If QT_VERSION is not defined, it gets define with the AUTO value. And
its definition is moved to the helper file.
find_qt now:
- Check quietly for Qt5 and Qt6
- If QT_VERSION is set to AUTO. It checks firstly if Qt5 was found it
will use it. If not it do the same for Qt6
- If QT_VERSION is set to 5 or 6, it checks if the choice was found and
use it. And if not, it falls back to the other if found.
- If neither Qt5 or Qt6 are found, a fatal error is emitted.
- The macro saved the _QT_VERSION in the cache to replace QT_VERSION,
so the process is not repeated each time that find_qt is used.
- When Qt::Gui is in the Linux component list, Qt::GuiPrivate is added.
So using the versioned one is no longer required.
Due to how CMake and generated project files are structured, just using
AUTOUIC to pick up Qt `.ui` files will lead to a situation where
changing such a file doesn't trigger a regeneration of the associated
header files and thus a re-build of the target.
Upstream fix still requires `.ui` files to be added as target sources.
CMake issue: https://gitlab.kitware.com/cmake/cmake/-/issues/17959
Ignore wheelEvent using subclass
slider,spinbox,combobox with eventhandlers:
wheelEvent - ignore if widget is not focused,
leaveEvent - clear focus when mouse leaves event.
Use these new subclass widgets in properties
to ignore wheelEvent when scrolling.
Makes it so that the scripting cmake variable ENABLE_SCRIPTING is a user
variable rather than a global internal cmake variable, and defers the
internal global cmake variable to SCRIPTING_ENABLED instead.
Some CMake checks were recently switched from UNIX to LINUX to get them
to not apply to macOS/OSX. Since LINUX doesn't seem to be defined,
switch these checks to UNIX AND NOT APPLE.
Currently the captioning code is a bit intertwined with the UI, and the
captioning is hard-coded towards microsoft speech API.
This patch abstracts captions to allow other APIs to be implemented
later.
Allows generating captions via the windows speech recognition API
(SAPI).
This is currently marked as experimental due to speech recognition
technology still being less than ideal. Speech recognition technology
in general is probably never going to be anywhere near perfect.
Microsoft's speech recognition in particular requires a bit of training
via the windows speech recognition tool to ensure it can dictate better.
Clear speech with a good mic is recognized fairly well, but casual
speech and/or speaking with a poor microphone will have some significant
issues. Captions can often be way off when speaking casually rather
than with clear diction.