Commit Graph

55 Commits (50e1ec585dc332175cf14c071d860bdffff49221)

Author SHA1 Message Date
jp9000 3b1775d97f UI: Add configurable transitions 2016-03-01 15:18:34 -08:00
jp9000 5a071ace4a UI: Add label/control buddy pairs for main windows 2016-02-21 11:19:26 -08:00
jp9000 11271ce6e0 UI: Set accessible name for adv audio props button
People who are blind cannot know what the button does due to lack of any
strings associated with the button.
2016-02-21 11:17:26 -08:00
jp9000 9e17328392 UI: Fix Delete shortcut for scenes/sources listboxes
When the new UI was put in, the action shortcuts were unintentionally
removed from the list boxes.
2016-01-31 00:54:50 -08:00
jp9000 544953c870 UI: Implement transitions and preview/program mode
Implements transitions, and introduces "Studio Mode" which allows live
editing of the same or different scenes while preserving what's
currently being displayed.

Studio Mode offers a number of new features:
  - The ability to edit different scenes or the same scene without
    modifying what's currently being displayed (of course)

  - The ability to set up "quick transitions" with a desired transition
    and duration that can be assigned hotkeys

  - The option to create full copies of all sources in the program scene
    to allow editing of source properties of the same scene live without
    modifying the output, or (by default) just use references.  (Note
    however that certain sources cannot be duplicated, such as capture
    sources, media sources, and device sources)

  - Swap Mode (enabled by default) which swaps the program scene with
    the preview scene when a transition completes

Currently, only non-configurable transitions (transitions without
properties) are listed, and the only transitions available as of this
writing are fade and cut.  In future versions more transitions will be
added, such as swipe, stingers, and many other various sort of
transitions, and the UI will support being able to add/configure/remove
those sort of configurable transitions.
2016-01-26 11:49:56 -08:00
jp9000 213d8ce154 UI: Add "Always On Top" option to file menu 2016-01-25 17:29:10 -08:00
jp9000 d7d5e55d2c UI: Add splitter to main window
Allows adjusting the size of the bottom section of the main window
2016-01-25 17:29:09 -08:00
Palana dd825f7d33 UI: Change CenterToScreen shortcut to ctrl+d 2015-11-14 15:34:46 +01:00
jp9000 7c97e21a1f UI: Add menu options to open settings folders
Adds "Show Settings Folder" and "Show Profile Folder" items to the file
menu.
2015-07-03 18:35:33 -07:00
jp9000 f9314128ea UI: Add Profiles
Adds setting profiles to the basic user interface.  For each profile, a
subdirectory for the profile will be created in
[config_dir]/obs-studio/basic/profiles which will contain the settings
data for each profile.
2015-07-03 18:35:30 -07:00
jp9000 7d6a12f49e UI: Add scene collections
Adds scene collections to the menu bar, which allows you to duplicate,
rename, remove, or add clean new scene collections.

Scene files are now stored in ./obs-studio/basic/scenes directory with
filesystem-safe names.
2015-07-03 18:33:57 -07:00
Palana fc0819ca32 UI: Add workaround for drag&drop removing items with Qt-5.4/win
Workaround taken from <http://stackoverflow.com/a/30291775>,
potentially relevant Qt bug:
<https://bugreports.qt.io/browse/QTBUG-45365>
2015-06-28 05:09:46 +02:00
Palana b53d6e9e58 UI: Add drag&drop reordering for the sources list 2015-06-28 05:09:45 +02:00
Palana 95857b4443 UI: Enable drag&drop reordering for scenes
The empty implementation for the QDataStream operators is necessary to fix
a Qt assertion: "QVariant::save: unable to save type
'std::vector<std::shared_ptr<OBSSignal> >' (type id: 1036)."

It doesn't seem like a full implementation of the stream operators would be
useful since the signal registration is very specific to the interaction
between the scenes and sources list, i.e. in case the scenes list ever accepts
scenes from sources (not 'obs_source's) other than itself (non InternalMove
drag&drop?) it would have to register those scenes with the libobs core which
should trigger the normal signal registration
2015-06-28 05:09:45 +02:00
jp9000 84567f2745 UI: Implement scene reordering
This simply saves/loads the actual list widget item order.

