jp9000
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e2a1186269
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one of the problems of doing changes for Objective-C on windows is that you can't actually compile your code and test it before commiting, leading to foolish little errors like 'you forgot to put a semicolen at the end of that call'
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2013-12-31 03:13:56 -07:00 |
jp9000
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141b22e76e
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not sure what was on my mind there but I totally got the variable names wrong in that last commit (for NSOpenGLContext update)
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2013-12-31 03:12:31 -07:00 |
jp9000
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969a71d716
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call NSOpenGLContext 'update' on opengl context on macos when resizing
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2013-12-31 03:09:28 -07:00 |
Palana
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d9e1362cce
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add pixel format check for iosurfaces
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2013-12-24 17:07:58 +01:00 |
Palana
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74aa1c466b
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add osx iosurface opengl integration
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2013-12-23 16:35:14 +01:00 |
jp9000
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8298fa4dc7
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With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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2013-12-02 22:24:38 -07:00 |
jp9000
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409b011a8e
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cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
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2013-11-20 15:00:16 -07:00 |
Palana
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41bef32962
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removed global VAO from gl-cocoa
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2013-11-15 15:03:35 +01:00 |
jp9000
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041f48b566
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make code gl-cocoa.m 80 columns for consistency (I'm probably just being OCD, don't mind me, hopefully didn't break anything)
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2013-11-14 10:48:48 -07:00 |
Palana
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d7a04aea8c
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added osx cocoa support files
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2013-11-14 18:31:18 +01:00 |