jp9000
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9218627892
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add obs_source functions to allow name manipulation and lookup based upon name, and a few other functions related to getting/setting source information
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2013-12-20 19:35:12 -07:00 |
jp9000
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95a7da2d4c
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add names to sources, use 'id' for the internal source identifier names rather than 'name'
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2013-12-20 17:23:19 -07:00 |
jp9000
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f41bb4b7e9
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add support for texture_rect texture type in shaders, add new form, clear up a few things in the API
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2013-12-20 11:58:09 -07:00 |
jp9000
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5d3f3e0d1b
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make text lookup use a simple linked lists rather than an unnecessary array of pointers
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2013-12-07 11:23:49 -07:00 |
jp9000
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8298fa4dc7
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With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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2013-12-02 22:24:38 -07:00 |
jp9000
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58810f9806
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changed gs_draw_sprite to allow custom sizes, added output textures to the core, and adjusted the test code to accommodate the changes
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2013-11-26 22:26:14 -07:00 |
jp9000
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93dd3cec50
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made the getframe function a bit more safe and modified a few names for clarity
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2013-11-22 16:18:31 -07:00 |
jp9000
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71890e0365
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removed now-redundant callback enum_children from sources
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2013-11-20 21:52:20 -07:00 |
jp9000
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f1decd08f4
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adjusted the way source removal is handled to make it a bit more safe
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2013-11-20 18:36:46 -07:00 |
jp9000
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409b011a8e
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cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
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2013-11-20 15:00:16 -07:00 |
jp9000
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146e9a7dbd
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added support for jansson, added new output files, made some adjustments to the API, fixed a UI subclass issue
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2013-11-13 06:24:20 -07:00 |
Palana
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85dd2ad073
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fixed log output
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2013-11-02 02:16:18 +01:00 |
jp9000
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a6a6118c04
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finish up most of the source audio stuff and rename some variables/structs/enum to be a bit more consistent
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2013-10-31 10:28:47 -07:00 |
jp9000
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3adfaf7f9f
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not sure how a backslash slipped into an include, but it's gone now
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2013-10-29 23:54:43 -07:00 |
jp9000
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d2ba08e46b
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add frame flipping code
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2013-10-26 15:05:51 -07:00 |
jp9000
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7dada3bef4
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fill out the rest of the source video frame functions, added nv12 decompression function, and cleaned up the design of the source video frame stuff
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2013-10-26 14:32:06 -07:00 |
jp9000
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a43e291577
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fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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2013-10-25 10:25:28 -07:00 |
jp9000
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ac2c08927f
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added intial async audio/video code, fixed a few bugs, improved thread safety, and made a few other minor adjustments
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2013-10-24 00:57:55 -07:00 |
jp9000
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ae3cecf09f
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make data access in the threads a bit more safe (note: probably will need some more safety measures later on)
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2013-10-18 20:25:13 -07:00 |
jp9000
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18834c6a45
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some static analysis cleanup
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2013-10-17 17:21:42 -07:00 |
jp9000
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dfa2dc6eab
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fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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2013-10-16 23:31:18 -07:00 |
jp9000
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9570f0b8d7
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change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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2013-10-14 12:37:52 -07:00 |
jp9000
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f255ae1922
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first commit
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2013-09-30 19:37:13 -07:00 |