The reason why this is done is because internally, libobs doesn't have a
list of scenes, it only has a list of sources.  The list of scenes is
actually something artificially implemented by the basic window user
interface.
2015-06-25 03:55:33 -07:00
jp9000 f15965e721 UI: Add menu to visit website to basic main window 2015-06-25 01:02:47 -07:00
jp9000 c6a3287a16 UI: Remove unused actions from basic main window 2015-06-25 00:35:20 -07:00
jp9000 167df61d03 UI: Add context menu to preview
Includes the ability to disable the preview and general source context
menu options (add/remove/filters/properties/etc)
2015-04-10 07:27:35 -07:00
jp9000 3816b0bff9 UI: Fix tooltips for scene move up/down buttons 2015-04-10 07:27:31 -07:00
Socapex a62f079541 UI: Add dark theme
Links up certain controls via a "themeID" property so the icons can by
dynamically changed via the qss file if needed.
2015-03-12 09:27:16 -07:00
HomeWorld 1a7e594bdb UI: Optimize OBSBasic.ui
This optimizes the main OBSBasic.ui window so that it uses fewer objects
and thus fewer allocations.  Closes pull request #386

(message added by Jim)
2015-03-01 19:06:16 -08:00
Caleb Anderson c3e382c8f7 UI: View Log menu entry in Help -> Log Files menu
Since the file being logged to changes with each run, opening a log
file is a tad more involved than desirable when it's necessary to view
the log each time OBS is run. This new menu entry shortcuts opening the
file from the file system manually.
2015-02-24 01:44:37 -07:00
jp9000 bd2110947a UI: Disable unused export/import menu options 2015-02-11 13:10:56 -08:00
jp9000 a3e47e53bf UI: Add button for adv. audio properties
Add a button to the main window to access advanced audio properties to
make it a bit more visible to users.

To facilitate this, the bottom part of the window was switched to a grid
layout.
2015-02-07 02:43:37 -08:00
Blackhive e198e27997 UI: Fix minor stylesheet issues
This does a few small things
-Moves buttons down 20px to the same height as the list boxes
-Adds a QFrame around scrollArea for mixer list.

Q: Why was this done?
A: When you go to style the mixer list in regards to adding a border,
shadow, or glow, it needs to be done on the QFrame. If you do it on the
scrollArea itself, the scrollbars will overlap the bottom of the border,
causing the border to look cut-off. Additionally, the other two sources
and scenes list widgets already had frames, so they did not have this
problem.
2015-01-14 02:15:30 -05:00
HomeWorld 24776b7f65 UI: Use SourceListWidget for sources list 2015-01-05 03:39:01 -08:00
jp9000 4993f2fa22 UI: Use VScrollArea for volume control area 2015-01-03 03:02:23 -08:00
jp9000 6fc52dfb16 UI: Add advanced audio properties dialog
This dialog gives options such as increasing audio past 100%, forcing
the audio of a source to mono, and setting the audio sync offset of a
source (which was an oft-requested feature)
2014-12-28 01:51:56 -08:00
Palana 55d2af0e60 Fix "Remove" shortcut (Del) to work for both scenes and sources 2014-10-19 19:16:04 +02:00
Palana c9ee436e1c Add UI for remuxing recordings via FFmpeg 2014-10-12 19:56:52 +02:00
John Bradley 4221134748 Add interaction gui 2014-09-15 18:29:26 -05:00
Palana ca8aba0bf4 Add Help -> "Show Log Files" menu entry 2014-08-22 19:10:44 +02:00
Palana a64707a4f5 Add File -> "Show Recordings" menu entry 2014-08-22 19:10:44 +02:00
fryshorts 7ef85a4028 Add obs icon and set it as window icon. 2014-07-31 22:29:33 +02:00
jp9000 4e7f076c68 Add basic update checking 2014-07-14 03:19:24 -07:00
jp9000 f0cc386499 Implement status bar
The status bar now displays:
 - Auto-reconnect information (reconnecting and reconnect success)
 - Dropped frames (as well as percentage of total video frames)
 - Duration of session
 - CPU usage of the program
 - Kbp/s

The OBSBasic class is getting a bit big, so I separated out the
status bar code to its own class derived from QStatusBar.
2014-07-06 17:36:46 -07:00
jp9000 18966a9ca0 Implement 'Order' menu
Contains Move Up, Move Down, Move to Top, Move to Bottom.  Also assigns
Ctrl-Up, Ctrl-Down, Ctrl-Home, Ctrl-End to each action.

