Commit Graph

17 Commits (67e9cafaba8f69ccf5558cbd83e60aad5bdf0a95)

Author SHA1 Message Date
jp9000 ee4febcd06 linux-capture: Don't find window via class if class empty 2016-07-03 22:27:38 -07:00
jp9000 e389ae8a75 linux-capture: Additionally search windows via WM_CLASS
If window capture fails to find a window with a matching title, search
for a window with the same window class additionally as a backup.

Replaces the third part of the internal window string with the class
name instead of the program path due to the fact that the program path
rarely seemed to work.
2016-07-02 23:49:19 -07:00
jp9000 5d16e44899 linux-capture: Fix window capture crashes
The xcomposite window capture crashes were due to a few factors:
-------------------------------
1.) The source's X error handler was possibly being overwritten by
another part of the program despite us locking the display, presumably
something in Qt which isn't locking the display when pushing/popping its
own error handler (though this is not yet certain).  The source's calls
to X functions happen in the graphics thread, which is separate from the
UI thread, and it was noticed that somehow the error handler would be
overwritten almost seemingly at random, indicating that something else
in the program outside of OBS code was not locking the display while
pushing/popping the error handler.

To replicate this, make it so that the source cannot find the target
window and so it continually searches for it each video_tick call, then
resize the main OBS window continually (which causes Qt to push/pop its
own error handlers).  A crash will almost always occur due to BadWindow
despite our error handling.

2.) Calling X functions with a window ID that no longer exists,
particularly XGetWindowAttributes, in conjunction the unknown error
handler set in case #1 would cause the program to outright crash because
that error handler is programmed to crash on BadWindow for whatever
reason.  The source would call X functions without even checking if
'win' was 0.

3.) The source stored window IDs (in JSON, even if they've long since
become invalid/pointless, such as system restarts).  This is a bad
practice and will result in more cases of BadWindow.

Fixing the problem (reducing the possibility of getting BadWindow):
-------------------------------
Step 1.) Deprecate and ignore window IDs in stored settings.  Instead of
using window IDs to find the window, we now must always search the
windows and find the target window via the window name exclusively.
This helps ensure that we actually consistently have a working window
ID.

Step 2.) Do not call any X functions if the window ID is 0.

Step 3.) Reset the window ID to 0 any time the window has updated, and
make the source find the window again to ensure it still exists before
attempting to use any X functions on the window ID again.
2016-06-05 00:12:43 -07:00
Aesen Vismea 9cf56f8b4c linux-capture: Add "Use alpha-less texture format" option
This is to work around a Mesa issue that prevents copying
between RGB and RGBA textures. Other drivers seem to allow
this, even though it's technically not allowed by the GL
spec.

Closes jp9000/obs-studio#514
2016-04-08 03:17:33 -07:00
Charles Ray Shisler III 2e642fcc61 linux-capture: Remove red background from texture
When a source window was not available, a red background was shown
instead. This was undesirable, and expected behavior would be for the
background to be transparent, enabling what exists behind the source
to be shown.
2016-02-21 19:15:21 -08:00
Charles Ray Shisler III 2bdc1e9d7c linux-capture: Fix texture lingering after window closes
After source window closes, texture is still visible in preview until
the source window opens again.
2016-02-21 18:59:30 -08:00
jp9000 756fec3503 linux-capture: Clear x events when exiting handler
This is probably not necessary but might fix an issue where errors pass
through to other parts of the program, possibly causing the crash on
exit related to the xcomposite capture.
2016-01-26 11:49:21 -08:00
jp9000 6ad8df8adb (API Change) libobs: Use single func for base effects
API removed:
--------------------
gs_effect_t *obs_get_default_effect(void);
gs_effect_t *obs_get_default_rect_effect(void);
gs_effect_t *obs_get_opaque_effect(void);
gs_effect_t *obs_get_solid_effect(void);
gs_effect_t *obs_get_bicubic_effect(void);
gs_effect_t *obs_get_lanczos_effect(void);
gs_effect_t *obs_get_bilinear_lowres_effect(void);

API added:
--------------------
gs_effect_t *obs_get_base_effect(enum obs_base_effect effect);

Summary:
--------------------
Combines multiple near-identical functions into a single function with
an enum parameter.
2015-10-19 00:52:45 -07:00
Gökberk Yaltıraklı 8efbcc599a linux-capture: Try to reacquire lost windows
When a window being captured is closed, it never tries to reacquire.
This just searches for the window in video_tick and reacquires if the
currently set window is found again.

Closes jp9000/obs-studio#465
2015-08-16 09:35:10 -07:00
jp9000 e20ec366b2 Make capture sources w/o alpha use opaque effect
This fixes an issue primarily with filter rendering: when capturing
windows and displays, their alpha channel is almost always 0, causing
the image to be completely invisible unintentionally.  The original fix
for this for many sources was just to turn off the blending, which would
be fine if you're not rendering any filters, but filters will render to
render targets first, and that lack of alpha will end up carrying over
in to the final image.

This doesn't apply to any mac captures because mac actually seems to set
the alpha channel to 1.
2015-03-22 19:18:05 -07:00
jp9000 b277f2b737 Don't update video of sources if not displaying
This is a bit of an optimization to reduce load a little bit if any of
the video capture sources are not currently being displayed on the
screen.  They will simply not capture or update their texture data if
they are not currently being shown anywhere.

The mac and window game capture sources don't really apply due to the
fact that their textures aren't updated on the source's end (they update
inside of the hooks).
2015-01-05 02:10:32 -08:00
raincomplex 01491a96d3 Mark windows changed on Expose
On i3wm, windows aren't unmapped when switching away from a window's
workspace, but it does cause OBS to lose the capture. Because
switching back will not trigger a MapNotify, the capture fails to
restart unless you resize or move the window (ConfigureNotify). An
Expose event is fired by the wm, however, so catching this correctly
restarts the capture.
2014-12-24 15:23:08 -05:00
Zachary Lund ab7fa5bdb4 linux-capture: Add X border option to xcomposite
XComposite, which is currently our only capture method for windows,
doesn't handle X border width. This works in a lot of cases but anytime
there's a border, a bug occurs where the lower right is clipped.  This
patch has two goals:

1) To position and size the capture texture correctly in accordance to
the border.

2) Adds a configuration option to allow people to toggle it (which in
most cases will simply do nothing) with a default of not including it.
2014-11-09 22:17:45 -08:00
jp9000 c9df41c1e2 (API Change) Remove pointers from all typedefs
Typedef pointers are unsafe.  If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data.  I admit this was a fundamental mistake that must
be corrected.

All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.

This does not break ABI though, which is pretty nice.
2014-09-25 21:48:11 -07:00
Zachary Lund 0f228e6ee5 No need to subtract window position from translated coordinates 2014-08-30 13:09:00 -05:00
jp9000 66e8674100 linux-capture: Add cursor capture to xcomposite 2014-08-29 17:20:26 -07:00
jp9000 15fb027647 Combine linux-xcomposite and linux-capture (xshm) 2014-08-29 17:20:02 -07:00