Commit Graph

764 Commits (7a60694159ca255cbe0184492c3ec96f6ac5675b)

Author SHA1 Message Date
jp9000 35d7d4ffb5 Initialize properties with current settings
I neglected to make it initialize the actual control values with the
current settings
2014-03-23 06:41:54 -07:00
jp9000 d9251f9e87 Add source properties window (very preliminary)
- Add a properties window for sources so that you can now actually edit
   the settings for sources.  Also, display the source by itself in the
   window (Note: not working on mac, and possibly not working on linux).

   When changing the settings for a source, it will call
   obs_source_update on that source when you have modified any values
   automatically.

 - Add a properties 'widget', eventually I want to turn this in to a
   regular nice properties view like you'd see in the designer, but
   right now it just uses a form layout in a QScrollArea with regular
   controls to display the properties.  It's clunky but works for the
   time being.

 - Make it so that swap chains and the main graphics subsystem will
   automatically use at least one backbuffer if none was specified

 - Fix bug where displays weren't added to the main display array

 - Make it so that you can get the properties of a source via the actual
   pointer of a source/encoder/output in addition to being able to look
   up properties via identifier.

 - When registering source types, check for required functions (wasn't
   doing it before).  getheight/getwidth should not be optional if it's
   a video source as well.

 - Add an RAII OBSObj wrapper to obs.hpp for non-reference-counted
   libobs pointers

 - Add an RAII OBSSignal wrapper to obs.hpp for libobs signals to
   automatically disconnect them on destruction

 - Move the "scale and center" calculation in window-basic-main.cpp to
   its own function and in its own source file

 - Add an 'update' callback to WASAPI audio sources
2014-03-23 01:07:54 -07:00
jp9000 6c904650b3 Fix GNU atomic builtins
The ones that were being used returned the previous value rather than
the new value
2014-03-17 14:16:05 -07:00
jp9000 950f780b81 Make sure ot use the right enum name
Microsoft's garbage compiler just doesn't even..  read the names of
enums.  It sees an enum and goes "durr, that's an int" without even
properly evaluating it.  Just total garbage, as per usual.
2014-03-16 20:44:27 -07:00
jp9000 291d9961cd obs-data: Internally store as int or double
If integers are used, then store as integers.  If doubles are used, then
store as doubles.  This way precision issues are prevented.
2014-03-16 20:38:13 -07:00
jp9000 2b4e381c3b Change a reference variable to be volatile long
Removed some warnings associated with it, was the wrong variable type.
2014-03-16 20:08:12 -07:00
jp9000 4444ca55f9 Fix Qt5 with debian-based builds (for real)
You have to use qt5_use_modules otherwise it just won't always work.  I
don't know how it was working before with cmake, but apparently this
does the trick to ensure that all the necessary libraries and includes
are added.  ..Might require cmake 3.8.9 though.  ..I do hope that
doesn't end up being a problem.
2014-03-16 20:06:00 -07:00
jp9000 154e0c59e1 Use atomic functions where appropriate
Also, rename atomic functions to be consistent with the rest of the
platform/threading functions, and move atomic functions to threading*
files rather than platform* files
2014-03-16 18:26:46 -07:00
jp9000 3ed647b8a0 Set defaults automatically
Automatically query defaults for sources/outputs/encoders and set them
before calling create
2014-03-16 17:42:37 -07:00
jp9000 3f771cf631 Add Qt5 to includes (caused issues with debian) *
* Not entirely sure if this will fix it, johnnypatterson claimed it
  would, but this checked out on my mac so at the very least I don't
  think it should hurt anything
2014-03-16 16:32:41 -07:00
jp9000 2920369daf Call send_packet instead of.. doing nothing
GCC warned of this, but strangely not clang.
2014-03-16 16:28:21 -07:00
jp9000 bb92d582bf Add atomic increment/decrement platform funcs 2014-03-16 16:23:11 -07:00
jp9000 fd37d9e9a8 Implement encoder interface (still preliminary)
- Implement OBS encoder interface.  It was previously incomplete, but
   now is reaching some level of completion, though probably should
   still be considered preliminary.

   I had originally implemented it so that encoders only have a 'reset'
   function to reset their parameters, but I felt that having both a
   'start' and 'stop' function would be useful.

   Encoders are now assigned to a specific video/audio media output each
   rather than implicitely assigned to the main obs video/audio
   contexts.  This allows separate encoder contexts that aren't
   necessarily assigned to the main video/audio context (which is useful
   for things such as recording specific sources).  Will probably have
   to do this for regular obs outputs as well.

   When creating an encoder, you must now explicitely state whether that
   encoder is an audio or video encoder.

