Commit Graph

48 Commits (27d2860629d5ea2677ba2613981e26f4c75e98ad)

Author SHA1 Message Date
Palana edec540695 UI: Add custom muxer settings to advanced FFmpeg output 2015-09-16 10:47:58 +02:00
jp9000 b574407c74 UI: Remove cbr/bufsize from simple output mode
CBR is now always on by default for streaming, so there's no reason to
have a setting for this in particular.  Still available in advanced
output settings of course, but simple output mode really should be kept
as simple as possible.
2015-09-11 08:43:10 -07:00
jp9000 a4f8d18948 UI: Move reconnect options to advanced settings
This is mostly just to remove the unnecessary clutter from the output
sections.  The reconnect settings are generally rarely modified by users
as it is.
2015-09-10 21:54:11 -07:00
jp9000 d1293b2b8a UI: Add stream delay options to advanced settings
I added stream delay options to advanced settings not just because I
feel it's an advanced option, but also to reduce clutter in the outputs
section and its sub-sections, which already have far too many options as
it is.
2015-09-10 12:13:40 -07:00
jp9000 75dcd1ffa3 UI: Allow generated filenames for FFmpeg output
This changes the way the advanced output section's FFmpeg output
settings work by allowing the user to select whether they want to output
to a file or output to a URL, and makes it so file names are
automatically generated like other recording outputs.

If they choose to output to a file, it'll only require an output
directory similarly to how other recording outputs work.  They can
select a directory to output to rather than being required to type in a
full path and filename; the filename is automatically generated.  The
extension is also automatically retrieved from libff depending on the
format selected.

Otherwise if they have Output to URL selected, it'll show a simple edit
box where they can type in the target URL.
2015-08-19 11:56:18 -07:00
shousa 708bac734f UI: Add Audio bitrate
CoreAudio AAC encoder is now available for both AAC-LC and HE-AAC.
Added some Audio bitrate settings for lower bitrate region.
2015-07-01 20:00:19 +09:00
jp9000 a24af63527 UI: Allow multi-track recording in advanced output 2015-06-21 22:34:52 -07:00
jp9000 d07664b129 UI: Add option to select recording format
Add a listboxes to recording to allow changing file formats (allows mp4,
mov, mkv, ts, flv)
2015-06-21 22:34:51 -07:00
Palana 9b07309147 UI: Pre-select "General" entry when launching settings
This is just for visuals, no functionality change
2015-05-13 22:48:38 +02:00
Palana c23c071ba2 UI: Add Push-to-talk/mute settings to audio settings 2015-05-11 20:45:27 +02:00
Palana d28e80ae39 UI: Add hotkeys page in settings dialog 2015-05-11 20:45:27 +02:00
jp9000 724644ef03 UI: Add warning for non-NV12 color formats
Non-NV12 video formats are primarily intended for recording.  For
streaming, if the libobs color format is not set to NV12, it's likely
that the video frames will have to be converted to NV12, which will use
extra CPU usage.  Due to that fact, it's important to warn the user of
that potential extra increased CPU usage that may be required when
streaming.
2015-04-18 00:03:22 -07:00
jp9000 881d1a79d2 UI: Add YUV 4:4:4 format option 2015-04-18 00:03:20 -07:00
jp9000 95d96f043b UI: Enable video output format advanced option
This allows using NV12, I420, or RGB output video formats.  This option
will set what obs itself outputs frames as.

It's important to note that this is only ideal for specific FFmpeg
encoders that support the desired video format; for example, if you use
RGB and use the huffyuv encoder, huffyuv will now properly output in RGB
instead of YUV NV12/I420.

I420 is useful for eliminating the NV12->I420 conversion for the
AVerMedia encoders, as AVerMedia encoders only support I420 input.

A second even more important note about RGB is that if the encoder does
not support the format you are using, it will be converted on the CPU to
a format that the encoder supports as it's encoded; so for example
setting the obs output format to RGB and then using x264 will be futile
and end up using needless amounts of extra CPU than if you just had obs
set to NV12, which is the most common and ideal format for x264.

