When an async video source is about to be rendered, the async texture
should be updated before any effect filtering occurs, rather than right
when it's about to render.
Fixes a few bugs:
- If the async texture hadn't drawn for its first time, and the source
has an effect filter, it would never end up rendering the first
frame due to the fact that it would fail on obs-source.c:2434 for the
first filter, causing it to never actually render the source, and thus
never get to a point in which it could call set_async_texture_size to
establish the async texture width/height for the first time.
- Any time the async texture size changed, it would only update the
async texture size at the end of the filter loop, which means that the
first frame after a size change would use the old size for the filters
rather than update to the new size right away.
Passing 0,0 texture size should be considered legal, and safely return
false to indicate that rendering can't begin. Also there's no need to
try to use the current swap chain's width/height if either of the sizes
are 0, there's no need try try to "force" success here anymore.
Adds warnings for graphics functions to ensure that graphics functions
are called within an active graphics context, and add warnings if
required pointer parameters are null.
To prevent confusion with the new obs_source_valid function which
displays a warning, rename the "source_valid" function to "data_valid"
to emphasize that it's checking for the validity of the internal data as
well as the source itself.
API removed:
--------------------
gs_effect_t *obs_get_default_effect(void);
gs_effect_t *obs_get_default_rect_effect(void);
gs_effect_t *obs_get_opaque_effect(void);
gs_effect_t *obs_get_solid_effect(void);
gs_effect_t *obs_get_bicubic_effect(void);
gs_effect_t *obs_get_lanczos_effect(void);
gs_effect_t *obs_get_bilinear_lowres_effect(void);
API added:
--------------------
gs_effect_t *obs_get_base_effect(enum obs_base_effect effect);
Summary:
--------------------
Combines multiple near-identical functions into a single function with
an enum parameter.
Use explicit UTF-8 byte sequence for the "no-break space" character.
Prevents issues with certain editors, and fixes the following compiler
warning on Visual C++:
warning C4819: The file contains a character that cannot be represented
in the current code page (X). Save the file in Unicode format to prevent
data loss
It's possible for one signal handler to disconnect another during signal_handler_signal, which could result in crashes when the disconnected signal handler is called with a potentially freed data pointer due to other cleanup.
In case a system authentication prompt is open the actual error code
(via err_get_code) is kIOReturnExclusiveAccess on OSX 10.9; I'm not
100% sure if this makes the "if (!value)" part of the code obsolete,
but that code path shouldn't be triggered under most circumstances
anyway
Fixes https://obsproject.com/mantis/view.php?id=346
When the crash text is generated, it's generated with LF line endings
only. Pasting the crash text in to notepad will result in garbled text
on windows (due to the fact that notepad still to this day has not been
programmed to understand anything other than CRLF). Instead of using
LF, just use CRLF.
There's no need to refresh the actual module list for the crash handler
until a crash has occurred. Reduces startup time for this function call
from 400ms to 40ms.
On the first call to update the symbol paths, pass the path string to
the SymInitializeW function first if it hasn't been called yet. If it
has been called, then defer to SymSetSearchPathW and then
SymRefreshModuleList. This is meant to reduce a needless extra call to
the latter two functions on the first use of the function.
Using gzdopen will not work properly if the C standard library used to
get the descriptor is not the same library as the one that was compiled
with zlib. When this is the case, it causes zlib to fail to write a
file, and would report a C standard library error. Use gzopen and
gzopen_w instead to ensure that the file is opened and closed by zlib
itself, ensuring that zlib and the libobs do not have to share the C
standard library between each other.
API changed from:
obs_source_info::get_name(void)
obs_output_info::get_name(void)
obs_encoder_info::get_name(void)
obs_service_info::get_name(void)
API changed to:
obs_source_info::get_name(void *type_data)
obs_output_info::get_name(void *type_data)
obs_encoder_info::get_name(void *type_data)
obs_service_info::get_name(void *type_data)
This allows the type data to be used when getting the name of the
object (useful for plugin wrappers primarily).
NOTE: Though a parameter was added, this is backward-compatible with
older plugins due to calling convention. The new parameter will simply
be ignored by older plugins, and the stack (if used) will be cleaned up
by the caller.
This is useful for allowing the ability to have private data associated
with the object type definition structures. This private data can be
useful for things like plugin wrappers for other languages, or providing
dynamically generated object types.
This prevents encoders (hardware encoders in particular) from being
continually active when all outputs disconnect from an encoder. This is
mostly just a temporary measure; the encoding interface may need a bit
of a redesign. It will also definitely needs to be able to flush at
some point. Currently when an output is stopped, the pending data is
discarded, which needs to be fixed.
Allows objects to be created regardless of whether the actual id exists
or not. This is a precaution that preserves objects/settings if for
some reason the id was removed for whatever reason (plugin removed, or
hardware encoder that disappeared). This was already added for sources,
but really needs to be added for other libobs objects as well: outputs,
encoders, services.
If the FFMPEG_AVCODEC_LIBRARIES variable does not exist, it will
generate a cmake error, so check to make sure the variable exists before
executing this code.
These fucntions prevent the computer from going to sleep, hibernating,
or starting up a screen saver.
On linux, it will also attempt to use DBus to prevent gnome/kde/etc
sleep, but it's not necessarily required in order to compile the
library. Otherwise, it will simply call "xdg-screensaver reset" once
every 30 seconds to reset the screensaver timer.
This fixes the issue when an output cancels reconnecting, reconnect is
left at true, causing obs_output_active to always return true even
though reconnecting has actually been canceled.
This feature allows a user to delay an output (as long as the output
itself supports it). Needless to say this intended for live streams,
where users may want to delay their streams to prevent stream sniping,
cheating, and other such things.
The design this time was a bit more elaborate, but still simple in
design: the user can now schedule stops/starts without having to wait
for the stream itself to stop before being able to take any action.
Optionally, they can also forcibly stop stream (and delay) in case
something happens which they might not want to be streamed.
Additionally, a new option was added to preserve stream cutoff point on
disconnections/reconnections, so that if you get disconnected while
streaming, when it reconnects, it will reconnect right at the point
where it left off. This will probably be quite useful for a number of
applications in addition to regular delay, such as setting the delay to
1 second and then using this feature to minimize, for example, a
critical stream such as a tournament stream from getting any of its
stream data cut off. However, using this feature will of course cause
the stream data to buffer and increase delay (and memory usage) while
it's in the process of reconnecting.