This was also added to the right-click context menu popup for sources.
2014-06-30 19:47:06 -07:00
jp9000 0b52828086 Remove 'remove item' action, clean up code
The removeItemAction just for a keyboard shortcut was unnecessary.
Instead, use the toolbar button to associate a shortcut with, and remove
the removeItemAction object.
2014-06-30 18:21:40 -07:00
jp9000 ff2a2cceb3 Implement context menu on 'sources' box 2014-06-30 01:13:32 -07:00
jp9000 452e0695f4 UI: Add scene editing
So, scene editing was interesting (and by interesting I mean
excruciating).  I almost implemented 'manipulator' visuals (ala 3dsmax
for example), and used 3 modes for controlling position/rotation/size,
but in a 2D editing, it felt clunky, so I defaulted back to simply
click-and-drag for movement, and then took a similar though slightly
different looking approach for handling scaling and reszing.

I also added a number of menu item helpers related to positioning,
scaling, rotating, flipping, and resetting the transform back to
default.

There is also a new 'transform' dialog (accessible via menu) which will
allow you to manually edit every single transform variable of a scene
item directly if desired.

If a scene item does not have bounds active, pulling on the sides of a
source will cause it to resize it via base scale rather than by the
bounding box system (if the source resizes that scale will apply).  If
bounds are active, it will modify the bounding box only instead.

How a source scales when a bounding box is active depends on the type of
bounds being used.  You can set it to scale to the inner bounds, the
outer bounds, scale to bounds width only, scale to bounds height only,
and a setting to stretch to bounds (which forces a source to always draw
at the bounding box size rather than be affected by its internal size).
You can also set it to be used as a 'maximum' size, so that the source
doesn't necessarily get scaled unless it extends beyond the bounds.

Like in OBS1, objects will snap to the edges unless the control key is
pressed.  However, this will now happen even if the object is rotated or
oriented in any strange way.  Snapping will also occur when stretching
or changing the bounding box size.
2014-06-15 20:33:13 -07:00
jp9000 00086f0890 UI: Add FLV file output (sharing encoders)
Implement the 'file path' in output settings, and implement the 'start
recording' button, though for the time being I'm just going to make it
use a directory rather than allow custom file names.

This file output will actually share the video and audio encoder with
the stream.

I don't really know what to do about MP4 -- I don't really like the idea
of saving directly in the program, if you do and the program crashes,
that MP4 file is lost.  I'm contemplating making some sort of mp4 output
process stub.  So no MP4 file output for the time being.

If you need MP4, just remux it with FFmpeg:

ffmpeg -i flv_file.flv -acodec copy -vcodec copy mp4_file.mp4
2014-05-20 23:31:04 -07:00
jp9000 5ba8b09c9c Add help menu with log file uploading
Added github gist API uploading to the help menu to help make problems a
bit easier to debug in the future.  It's somewhat vital that this
functionality be implemented before any release in order to analyze any
given problem a user may be experiencing.
2014-05-18 17:44:10 -07:00
jp9000 b002580836 UI: Replace ico files with png
ico files weren't rendering properly under every circumstance for
whatever reason.
2014-05-15 17:36:56 -07:00
jp9000 345c70138e Add 'source selection' dialog
Add a 'source selection' dialog to replace the 'enter a name' dialog.
This new dialog allows you to make new instances of pre-existing sources
so that you can add a pre-existing source to a different scene, or in to
the same scene more than once.

Also started implementing locale.

Comtemplating switching to JSON-based locale later, so we can add things
like descriptions/disambiguation, and so we can use jansson's built-in
hash table when doing the string lookup.
2014-05-10 18:47:48 -07:00
jp9000 52746c2523 Add (temporary terrible) volume controls
- Add volume control

   These volume controls are basically nothing more than sliders.  They
   look terrible and hopefully will be as temporary as they are
   terrible.