In the future, native output of other YUV formats might be implemented
(such as YUV 4:2:2).
2015-04-15 18:43:44 -07:00
kc5nra b218957f38 UI: Add Format, Audio and Video ComboBoxes
Adds ComboBoxes for selecting format and audio/video
codecs. The ComboBoxes also show only valid codec
combinations for a particular container format.
2015-03-30 18:16:57 -05:00
Socapex 6a16778bc9 UI: Implement theme selection option
OBS will offer the user a list of themes which are .qss files inside
data/obs-studio/themes.  If no theme is found in the configuration, it
loads the default theme for the system.
2015-03-12 09:27:18 -07:00
jp9000 7bd85233cc UI: Make "output mode" label disabled if active
I had previous made the output mode list box become disabled, but
neglected to do it for the label as well.
2015-03-12 09:27:17 -07:00
jp9000 20d1c2c410 UI: Add 'Advanced' settings section
Currently, this allows the setting of values such as:
- Audio buffering time
- Color format (still somewhat unsupported)
- YUV color space (if a YUV format)
= YUV color range (if a YUV format)

More color formats will be added in the future, such as RGB and YUV
4:2:2 formats.
2015-02-11 13:10:57 -08:00
jp9000 c2832b8b1c UI: Add "enforce streaming service settings"
Add a checkbox named "Enforce streaming service encoder settings"
checkbox to advanced output.  Disabling this checkbox allows the user to
optionally disable the enforcement of streaming service encoder
settings.  I had a user complain that they didn't want to always have
the service's preferred encoder settings forced on them.
2015-02-10 22:10:40 -08:00
jp9000 3ca57fbb3e UI: Set simple mode reconnect signal to toggled()
clicked() is the wrong signal to use, it only activates on actual user
click, not when the value is changed.  toggle() activates whenever the
value itself is changed.
2015-02-10 22:10:38 -08:00
jp9000 368f04727c UI: Set simple output mode bufsize minimum to 0 2015-02-10 22:10:07 -08:00
jp9000 8b2614ddc2 UI: Add advanced output settings
Adds an 'advanced' mode to the output settings to allow more powerful
and complex streaming and recording options:

- Optionally use a different encoder for recording than for streaming to
  allow the recording to use a different encoder or encoder settings if
  desired (though at the cost if increased CPU usage depending on the
  encoders being used)

- Use encoders other than x264

- Rescale the recording or streaming encoders in case the user wishes to
  stream and record at different resolutions

- Select the specific mixer to use for recording and for streaming,
  allowing the stream and recording to use separate mixers (to for
  example allow a user to stream the game/mic audio but only record the
  game audio)

- Use FFmpeg output for the recording button instead of only recording
  h264/aac to FLV, allowing the user to output to various different
  types of file formats or remote URLs, as well as allowing the user to
  select and use different encoders and encoder settings that are
  available in the FFmpeg library

- Optionally allow the use of multiple audio tracks in a single output
  if the file formats or stream services support it
2015-02-06 11:55:48 -08:00
jp9000 a2373b1258 UI: Add buffer size to 'simple' settings 2015-02-06 03:56:19 -08:00
jp9000 fcb8561d6c UI: Rename 'x264 Preset' to 'Encoder Preset'
In the future, encoders other than x264 may end up filling this preset
list with their own values.
2015-02-04 16:51:54 -08:00
jp9000 8ffd7ec16c UI: Rename 'Custom x264 Settings'
Rename 'Custom x264 Settings' to 'Custom Encoder Settings', because it
may be useful to use this for encoders other than x264
2015-02-04 16:51:53 -08:00
jp9000 1d9440c6a7 Basic UI: Raise bitrate limit to 1000000
I don't know why on earth I set the limit to 16000.  There's no reason
why there should really be a low hard limit.
2014-12-21 10:14:20 -08:00
jp9000 640967b997 UI: Add video scale filters to basic settings 2014-12-15 01:55:19 -08:00
jp9000 4a06960188 Basic UI: Add "Use Constant Bitrate" advanced option.
It's better to use VBR for local recordings, so this option should be
nice for people who want to do that.
2014-09-24 21:22:50 -07:00
jp9000 ded272e777 Basic UI: Add advanced encoder settings 2014-08-25 08:46:47 -07:00
jp9000 b92b2e1031 Add text for missing window titles 2014-07-13 13:10:35 -07:00
jp9000 d3e6148ae7 Add auto-reconnect settings 2014-07-03 18:07:33 -07:00
jp9000 00086f0890 UI: Add FLV file output (sharing encoders)
Implement the 'file path' in output settings, and implement the 'start
recording' button, though for the time being I'm just going to make it
use a directory rather than allow custom file names.

