Commit Graph

879 Commits

Author SHA1 Message Date
jp9000
573d5719d8 UI: Fix signals for sub-items of groups
Because sub-items of groups can no longer reroute their signals to the
parent scenes of groups, delegates removal handling to SourceTreeItem
instead of OBSBasic.
2018-07-16 19:03:34 -07:00
jp9000
256b7b793d UI: Add OBSBasic::SavingDisabled() function 2018-07-16 19:03:34 -07:00
jp9000
b4f345680f UI: Allow copying/pasting of groups
Allows copying and pasting of groups.  The user can fully duplicate the
group, or create a reference of the group.  The user cannot paste a
reference of the group if it already exists within the same scene
however.
2018-07-16 19:03:34 -07:00
jp9000
5993834815 libobs: Change groups to actual public types
(This commit also modifies UI)

Changes groups to their own independent type, "group".  This allows them
to be used like other regular types, and allows the ability to reference
groups in multiple scenes.  Before, a group would always be linked to
the scene it was in.  This made it cumbersome for users to modify groups
if they had a similar group in multiple scenes (they would have to
modify each group in each scene).  Making groups like other source types
makes more sense to solve this issue so they can be referenced in
multiple scenes at once.  This also removes a significant amount of
group-specific handling code required for implementing groups in the
front-end.

One limitation however: due to the way sub-items of groups are
seamlessly modifiable and sortable as part of the whole scene, the user
cannot have multiple references to the same group within one scene.
2018-07-16 19:01:51 -07:00
jp9000
35704c4c04 libobs: Remove group_sceneitem from obs_scene struct
(This commit also modifies UI)

