585 Commits

Author SHA1 Message Date
jp9000
7ef3350d50 UI: Do not open properties dialog for groups
On initial creation of an empty group, do not open a properties dialog
for groups.
2018-07-24 02:41:31 -07:00
Jim
75d460b2e8
Merge pull request #1353 from cg2121/fix-checkable-buttons
UI: Fix stream button checkable state
2018-07-18 01:28:49 -07:00
jp9000
573d5719d8 UI: Fix signals for sub-items of groups
Because sub-items of groups can no longer reroute their signals to the
parent scenes of groups, delegates removal handling to SourceTreeItem
instead of OBSBasic.
2018-07-16 19:03:34 -07:00
jp9000
b4f345680f UI: Allow copying/pasting of groups
Allows copying and pasting of groups.  The user can fully duplicate the
group, or create a reference of the group.  The user cannot paste a
reference of the group if it already exists within the same scene
however.
2018-07-16 19:03:34 -07:00
jp9000
5993834815 libobs: Change groups to actual public types
(This commit also modifies UI)

Changes groups to their own independent type, "group".  This allows them
to be used like other regular types, and allows the ability to reference
groups in multiple scenes.  Before, a group would always be linked to
the scene it was in.  This made it cumbersome for users to modify groups
if they had a similar group in multiple scenes (they would have to
modify each group in each scene).  Making groups like other source types
makes more sense to solve this issue so they can be referenced in
multiple scenes at once.  This also removes a significant amount of
group-specific handling code required for implementing groups in the
front-end.

One limitation however: due to the way sub-items of groups are
seamlessly modifiable and sortable as part of the whole scene, the user
cannot have multiple references to the same group within one scene.
2018-07-16 19:01:51 -07:00
jp9000
35704c4c04 libobs: Remove group_sceneitem from obs_scene struct
(This commit also modifies UI)

Removes obs_scene::group_sceneitem and replaces it with
obs_scene::is_group.  Changes a number of other functions related to
groups so that a group is not inherently tied to a specific scene, and
helps allow a single group to be referenced in multiple scenes if
desired.
2018-07-15 19:01:14 -07:00
cg2121
cfa427c44f UI: Fix stream button checkable state
This fixes an issue where the stream button would still be
checked when clicking no on the stream confirmation dialog.
2018-06-27 23:11:10 -05:00
Colin Edwards
618a1c5faf UI: Add frontend event for when OBS finishes loading 2018-06-26 22:14:05 -05:00
Jim
cd70c2e037
Merge pull request #1292 from pkviet/leaks
Fix several mem leaks
2018-06-17 20:54:10 -07:00
Shaolin
d7fd29351f UI: Fix mixer dock widget minSize being too big
When the vertical volume meter was introduced it set in the OBSBasic.ui
mixer dock definition a min width/height that was valid for both
widgets. QStackedWidget hints the minimum size as the higher w/h
of its children so this workaround is necessary.
2018-06-12 23:25:38 -03:00
pkviet
7f3464c8ce UI: Fix mem leak with multiview projector menu 2018-06-07 00:44:28 +02:00
pkviet
340c2e5fb7 UI: Fix mem leak with tray menu 2018-06-07 00:44:28 +02:00
craftwar
36d893db03 UI: Compact ClearVolumeControls()
Closes obsproject/obs-studio#1296
2018-06-05 14:46:02 -07:00
jp9000
88b6c63964 UI: Add grouping 2018-06-04 04:01:39 -07:00
jp9000
c7897acddf UI: Use vector value for nudge callback 2018-06-03 15:04:39 -07:00
jp9000
4fd22f1316 UI: Move frontend API initialization to constructor 2018-06-03 15:04:39 -07:00
jp9000
b46fab87b2 UI: Fix a few unused lambda closure captures 2018-06-03 07:24:59 -07:00
Shaolin
177ce13655 UI: Update multiview on scene list reorder 2018-05-20 23:20:52 -03:00
Shaolin
09135d6917 UI: Update multiview on resolution change 2018-05-20 23:20:52 -03:00
Shaolin
32ee7ee4e2 UI: Clean up Projector Creation
The Init function were only called on projector creation so this isn't
needed to be on a separate function. Its clearer to read the code.
2018-05-20 23:20:52 -03:00
Shaolin
c7c328dc83 UI: Add Vertical Mixer option 2018-05-19 00:17:58 -03:00
Richard Stanway
b0bb067ba8
Use obsproject.com for log file uploads 2018-05-18 15:33:53 +02:00
Jim
f1c1abce55
Merge pull request #1297 from Palakis/preview-scene-event-fix
UI: Fix OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED
2018-05-15 00:14:34 -07:00
jp9000
f81d106b2a UI: Fix OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED
OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED is supposed to be called
whenever the user changes the current preview scene -- it was almost
never being triggered.
2018-05-15 00:49:12 +02:00
jp9000
d0cc0cc60e UI: Always enable auto-updater for windows
Makes it so the auto-updater does not have to rely on a cmake variable
being set.  Fixes a bug where deployment could accidentally be built
without the auto-updater being enabled.
2018-05-12 17:02:34 -07:00
Ilya Melamed
3eec139b2e UI: Use WaitConnection() when adding scenes
Instead of queuing AddScene to add the new scene to the list box,
ensures that the UI has added the new scene to the list box when the new
scene is added.  This ensures synchronization between the calling thread
and the UI thread in this particular case.

