22 Commits

Author SHA1 Message Date
jp9000
9f1a3c3112 Add preliminary handling of timestamp invalidation
- Add preliminary (yet to be tested) handling of timestamp invalidation
  issues that can happen with specific devices, where timestamps can
  reset or go backward/forward in time with no rhyme or reason.  Spent
  the entire day just trying to figure out the best way to handle this.

  If both audio and video are present, it will increment a reference
  counter if video timestamps invalidate, and decrement the reference
  counter when the audio timestamps invalidate.  When the reference
  counter is not 0, it will not send audio as the audio will have
  invalid timing.  What this does is it ensures audio data will never go
  out of bounds in relation to the video, and waits for both audio and
  video timestamps to "jump" together before resuming audio.

- Moved async video frame timing adjustment code into
  obs_source_getframe instead so it's automatically handled whenever
  called.

- Removed the 'audio wait buffer' as it was an unnecessary complexity
  that could have had problems in the future.  Instead, audio will not
  be added until video starts for sources that have both async
  audio/video.  Audio could have buffered for too long of a time anyway,
  who knows what devices are going to do.

- Fixed a minor conversion warning in audio-io.c
2014-01-12 02:40:51 -07:00
jp9000
2a89306420 Detect audio timestamp jumps and reset timing
- Often, timestamps will go "back" in time with certain..  terrible
   devices that no one should use.  When this occurs, timing is now
   reset so that the new audio comes in directly after the old audio
   seamlessly.
2014-01-10 12:45:53 -07:00
jp9000
3838abe1f4 Implement volumes for sources
- Added a volume variable to the obs_source structure and implemented
   functions for manipulating source volume.

 - Added a volume variable to the audio_data structure so that the
   volume will be applied when mixing.
2014-01-07 11:03:15 -07:00
jp9000
a2a8a5f148 Added add/remove signals to scenes
Scenes will now signal via their source when an item has been added
or removed from them.

  "add" - Item added to the scene.
  Parameters:  "scene": Scene that the item was added to.
               "item":  Item that was added.

  "remove" - Item removed from the scene.
  Parameters:  "scene": Scene that the item was removed from.
               "item":  Item that was removed.
2014-01-04 13:47:48 -07:00
jp9000
c129cc37cb update API and implement preliminary ability to add sources to scenes 2013-12-30 06:56:39 -07:00
jp9000
6edcd456fe implement signal/procedure handling into libobs and individual sources 2013-12-26 23:10:15 -07:00
jp9000
9218627892 add obs_source functions to allow name manipulation and lookup based upon name, and a few other functions related to getting/setting source information 2013-12-20 19:35:12 -07:00
jp9000
95a7da2d4c add names to sources, use 'id' for the internal source identifier names rather than 'name' 2013-12-20 17:23:19 -07:00
jp9000
f41bb4b7e9 add support for texture_rect texture type in shaders, add new form, clear up a few things in the API 2013-12-20 11:58:09 -07:00
jp9000
8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
jp9000
71890e0365 removed now-redundant callback enum_children from sources 2013-11-20 21:52:20 -07:00
jp9000
409b011a8e cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing 2013-11-20 15:00:16 -07:00
jp9000
146e9a7dbd added support for jansson, added new output files, made some adjustments to the API, fixed a UI subclass issue 2013-11-13 06:24:20 -07:00
jp9000
a6a6118c04 finish up most of the source audio stuff and rename some variables/structs/enum to be a bit more consistent 2013-10-31 10:28:47 -07:00
jp9000
d2ba08e46b add frame flipping code 2013-10-26 15:05:51 -07:00
jp9000
7dada3bef4 fill out the rest of the source video frame functions, added nv12 decompression function, and cleaned up the design of the source video frame stuff 2013-10-26 14:32:06 -07:00
jp9000
ac2c08927f added intial async audio/video code, fixed a few bugs, improved thread safety, and made a few other minor adjustments 2013-10-24 00:57:55 -07:00
jp9000
18834c6a45 some static analysis cleanup 2013-10-17 17:21:42 -07:00
jp9000
9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information 2013-10-14 12:37:52 -07:00
Peter SZTANOJEV
0301b24ace modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
jp9000
92f48c1aa5 remove comment about removed api export 2013-10-01 05:56:07 -07:00
jp9000
f255ae1922 first commit 2013-09-30 19:37:13 -07:00