This doesn't add FLV file output to the user interface yet, but we'll
get around to that eventually. This just adds an FLV output type.
Also, removed ftello/fseeko because off_t is a really annoying data
type, and I'd rather have a firm int64_t for large sizes, so I named it
to os_fseeki64 and os_ftelli64 instead, and changed the file size
function to return an int64_t.
- Fix an issue that could occur when using more than one video encoder.
Audio/video would not sync up correctly because they were expected to
be paired with a particular encoder. This simply adds a little
helper variable to encoder packets that specifies the system time in
microseconds. We then use that system time to sync
- Fix an issue with x264 with fractional FPS rates (29.97 and 59.94
particularly) where it would create ridiculously large stream
outputs. The problem was that you shouldn't set the timebase_*
variables in the x264 params manually, let x264 handle the default
values for it and leave them at 0.
- Make x264 use CFR output, because there's no reason to ever use VFR
in this case.
- Implement the RTMP output module. This time around, we just use a
simple FLV muxer, then just write to the stream with RTMP_Write.
Easy and effective.
- Fix the FLV muxer, the muxer now outputs proper FLV packets.
- Output API:
* When using encoders, automatically interleave encoded packets
before sending it to the output.
* Pair encoders and have them automatically wait for the other to
start to ensure sync.
* Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop'
because it was a bit confusing, and doing this makes a lot more
sense for outputs that need to stop suddenly (disconnections/etc).
- Encoder API:
* Remove some unnecessary encoder functions from the actual API and
make them internal. Most of the encoder functions are handled
automatically by outputs anyway, so there's no real need to expose
them and end up inadvertently confusing plugin writers.
* Have audio encoders wait for the video encoder to get a frame, then
start at the exact data point that the first video frame starts to
ensure the most accrate sync of video/audio possible.
* Add a required 'frame_size' callback for audio encoders that
returns the expected number of frames desired to encode with. This
way, the libobs encoder API can handle the circular buffering
internally automatically for the encoder modules, so encoder
writers don't have to do it themselves.
- Fix a few bugs in the serializer interface. It was passing the wrong
variable for the data in a few cases.
- If a source has video, make obs_source_update defer the actual update
callback until the tick function is called to prevent threading
issues.
- Add start/stop code to obs-output module
- Use a circular buffer for the buffered encoder packets instead of a
dynamic array
- Add pthreads.lib as a dependency to obs-output module on windows in
visual studio project files
- Fix an windows export bug for avc parsing functions on windows.
Also, rename those functions to be more consistent with each other.
- Make outputs use a single function for encoded data rather than
multiple functions
- Add the ability to make 'text' properties be passworded
- obs-outputs module: Add preliminary code to send out data, and add
an FLV muxer. This time we don't really need to build the packets
ourselves, we can just use the FLV muxer and send it directly to
RTMP_Write and it should automatically parse the entire stream for us
without us having to do much manual code at all. We'll see how it
goes.
- libobs: Add AVC NAL packet parsing code
- libobs/media-io: Add quick helper functions for audio/video to get
the width/height/fps/samplerate/etc rather than having to query the
info structures each time.
- libobs (obs-output.c): Change 'connect' signal to 'start' and 'stop'
signals. 'start' now specifies an error code rather than whether it
simply failed, that way the client can actually know *why* a failure
occurred. Added those error codes to obs-defs.h.
- libobs: Add a few functions to duplicate/free encoder packets