(Jim: Added detailed commit message description)

Closes obsproject/obs-studio#1226
2018-05-04 15:38:59 -07:00
Ilya Melamed
2d9691fc23 UI: Use "source_create" to add scenes to listbox
Instead of manually having to call AddScene each time a scene needs to
be added, use the "source_create" global OBS signal to detect when a
scene has been created, and add the scene to the list automatically.
Allows the ability to add scenes to the main user interface via libobs
API.

Closes obsproject/obs-studio#1226
2018-05-04 11:47:54 -07:00
jp9000
72636ca976 UI: Don't defer load on non-macOS systems
Deferred load is used specifically for macOS systems to ensure that Qt
and CEF do not load at the same time.  This causes a slight bit of a
delay in loading the scene after the UI has loaded.  This is not
necessary for other operating systems, so revert to the older load code
in the case of different systems.
2018-05-01 12:01:11 -07:00
jp9000
e9d22bdbd6 UI: Also defer first scene collection load
Fixes a bug where it would try to save the scene before the scene had
been loaded on macOS.
2018-05-01 12:00:17 -07:00
Tjienta Vara
b0f94afaf2 libobs, UI: Add true peak measurements
Add a new algorithm to calculate the true-peak. It implements the
Whittaker- Shannon interpolation from four samples to create 4
intermediate samples (5 x oversampling) inbetween the middle two
samples.

With 4 samples and 4 intermediate samples the algorithm can be
implemented as a 4x4 vector-matrix cross product, which is ideal for
SSE.

I've also replaced the sample-peak algorithm using SSE as well to
improve performance.

Closes obsproject/obs-studio#1189
2018-04-30 03:53:26 -07:00
Cephas Reis
ef41dc53e8 UI: Change remux dialog to be non-modal
Closes obsproject/obs-studio#1266
2018-04-25 06:30:00 -07:00
Jim
9a1c27accb
Merge pull request #1262 from Andersama/patch-12
UI: Disable paste filters unless a source is selected
2018-04-22 23:59:12 -07:00
Alex Anderson
22520c222c UI: Disable paste filters unless a source is selected
Fixes the paste filters right click option to behave like copy.

See: https://obsproject.com/mantis/view.php?id=1220
and #1261
2018-04-22 12:39:31 -07:00
Igor Bochkariov
61839d8c94 UI: Sort audio controls by source name
Audio controls in OBS Mixer and Advanced Audio Properties window are not
sorted at all.  Every time OBS is restarted they get shuffled (Jim note:
This is due to json object hashing).  The order of these controls is
additionally not consistent between the mixer and the advanced audio
properties window.

Closes obsproject/obs-studio#1242
2018-04-20 19:49:26 -07:00
Shaolin
234ed9512d UI: Clean up delete Source/Scene shortcut
The "Delete" shortcut is already set in the UI/forms so the old code
would only change shortcuts in macOS.

Closes obsproject/obs-studio#1212
2018-04-19 21:54:01 -07:00
Murnux
273f5e2bfe UI: Don't close windows for "Always on Top" (win32)
On windows, the "Always on top" state can safely be used without closing
dialogs.

Closes obsproject/obs-studio#1207
2018-04-19 20:47:30 -07:00
jp9000
4fcc2cccfe UI: Move OpenSavedProjecters call to OBSBasic::Load()
Due to the commit 34c14829b6176248970bb, source loading is now deferred
to after OBSInit(), which would cause saved scene/source projectors to
no longer load on startup.  This fixes that issue by moving the
OpenSavedProjectors call to OBSBasic::Load().
2018-04-18 19:34:18 -07:00
Jim
7481f5b389
Merge pull request #1195 from admshao/fix-save-projectors-on-exit
Save Windowed Projectors on exit
2018-04-18 19:33:49 -07:00
jp9000
34c14829b6 UI: Defer startup OBSBasic::Load (macOS CEF workaround)
Adds an alternative means of isolating the CEF initialization process
from Qt's initialization process.  This is an unpleasant hack, but is
far more preferable than isolating the entire browser plugin to a
separate process and overly complexifying the browser plugin to the
point to where no one wants to touch the plugin or contribute to it.
2018-04-12 13:42:15 -07:00
Ilya M
439b9e4d15 UI: Add frontend API to defer saving
Allows the ability to perform multiple actions that would normally save,
and defer the save until all of those actions are complete.

Closes obsproject/obs-studio#1231
2018-04-06 17:34:10 -07:00
Shaolin
9211dba267 UI: Save windowed projectors on exit 2018-03-18 05:11:44 -03:00
Shaolin
3390be50ce UI: Remove a second call to OpenSavedProjectors
OpenSavedProjectors is already called from RefreshSceneCollections
earlier by OBSInit.
2018-03-18 05:11:44 -03:00
Shaolin
8b6641d1a8 UI: Clean up OBSProjector creation 2018-03-18 05:11:44 -03:00
Shaolin
372640ff35 UI: Update Projectors title on source name change 2018-03-18 05:11:44 -03:00
Shaolin
76af4ff36d UI: Clean up save and load projector code 2018-03-18 05:11:44 -03:00
Shaolin
c605f74d3f UI: Make OpenSavedProjectors indentation clear 2018-03-18 05:11:44 -03:00
Shaolin
2d864590fe UI: Fix the Multiview window not using translation 2018-03-18 05:11:44 -03:00
Shaolin
cfc2c1373d UI: Check if source is valid earlier 2018-03-18 05:11:44 -03:00
Shaolin
d13b4d35a0 UI: Simplify the OpenProjector logic 2018-03-18 05:11:44 -03:00
Shaolin
dd5e3ef3fe UI: Only load projectors if SaveProjectors is true 2018-03-18 05:11:44 -03:00