163 Commits

Author SHA1 Message Date
jp9000
fbf881ecdd win-capture: Fix enum switch warnings
The enum switch warning is used to signify when you are missing
enum values.
2015-02-09 03:49:46 -08:00
jp9000
04c54162b2 win-capture: Fix ptr -> int cast warnings (mingw) 2015-02-09 03:49:44 -08:00
jp9000
e2ee8adf77 win-capture: Fix potentially uninitialized vars 2015-02-09 03:49:20 -08:00
jp9000
6b38fa35b0 Use _MSC_VER for MSVC-specific pragmas
These aren't used on mingw so they need to be surrounded by #ifdef
_MSC_VER
2015-02-09 03:49:18 -08:00
jp9000
5dfecab15c Fix windows printf format warnings (from mingw) 2015-02-09 03:49:14 -08:00
jp9000
0c1d121ff2 Remove various unused variables
Unused variables detected by mingw
2015-02-09 03:49:13 -08:00
martell
a83e74dc1c Disable SEH for mingw-w64
The SEH implementation is not quite working properly in mingw-w64, so
disable it for the time being.
2015-02-09 03:47:27 -08:00
martell
97cc9b610a win-capture: on mingw-w64 support try and catch 2015-02-09 03:41:56 -08:00
martell
c5478f52d9 win-capture: explicitly cast function pointers
This solves invalid conversions when building with gcc
2015-02-09 03:41:55 -08:00
martell
1e056fd7ec win-capture: deal with a 32bit handle cast errors
The HWND type is a void pointer, but HWND values are global and always
32bit despite, so casting to 32bit can cause cast warnings on actual
good compilers like gcc via mingw.  This change correctly handles the
casting to 32bits without producing unwanted warnings or errors on
mingw.
2015-02-09 03:41:54 -08:00
martell
c5fa22ae93 win-capture: avoid multiple definitions of data
At link time unless they are defined static they will conflict
2015-02-09 03:41:54 -08:00
martell
45cec546bd win-capture: fix link libs for mingw-w64
win-capture should not postfix .lib to psapi.

The graphics hook also requires psapi when linking.

Also change some link libs as mingw-w64 libraries are not postfixed
.lib.
2015-02-09 03:41:53 -08:00
jp9000
a5872955f4 win-capture: Add graphics-hook library
This library is a completely refactored and rewritten version of the
original graphics hook.  The code is more clean, readable, and has a
variety of new features, such as scaling and forcing memory capture.

Currently, only D3D9, 10, and 11 are implemented.  (This commit may be
updated on this branch)
2014-12-09 14:21:07 -08:00