This prevents the weird stretching effect that occurs whenever a windows
is in the process of being resized by the user.
Originally it was intended as an optimization, but even on half-decent
computers it doesn't really have much benefit.
When viewing the properties of a source, there's no way to specify that
a source is actually being shown or not to the core. This uses the new
obs_source_inc_showing and obs_source_dec_showing to tell the source
that it's being shown/hidden in this part of the program without
necessarily having to use a new render view just to render it.
Use QDialogButtonBox to add "Okay" and "Cancel" buttons to the
properties dialog. The core functionality of the dialog is not changed;
I.E. the settings are still applied to the source as the user changes
them. If the user clicks "Okay", the dialog simply exits. If the user
clicks "Cancel", the original settings are reapplied to the source then
the dialog exits. If the window is closed by any other means (I.E. by
the main obs window closing) then the properties dialog prompts the user
if they changed anything and asks if they wish to save their settings.
In order to implement this last feature, a method of checking for open
dialogs and sending each a quit message is added to the closeEvent()
method for OBSBasic.
Typedef pointers are unsafe. If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data. I admit this was a fundamental mistake that must
be corrected.
All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.
This does not break ABI though, which is pretty nice.
If the properties view changed in the properties window, the viewport of
the properties would not trigger a resize because the size of the window
itself does not change. This creates a signal that allows the parent to
know whether or not to update a viewport, if any.
On OSX clicking the X title bar button immediately destroys "all" native
windows (after sending a close event) which causes
[NSSurface _disposeSurface] to crash if invoked while GL is using
the surface
Previously the properties window would sometimes not receive
a closeEvent, leaving a dangling pointer in OBSBasicMain (and resulting
in a crash when trying to open a new properties window or closing
the application)
- Add a properties window for sources so that you can now actually edit
the settings for sources. Also, display the source by itself in the
window (Note: not working on mac, and possibly not working on linux).
When changing the settings for a source, it will call
obs_source_update on that source when you have modified any values
automatically.
- Add a properties 'widget', eventually I want to turn this in to a
regular nice properties view like you'd see in the designer, but
right now it just uses a form layout in a QScrollArea with regular
controls to display the properties. It's clunky but works for the
time being.
- Make it so that swap chains and the main graphics subsystem will
automatically use at least one backbuffer if none was specified
- Fix bug where displays weren't added to the main display array
- Make it so that you can get the properties of a source via the actual
pointer of a source/encoder/output in addition to being able to look
up properties via identifier.
- When registering source types, check for required functions (wasn't
doing it before). getheight/getwidth should not be optional if it's
a video source as well.
- Add an RAII OBSObj wrapper to obs.hpp for non-reference-counted
libobs pointers
- Add an RAII OBSSignal wrapper to obs.hpp for libobs signals to
automatically disconnect them on destruction
- Move the "scale and center" calculation in window-basic-main.cpp to
its own function and in its own source file
- Add an 'update' callback to WASAPI audio sources