Commit Graph

15 Commits (40f8d4cfb2fada75bd4ec35a6743f92ef5a961bb)

Author SHA1 Message Date
jp9000 4b54bde426 cmake, libobs, win-capture: Fix VS2017 warnings 2018-03-12 16:16:38 -07:00
Jim 77643cce1e
Merge pull request #1139 from takev/pulseaudio-surround-selection
linux-pulseaudio: Surround speaker map
2018-01-19 16:14:04 -08:00
Tjienta Vara 48a8e750bb linux-pulseaudio: Surround speaker map
When using more than two channels, the channel map of pulse-audio is incorrect.

Add an API for getting a speaker map based on OBS speaker layout. Then use the
speaker map when connecting to a pulse-audio device, for both source and
monitor output.
2018-01-17 13:05:04 +01:00
Tjienta Vara 8f6d048817 linux-pulseaudio: Default sample format float32le
This pull request changes the fallback sample format for pulse-audio
to from PA_SAMPLE_S16LE to PA_SAMPLE_FLOAT32LE.

The pulseaudio plugin can handle the following sample format:
* PA_SAMPlE_U8
* PA_SAMPLE_S16LE
* PA_SAMPLE_S32LE
* PA_SAMPLE_FLOAT32LE

When an audio device advertises itself as another format, the pulseaudio-plugin
will ask pulse audio to convert to the fallback sample format.

The fallback PA_SAMPLE_S16LE is not ideal when your audio interface advertises
as PA_SAMPLE_S24LE since the conversion will lose precision.
With PA_SAMPLE_FLOAT32LE there is no precision loss and it is also equals OBS's
internal format.
2018-01-08 19:31:09 +01:00
Shaolin 9de1ffe32b libobs: Fix pulseaudio monitor playback stuttering 2018-01-07 19:27:58 -02:00
pkviet 67e48ecc2c libobs/media-io: Replace quad with 4.0
(also obs, deps/media-playback, libobs/audio-monitoring, decklink,
linux-alsa, linux-pulseaudio, mac-capture, obs-ffmpeg, win-dshow,
win-wasapi)

Default channel layout for 4 channels is 4.0 in FFmpeg.
Replacing quad with 4.0 will improve compatibility since FFmpeg has
better support of its default channel layouts.
2018-01-05 09:48:52 -08:00
pkviet fb580535c9 libobs/media-io: Clean surround API
(also modifies obs-ffmpeg, audio-monitoring, win-wasapi, decklink,
obs-outputs)

Removes speaker layouts which are not exposed in UI.  The speaker
layouts selectable by users in the UI are the most common ones.  It is
not necessary to keep other layouts.  (This basically removes
5POINT1_SURROUND, 7POINT1_SURROUND, SURROUND =3.0).
2018-01-05 09:47:59 -08:00
pkviet bbac3280c1 libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)

Adds surround sound audio support to the core, core plugins, and user
interface.

Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts  (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
		   opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
	 HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
	 videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
         (due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST:	 stereo plugins keep in general only the first two channels.
	 surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
         (not implemented due to lack of usefulness)

Closes jp9000/obs-studio#968
2017-11-26 03:41:53 -08:00
jp9000 b54f70ef8d libobs: Add async video/audio decoupling functions
Decoupling the audio from the video causes the audio to be played right
when it's received rather than attempt to sync up to the video frames.
This is useful with certain async sources/devices when the audio/video
timestamps are not reliable.

Naturally because it plays audio right when it's received, this should
only be used when the async source is operating in unbuffered mode,
otherwise the video frame timing will be out of sync by the amount of
buffering the video currently has.
2017-10-10 06:45:34 -07:00
Shaolin b6042d91ea libobs: Add Pulseaudio audio monitoring support
Checks if the system has Pulseaudio and enables support via the
HAVE_PULSEAUDIO flag.

Closes jp9000/obs-studio#940
2017-09-12 03:37:54 -07:00
Richard Stanway 9e95b2eb6f
Various: Don't use boolean bitfields
Using bitfields causes less optimized code generation and the memory
savings are minimal as none of the objects are instantiated enough
times to be worth it.

See https://blogs.msdn.microsoft.com/oldnewthing/20081126-00/?p=20073
2017-05-10 23:28:46 +02:00
Shaolin e006d961a4 audio-monitoring: Add ability to monitor Outputs
(Note: This commits also modifies the linux-pulseaudio, mac-capture, and
win-wasapi plugins)

Do not prevent the targeted output device from being monitored if the
selected monitor output device is a different one.

Closes jp9000/obs-studio#872
2017-04-05 18:58:08 -07:00
jp9000 65ffb8800c libobs: Apply sync offset to win32 audio monitoring 2017-03-05 14:29:59 -08:00
jp9000 528325578f libobs: Fix audio monitoring delaying perpetually
On windows, when a source has only audio (no video) yet is marked as
capable of both video and audio, it would be programmed to expect a
video frame to synchronize with.  This fixes that potential issue by
detecting whether any video is actually playing or not.
2017-02-21 10:59:02 -08:00
jp9000 d2934eca7e libobs: Implement audio monitoring
Adds functions to turn on audio monitoring to allow the user to hear
playback of an audio source over the user's speaker.  It can be set to
turn off monitoring and only output to stream, or it can be set to
output only to monitoring, or it can be set to both.

On windows, audio monitoring uses WASAPI.  Windows also is capable of
syncing the audio to the video according to when the video frame itself
was played.

On mac, it uses AudioQueue.

On linux, it's not currently implemented and won't do anything (to be
implemented).
2017-02-06 11:44:02 -08:00