   Audio and video can optionally be automatically converted depending
   on what the encoder specifies.

   When something 'attaches' to an encoder, the first attachment starts
   the encoder, and the encoder automatically attaches to the media
   output context associated with it.  Subsequent attachments won't have
   the same effect, they will just start receiving the same encoder data
   when the next keyframe plays (along with SEI if any).  When detaching
   from the encoder, the last detachment will fully stop the encoder and
   detach the encoder from the media output context associated with the
   encoder.

   SEI must actually be exported separately; because new encoder
   attachments may not always be at the beginning of the stream, the
   first keyframe they get must have that SEI data in it.  If the
   encoder has SEI data, it needs only add one small function to simply
   query that SEI data, and then that data will be handled automatically
   by libobs for all subsequent encoder attachments.

 - Implement x264 encoder plugin, move x264 files to separate plugin to
   separate necessary dependencies.

 - Change video/audio frame output structures to not use const
   qualifiers to prevent issues with non-const function usage elsewhere.
   This was an issue when writing the x264 encoder, as the x264 encoder
   expects non-const frame data.

   Change stagesurf_map to return a non-const data type to prevent this
   as well.

 - Change full range parameter of video scaler to be an enum rather than
   boolean
2014-03-16 16:21:34 -07:00
jp9000 04d07831cc CoreAudio: If null device id, just set to default 2014-03-11 19:45:02 -07:00
jp9000 ae1fffef7a CoreAudio: Set default audio settings on creation
device_id would end up being null, which would mess with the functions.
2014-03-11 19:42:04 -07:00
jp9000 74a3dfcf69 Fix potential uninitialized variable
if (data->output->flags & AVFMT_RAWPICTURE)

If this was true, the 'ret' variable would be used without
initialization.
2014-03-11 16:07:22 -07:00
jp9000 6578c8b03e FFmpeg plugin: Fix null pointer reference 2014-03-11 14:46:34 -07:00
jp9000 2d6a7c89ca Remove trailing whitespaces from linux plugins 2014-03-11 10:12:54 -07:00
Jim 88e4e7f1be Merge pull request #49 from fryshorts/linux-input
linux input plugins for desktop and audio capture
2014-03-11 10:07:09 -07:00
jp9000 afc798f712 Also make sure the mutex unlocks
Otherwise deadlock
2014-03-11 09:16:16 -07:00
jp9000 c09a2efc3c FFmpeg plugin: Add a few checks to be safe
Make sure it locks the write mutex before freeing the packets, and put
the detach code in the main thread loop rather than off in a separate
function for clarity
2014-03-11 09:14:21 -07:00
fryshorts 32c8cd00c5 Fixed usage of event functions
The event functions got renamed in obs.
2014-03-11 14:16:03 +01:00
fryshorts c0ab8fadda moved and split up the linux xshm and pulseaudio capture plugins 2014-03-11 14:06:10 +01:00
fryshorts f28912101e Use default pulse audio frame format for recording
We use the default format to avoid any resampling by pulse audio,
since obs will probably resample anyways if necessary.
2014-03-11 14:01:10 +01:00
fryshorts ce9db65695 changed to kernel formatting and added some more documentation 2014-03-11 14:01:10 +01:00
fryshorts 63d441e182 added functions to translate obs settings to pulse 2014-03-11 14:01:10 +01:00
fryshorts f13ae77e00 disable blending for desktop capture 2014-03-11 14:01:10 +01:00
fryshorts 47a6f54910 use pa_mainloop_iterate instead of own implementation
pulse audio provides it's own convenience function to
iterate the mainloop, no need to use a custom one.
pulseaudio provides timing information for the stream, we use
that instead of system time.
2014-03-11 14:01:10 +01:00
fryshorts 9095ad0a00 reformatted source to kernel style 2014-03-11 14:01:10 +01:00
fryshorts 09a75c5394 fixed warnings 2014-03-11 14:01:10 +01:00
fryshorts c558a7b6fa Removed unnecessary buffer
Instead of copying the data from pulse to a local buffer and
then push it to obs, the pointer from pulse is now used and
pa_stream_drop() called afterwards.
2014-03-11 14:01:10 +01:00
Ziemas e67d7607e4 In the API update the diffuse effect got renamed to image. 2014-03-11 14:01:10 +01:00
fryshorts 42bc5eddbb added initial pulse audio input plugin
- first try at implementing a pulse audio input plugin,
  it is currently completely untested.

