5 Commits

Author SHA1 Message Date
jp9000
f109d1c2bf Revert "libobs: libobs-d3d11: obs-filters: No excess alpha"
This reverts commit d91bd327d7a8bb4597562fc26da4edb7b56874ff, which
broke alpha with sources, scenes, and filter, causing them all to become
opaque unintentionally.
2019-04-25 08:36:41 -07:00
James Park
d91bd327d7 libobs: libobs-d3d11: obs-filters: No excess alpha
Currently SrcBlendAlpha and DestBlendAlpha are both ONE, and can
combine together to form two. This is not a noticeable problem for
UNORM targets because the channels are clamped, but it will likely
become a problem if FLOAT targets are more widely used.

This change switches DestBlendAlpha to INVSRCALPHA, and starts
backgrounds as opaque black instead of transparent black. The blending
behavior of stacked transparents is preserved without overflowing the
alpha channel.
2019-04-07 18:16:56 -07:00
Shaolin
e5756a922a libobs/plugins/UI: Suppress unused variables warnings
Closes jp9000/obs-studio#937
2017-06-27 21:55:37 -07:00
jp9000
b6ffaba8d7 obs-filters: Increase allowable render delay to 500ms 2017-05-19 03:17:13 -07:00
jp9000
0a3788341a obs-filters: Add Render Delay filter
Allows adding minor video delay to non-async sources.
2017-05-16 17:38:22 -07:00