It is expected that capture might fail, like when a window is minimized.
In these cases we dont want the log to be spammed by X11 errors so
install a noop error handler while we try to import.
The original PR missed assigning the `idx` variable in unregister. When
compiled without asserts this would silently not delete sources. Instead
correctly assign idx and skip unregistration if the source doesnt appear
registered.
fixes#6532
When running on EGL we can use the new create_texture_from_pixmap
functions to implement xcomposite capture.
This removes the texture indirection previously implemented for GLX due
to not using the spriting functionality in the built in shaders. Now
that we texture directly from the pixmap we can remove the red/blue swap
workarounds.
Generally moves all the plugin code into xcomposite-input.cpp and
removes all C++ dependencies.
Migrate as much as possible to xcb from Xlib to enable us to handle
errors and attribute them to the correct callers. This caused many other
knock on issues such as wrongly attributed errors and cleanup code
working incorrectly.
That allows us to use the xcursor-xcb implementation and delete the pure
Xlib implementation. We also add the missing functionality from the Xlib
implementation to the xcb implementation.
Capture glXCreatePixmap errors which occur most commonly on
nvidia+gnome due to nvidia's driver being unable to allocate more than 1
pixmap per window and gnome being the only compositor to read window
data via glx pixmaps.
Fix cleanup after failed glXCreatePixmap that might have leaked pixmaps
and prevented later captures on nvidia drivers for the same reason.