- added license headers to source files
2014-03-11 14:01:10 +01:00
fryshorts c00d9e3b4e Moved screen grabber code to _tick function
Moved the screen grabbing and texture generation to the
_tick function in order to keep _render fast.
Migrated xshm video source to the new plugin api.
2014-03-11 14:01:09 +01:00
fryshorts 820de55ae2 Added initial Mouse pointer lib
Added library to get the mouse pointer with the XFixes
extension and draw it via a sprite.
2014-03-11 14:01:09 +01:00
fryshorts 12e1855ebc added linux test module with first implementation of a screengrabber using the xshm extension for x11 2014-03-11 14:01:09 +01:00
jp9000 3aedfdfb73 Fix wrong linux function
Used the mac function instead by accident
2014-03-10 19:27:59 -07:00
jp9000 5e1cac68f4 Fix semaphore mac code and mac plugin
Didn't convert the event names and didn't have the right mac includes
2014-03-10 19:24:09 -07:00
jp9000 c023ef69ea Fix non-windows event code
And remember to compile on non-windows systems before committing
2014-03-10 19:08:42 -07:00
jp9000 585fd8f969 Fix audio streaming and mac semaphores
...The reason why audio didn't work was because I overwrote the bitrate
values.

As for semaphores, mac doesn't support unnamed semaphores without using
mach semaphores.  So, I just implemented a semaphore wrapper for each
OS.
2014-03-10 19:04:00 -07:00
jp9000 faabeff743 Allow file names to be used instead of URLs 2014-03-10 14:48:17 -07:00
jp9000 9a07f9b875 Fix minor warning (redundant code) 2014-03-10 14:00:53 -07:00
jp9000 806837873a CoreAudio: fix properties for input/output
Also, check that audio devices are available before setting defaults
2014-03-10 13:59:15 -07:00
jp9000 03fc5b92b3 Ensure URL and key are valid if trying to stream 2014-03-10 13:46:28 -07:00
jp9000 5288467aeb Ensure names are valid
Ensure that a source has a valid name.  Duplicates aren't a big deal
internally, but sources without a name are probably something that
should be avoided.  Made is so that if a source is programmatically
created without a name, it's assigned an index based name.

In the main basic-mode window, made it check to make sure the name was
valid as well.
2014-03-10 13:39:51 -07:00
jp9000 35e7a2a9fe Fix a few warnings 2014-03-10 13:23:28 -07:00
jp9000 02a07ea0a0 Add preliminary streaming code for testing
- Add some temporary streaming code using FFmpeg.  FFmpeg itself is not
   very ideal for streaming; lack of direct control of the sockets and
   no framedrop handling means that FFmpeg is definitely not something
   you want to use without wrapper code.  I'd prefer writing my own
   network framework in this particular case just because you give away
   so much control of the network interface.  Wasted an entire day
   trying to go through FFmpeg issues.

   There's just no way FFmpeg should be used for real streaming (at
   least without being patched or submitting some sort of patch, but I'm
   sort of feeling "meh" on that idea)

   I had to end up writing multiple threads just to handle both
   connecting and writing, because av_interleaved_write_frame blocks
   every call, stalling the main encoder thread, and thus also stalling
   draw signals.

 - Add some temporary user interface for streaming settings.  This is
   just temporary for the time being.  It's in the outputs section of
   the basic-mode settings

 - Make it so that dynamic arrays do not free all their data when the
   size just happens to be reduced to 0.  This prevents constant
   reallocation when an array keeps going from 1 item to 0 items.  Also,
   it was bad to become dependent upon that functionality.  You must now
   always explicitly call "free" on it to ensure the data is free, and
   that's how it should be.  Implicit functionality can lead to
   confusion and maintainability issues.
2014-03-10 13:10:35 -07:00
jp9000 b2202c4843 UI: Swap audio slots
Had the audio restart slot connected to things that didn't require a
restart
2014-03-07 22:34:49 -07:00
jp9000 a9f5959b3c Fix an error and a few warnings
The strings didn't have ending double quotes.  No clue why this didn't
fail in GCC and VC.  Well, VC is horrible but I expected better out of
GCC.
2014-03-07 17:19:26 -07:00
jp9000 f2ee950746 Activate user-selected audio devices
- Fix a bug where the initial audio data insertion would cause all
   audio data to unintentionally clear (mixed up < and > operators, damn
   human error)

 - Fixed a potential interdependant lock scenario with channel mutex
   locks and graphics mutex locks.  The main video thread could lock the
   graphics mutex and then while in the graphics mutex could lock the
   channels mutex.  Meanwhile in another thread, the channel mutex could
   get locked, and then the graphics mutex would get locked, causing a
   deadlock.

   The best way to deal with this is to not let mutexes lock within
   other mutexes, but sometimes it's difficult to avoid such as in the
   main video thread.

 - Audio devices should now be functional, and the devices in the audio
   settings can now be changed as desired.
2014-03-07 17:03:34 -07:00