fix a few unused lambda closure captures
2018-06-03 07:24:59 -07:00
Ryan Foster
797c9d330c
libobs: Copy metadata for tracks/streams when remuxing
2018-06-02 10:15:13 -04:00
Zachary Lund
698e6418ba
obs-filters: Use double-precision where viable
...
We're expecting a variable with double precision. Since we don't read
the value of these doubles with a particular precision, it can often
lead to unpredictable results where the value set isn't the one
intended due to the loss of precision from float->double conversion.
2018-05-30 14:52:39 -07:00
Richard Stanway
834ebbd2d4
libobs: Avoid busy cursor when starting processes
...
Windows 10 shows a busy cursor when a process is created, this is not
useful for our background processes which have no UI.
2018-05-30 17:25:33 +02:00
Zachary Lund
396c05e23c
libobs: Allow custom core data paths
...
Closes obsproject/obs-studio#1300
2018-05-29 04:56:37 -07:00
Jim
3dccabe96c
Merge pull request #1302 from craftwar/appveyor
...
CI: Upgrade to VS2017 on Appveyor
2018-05-29 02:22:04 -07:00
nleseul
5a111cf073
libobs: Handle 'in', 'out', and 'inout' keywords in shader parsers
2018-05-28 12:07:20 -04:00
Ryan Foster
1f592d12aa
obs-ffmpeg: Set average framerate in video stream
...
This commit fixes an issue where videos created with OBS will appear as
having 1000 FPS in some media players.
2018-05-27 00:45:05 -04:00
Justin Love
a4b2b6f3bf
Make alpha visible in property color
...
Show a light/dark pattern so alpha in the selected color is evident.
2018-05-26 09:23:05 -05:00
Justin Love
86b69b7d24
Use selected color in color property label
...
Originally wanted to do a separate color swatch, but was stymied by the
single widget reference in WidgetInfo. Using QPalette values achives
basic white/black text for contrast, though it is still possible to
select a color with poor contrast.
2018-05-23 11:50:41 -05:00
Jim
32d2aeb4ee
Merge pull request #1260 from admshao/multiview-updates
...
Multiview updates
2018-05-21 14:58:55 -07:00
craftwar
563e90a9fd
CI: Upgrade to VS2017 on Appveyor
2018-05-21 11:44:40 +08:00
Shaolin
c145b129f3
UI: Add new Multiview Layout for up to 24 scenes
...
The variable name changes were done with the intent to ease the
abstraction of the scene, preview and program width/height size
so its not related with the canvas size but directly related with
our concept of scenes.
2018-05-20 23:20:52 -03:00
Shaolin
b3a4051530
UI: Move more fixed values to multiview update
2018-05-20 23:20:52 -03:00
Shaolin
5921558548
UI: Adjust the multiview num sources by the layout
...
The variable name changes were done with the intent to ease the
abstraction of the scene, preview and program width/height size
so its not related with the canvas size but directly related with
our concept of scenes.
2018-05-20 23:20:52 -03:00
Shaolin
abb929c0d1
UI: Calculate fixed values of the Multiview once
2018-05-20 23:20:52 -03:00
Shaolin
5b642c14de
UI: Move multiview setting checks from draw path
2018-05-20 23:20:52 -03:00
Shaolin
b8966802ef
UI: Add option to toggle multiview draw safe area
2018-05-20 23:20:52 -03:00
Shaolin
03de558af1
UI: Update multiview safe areas
...
Make the safe areas respect the EBU R 95 and Rec. ITU-R BT.1848-1
standards for 16:9 content.
Links: https://tech.ebu.ch/docs/r/r095rev1_March2016.pdf and
https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.1848-1-201510-I!!PDF-E.pdf
2018-05-20 23:20:52 -03:00
Shaolin
4649783b1e
UI: Add option to toggle multiview scene names
2018-05-20 23:20:52 -03:00
Shaolin
e0e2cc57a0
UI: Add option to toggle multiview mouse switching
2018-05-20 23:20:52 -03:00
Shaolin
2420d4d31d
UI: Move multiview settings to its own groupbox
2018-05-20 23:20:52 -03:00