Commit Graph

23 Commits (9218627892f088f2c4dabbdca65cb08ce70c13e0)

Author SHA1 Message Date
jp9000 9218627892 add obs_source functions to allow name manipulation and lookup based upon name, and a few other functions related to getting/setting source information 2013-12-20 19:35:12 -07:00
jp9000 95a7da2d4c add names to sources, use 'id' for the internal source identifier names rather than 'name' 2013-12-20 17:23:19 -07:00
jp9000 f41bb4b7e9 add support for texture_rect texture type in shaders, add new form, clear up a few things in the API 2013-12-20 11:58:09 -07:00
jp9000 5d3f3e0d1b make text lookup use a simple linked lists rather than an unnecessary array of pointers 2013-12-07 11:23:49 -07:00
jp9000 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
jp9000 58810f9806 changed gs_draw_sprite to allow custom sizes, added output textures to the core, and adjusted the test code to accommodate the changes 2013-11-26 22:26:14 -07:00
jp9000 93dd3cec50 made the getframe function a bit more safe and modified a few names for clarity 2013-11-22 16:18:31 -07:00
jp9000 71890e0365 removed now-redundant callback enum_children from sources 2013-11-20 21:52:20 -07:00
jp9000 f1decd08f4 adjusted the way source removal is handled to make it a bit more safe 2013-11-20 18:36:46 -07:00
jp9000 409b011a8e cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing 2013-11-20 15:00:16 -07:00
jp9000 146e9a7dbd added support for jansson, added new output files, made some adjustments to the API, fixed a UI subclass issue 2013-11-13 06:24:20 -07:00
Palana 85dd2ad073 fixed log output 2013-11-02 02:16:18 +01:00
jp9000 a6a6118c04 finish up most of the source audio stuff and rename some variables/structs/enum to be a bit more consistent 2013-10-31 10:28:47 -07:00
jp9000 3adfaf7f9f not sure how a backslash slipped into an include, but it's gone now 2013-10-29 23:54:43 -07:00
jp9000 d2ba08e46b add frame flipping code 2013-10-26 15:05:51 -07:00
jp9000 7dada3bef4 fill out the rest of the source video frame functions, added nv12 decompression function, and cleaned up the design of the source video frame stuff 2013-10-26 14:32:06 -07:00
jp9000 a43e291577 fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
jp9000 ac2c08927f added intial async audio/video code, fixed a few bugs, improved thread safety, and made a few other minor adjustments 2013-10-24 00:57:55 -07:00
jp9000 ae3cecf09f make data access in the threads a bit more safe (note: probably will need some more safety measures later on) 2013-10-18 20:25:13 -07:00
jp9000 18834c6a45 some static analysis cleanup 2013-10-17 17:21:42 -07:00
jp9000 dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
jp9000 9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information 2013-10-14 12:37:52 -07:00
jp9000 f255ae1922 first commit 2013-09-30 19:37:13 -07:00