 - Allow saving of specific non-user sources via obs_load_source and
   obs_save_source functions.

 - Save data of desktop/mic audio sources (sync data, volume data, etc),
   and load the data on startup.

 - Make it so that a scene is created by default if first time using the
   application.  On certain operating systems where supported, a default
   capture will be created.  Desktop capture on mac, particularly.  Not
   sure what to do about windows because monitor capture on windows 7 is
   completely terrible and is bad to start users off with.
2014-05-03 22:54:38 -07:00
Palana b5276ea18f Add Settings entry to File menu
This automagically creates a (localized?) Preferences entry on OSX as well
2014-04-16 17:21:00 +02:00
jp9000 d9251f9e87 Add source properties window (very preliminary)
- Add a properties window for sources so that you can now actually edit
   the settings for sources.  Also, display the source by itself in the
   window (Note: not working on mac, and possibly not working on linux).

   When changing the settings for a source, it will call
   obs_source_update on that source when you have modified any values
   automatically.

 - Add a properties 'widget', eventually I want to turn this in to a
   regular nice properties view like you'd see in the designer, but
   right now it just uses a form layout in a QScrollArea with regular
   controls to display the properties.  It's clunky but works for the
   time being.

 - Make it so that swap chains and the main graphics subsystem will
   automatically use at least one backbuffer if none was specified

 - Fix bug where displays weren't added to the main display array

 - Make it so that you can get the properties of a source via the actual
   pointer of a source/encoder/output in addition to being able to look
   up properties via identifier.

 - When registering source types, check for required functions (wasn't
   doing it before).  getheight/getwidth should not be optional if it's
   a video source as well.

 - Add an RAII OBSObj wrapper to obs.hpp for non-reference-counted
   libobs pointers

 - Add an RAII OBSSignal wrapper to obs.hpp for libobs signals to
   automatically disconnect them on destruction

 - Move the "scale and center" calculation in window-basic-main.cpp to
   its own function and in its own source file

 - Add an 'update' callback to WASAPI audio sources
2014-03-23 01:07:54 -07:00
jp9000 02a07ea0a0 Add preliminary streaming code for testing
- Add some temporary streaming code using FFmpeg.  FFmpeg itself is not
   very ideal for streaming; lack of direct control of the sockets and
   no framedrop handling means that FFmpeg is definitely not something
   you want to use without wrapper code.  I'd prefer writing my own
   network framework in this particular case just because you give away
   so much control of the network interface.  Wasted an entire day
   trying to go through FFmpeg issues.

   There's just no way FFmpeg should be used for real streaming (at
   least without being patched or submitting some sort of patch, but I'm
   sort of feeling "meh" on that idea)

   I had to end up writing multiple threads just to handle both
   connecting and writing, because av_interleaved_write_frame blocks
   every call, stalling the main encoder thread, and thus also stalling
   draw signals.

 - Add some temporary user interface for streaming settings.  This is
   just temporary for the time being.  It's in the outputs section of
   the basic-mode settings

 - Make it so that dynamic arrays do not free all their data when the
   size just happens to be reduced to 0.  This prevents constant
   reallocation when an array keeps going from 1 item to 0 items.  Also,
   it was bad to become dependent upon that functionality.  You must now
   always explicitly call "free" on it to ensure the data is free, and
   that's how it should be.  Implicit functionality can lead to
   confusion and maintainability issues.
2014-03-10 13:10:35 -07:00
jp9000 e8044d0868 Use only one widget for preview
Modify the obs_display API so that it always uses an orthographic
projection that is the size of the display, rather than OBS' base size.
Having it do an orthographic projection to OBS' base size was silly
because it meant that everything would be skewed if you wanted to draw
1:1 in the display.  This deoes mean that the callbacks must handle
resizing the images, but it's worth it to ensure 1:1 draw sizes.

As for the preview widget, instead of making some funky widget within
widget that resizes, it's just going to be a widget within the entire
top layout.  Also changed the preview padding color to gray.
2014-03-07 10:19:03 -07:00
jp9000 1b8bd57dac Do test recording to a specified file
It will now output to a a filename that you specify when you click the
record button.  This is just for testing.
2014-02-10 10:22:35 -07:00