Removes obs_scene::group_sceneitem and replaces it with
obs_scene::is_group.  Changes a number of other functions related to
groups so that a group is not inherently tied to a specific scene, and
helps allow a single group to be referenced in multiple scenes if
desired.
2018-07-15 19:01:14 -07:00
Shaolin
0c43448ca2 UI: Fix OBS_FRONTEND_EVENT_TRANSITION_LIST_CHANGED
This event is fired during Add/Delete operations but was missing on
renaming a transition.
2018-07-09 19:08:42 -03:00
cg2121
cfa427c44f UI: Fix stream button checkable state
This fixes an issue where the stream button would still be
checked when clicking no on the stream confirmation dialog.
2018-06-27 23:11:10 -05:00
Joel Bethke
5f3464f9cc UI: Update Acri theme for disabled buttons 2018-06-27 19:04:49 -05:00
Colin Edwards
618a1c5faf UI: Add frontend event for when OBS finishes loading 2018-06-26 22:14:05 -05:00
jp9000
b760b24ff0 UI: Fix cramped source tree sub-widgets on macOS 2018-06-20 20:06:36 -07:00
jp9000
78d566916b UI: Fix bug where color property shows transparency
Technically, setting the transparency value via a color property isn't
currently supported.  However, some sources/filters will set their alpha
portion of their color value to 0, which would cause the color property
to have a transparent background.  Set the alpha value to 255 for now,
at least until we properly implement support for setting transparency
via the color property (if we ever do).
2018-06-20 19:21:52 -07:00
jp9000
085af8bb72 UI: Fix display bug with color property
With the recent change to fix showing color in the color property widget
when using different themes (b8f03791ea), a bug was introduced:  when
opening filters with a filter that has a color property, it would sort
of "bug out" and recreate over and over.  This is likely due to
something internally with Qt and the stacked layout.  The stacked layout
really is not necessary, so remove the stacked layout and just use the
color label directly.
2018-06-20 19:21:47 -07:00
Jim
d818377ccb Merge pull request #1333 from SuslikV/patch-8
UI: If group's name exist, start it from 2
2018-06-19 18:06:38 -07:00
Jim
b8f03791ea Merge pull request #1305 from JustinLove/use-selected-color-in-color-property-label
Use selected color in color property label
2018-06-17 23:01:25 -07:00
Jim
cd70c2e037 Merge pull request #1292 from pkviet/leaks
Fix several mem leaks
2018-06-17 20:54:10 -07:00
Jim
446dc9fd4b Merge pull request #1310 from vokama/updated-hotkey-names
libobs, UI: reset hotkey description on target rename
2018-06-16 23:09:06 -07:00
SuslikV
488c087d69 UI: If group's name exist, start it from 2
Currently if you making a new group it named "Group 1" by default
instead of just "Group". This fixes it. The second group will be
named "Group 2".
2018-06-15 12:53:47 +02:00
Shaolin
d7fd29351f UI: Fix mixer dock widget minSize being too big
When the vertical volume meter was introduced it set in the OBSBasic.ui
mixer dock definition a min width/height that was valid for both
widgets. QStackedWidget hints the minimum size as the higher w/h
of its children so this workaround is necessary.
2018-06-12 23:25:38 -03:00
craftwar
b378261bdf UI: Fix mem leak in VolControl 2018-06-07 00:44:59 +02:00
pkviet
15a642291e UI: Fix mem leak with QCompleter 2018-06-07 00:44:29 +02:00
pkviet
7f3464c8ce UI: Fix mem leak with multiview projector menu 2018-06-07 00:44:28 +02:00
pkviet
340c2e5fb7 UI: Fix mem leak with tray menu 2018-06-07 00:44:28 +02:00
pkviet
732617251c UI: Fix mem leak with volume meter 2018-06-07 00:44:28 +02:00
craftwar
36d893db03 UI: Compact ClearVolumeControls()
Closes obsproject/obs-studio#1296
2018-06-05 14:46:02 -07:00
vokama
54ab27bda6 UI: Update hotkey label on quick transition rename 2018-06-05 01:38:19 +03:00
jp9000
88b6c63964 UI: Add grouping 2018-06-04 04:01:39 -07:00
jp9000
46cce067f0 UI: Fix missing newline at the end of a file 2018-06-03 15:04:40 -07:00
jp9000
196eed8e8f UI: Refactor DrawCircleAtPos 2018-06-03 15:04:40 -07:00
jp9000
c7897acddf UI: Use vector value for nudge callback 2018-06-03 15:04:39 -07:00
jp9000
4fd22f1316 UI: Move frontend API initialization to constructor 2018-06-03 15:04:39 -07:00
jp9000
b46fab87b2 UI: Fix a few unused lambda closure captures 2018-06-03 07:24:59 -07:00
Justin Love
a4b2b6f3bf Make alpha visible in property color
Show a light/dark pattern so alpha in the selected color is evident.
2018-05-26 09:23:05 -05:00
Justin Love
86b69b7d24 Use selected color in color property label
Originally wanted to do a separate color swatch, but was stymied by the
single widget reference in WidgetInfo. Using QPalette values achives
basic white/black text for contrast, though it is still possible to
select a color with poor contrast.
2018-05-23 11:50:41 -05:00
Shaolin
c145b129f3 UI: Add new Multiview Layout for up to 24 scenes
The variable name changes were done with the intent to ease the
abstraction of the scene, preview and program width/height size
so its not related with the canvas size but directly related with
our concept of scenes.
2018-05-20 23:20:52 -03:00
Shaolin
b3a4051530 UI: Move more fixed values to multiview update 2018-05-20 23:20:52 -03:00
Shaolin
5921558548 UI: Adjust the multiview num sources by the layout
The variable name changes were done with the intent to ease the
abstraction of the scene, preview and program width/height size
so its not related with the canvas size but directly related with
our concept of scenes.
2018-05-20 23:20:52 -03:00
Shaolin
abb929c0d1 UI: Calculate fixed values of the Multiview once 2018-05-20 23:20:52 -03:00
Shaolin
5b642c14de UI: Move multiview setting checks from draw path 2018-05-20 23:20:52 -03:00
Shaolin
b8966802ef UI: Add option to toggle multiview draw safe area 2018-05-20 23:20:52 -03:00
Shaolin
03de558af1 UI: Update multiview safe areas
Make the safe areas respect the EBU R 95 and Rec. ITU-R BT.1848-1
standards for 16:9 content.
Links: https://tech.ebu.ch/docs/r/r095rev1_March2016.pdf and
https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.1848-1-201510-I!!PDF-E.pdf
2018-05-20 23:20:52 -03:00
Shaolin
4649783b1e UI: Add option to toggle multiview scene names 2018-05-20 23:20:52 -03:00
Shaolin
e0e2cc57a0 UI: Add option to toggle multiview mouse switching 2018-05-20 23:20:52 -03:00
Shaolin
2420d4d31d UI: Move multiview settings to its own groupbox 2018-05-20 23:20:52 -03:00
Shaolin
177ce13655 UI: Update multiview on scene list reorder 2018-05-20 23:20:52 -03:00
Shaolin
09135d6917 UI: Update multiview on resolution change 2018-05-20 23:20:52 -03:00
Shaolin
959bdda48c UI: Adjust multiview label size 2018-05-20 23:20:52 -03:00
Shaolin
b4d2d5d9c4 UI: Add proper source markers to multiview
This ensures the pixel correctness of the sources selection highlight
boxes when on a fullscreen projector.

When on a windowed projector due to the nature of int<->float
conversions and also due to the limited space, some source boxes
might be like 'off-by-one' and barely noticeable.
2018-05-20 23:20:52 -03:00
Shaolin
98839524f7 UI: Simplify multiview draw code 2018-05-20 23:20:52 -03:00
Shaolin
1b357d3b12 UI: Change multiview non-studio selection color
When not in studio mode the preview and program sources are the same
but the checks will be made against GetCurrentSceneSource which were
resulting in the multiview source highlight to give the previewColor
where in this case we want the programColor.
2018-05-20 23:20:52 -03:00
Shaolin
3d189484f9 UI: Remove the outerbox markers in multiview
The same effect is achieved by painting the whole canvas with
the outerColor
2018-05-20 23:20:52 -03:00