This file output will actually share the video and audio encoder with
the stream.

I don't really know what to do about MP4 -- I don't really like the idea
of saving directly in the program, if you do and the program crashes,
that MP4 file is lost.  I'm contemplating making some sort of mp4 output
process stub.  So no MP4 file output for the time being.

If you need MP4, just remux it with FFmpeg:

ffmpeg -i flv_file.flv -acodec copy -vcodec copy mp4_file.mp4
2014-05-20 23:31:04 -07:00
jp9000 345c70138e Add 'source selection' dialog
Add a 'source selection' dialog to replace the 'enter a name' dialog.
This new dialog allows you to make new instances of pre-existing sources
so that you can add a pre-existing source to a different scene, or in to
the same scene more than once.

Also started implementing locale.

Comtemplating switching to JSON-based locale later, so we can add things
like descriptions/disambiguation, and so we can use jansson's built-in
hash table when doing the string lookup.
2014-05-10 18:47:48 -07:00
jp9000 52746c2523 Add (temporary terrible) volume controls
- Add volume control

   These volume controls are basically nothing more than sliders.  They
   look terrible and hopefully will be as temporary as they are
   terrible.

 - Allow saving of specific non-user sources via obs_load_source and
   obs_save_source functions.

 - Save data of desktop/mic audio sources (sync data, volume data, etc),
   and load the data on startup.

 - Make it so that a scene is created by default if first time using the
   application.  On certain operating systems where supported, a default
   capture will be created.  Desktop capture on mac, particularly.  Not
   sure what to do about windows because monitor capture on windows 7 is
   completely terrible and is bad to start users off with.
2014-05-03 22:54:38 -07:00
jp9000 dc6a17be2e Properties VIew: Fix a more form layout issues 2014-04-24 21:28:56 -07:00
jp9000 fbbf274c51 Adjust the way properties view UI displays
It didn't really look very nice in most cases and the controls were
always compacted, doing this makes it look a bit better.

Also change it so the properties window shows the properties on the
bottom below the source rather than to the right, seeing as in most
cases the source has a greater width than height, and it feels just a
little bit better to look at (thought that's just my opinion).

Controls still stretch really far sometimes though, I wonder what should
be done about that to be honest.  Maybe prevent it from scrolling to the
right?
2014-04-24 21:12:23 -07:00
jp9000 8830c4102f obs-studio UI: Implement stream settings UI
- Updated the services API so that it links up with an output and
   the output gets data from that service rather than via settings.
   This allows the service context to have control over how an output is
   used, and makes it so that the URL/key/etc isn't necessarily some
   static setting.

   Also, if the service is attached to an output, it will stick around
   until the output is destroyed.

 - The settings interface has been updated so that it can allow the
   usage of service plugins.  What this means is that now you can create
   a service plugin that can control aspects of the stream, and it
   allows each service to create their own user interface if they create
   a service plugin module.

 - Testing out saving of current service information.  Saves/loads from
   JSON in to obs_data_t, seems to be working quite nicely, and the
   service object information is saved/preserved on exit, and loaded
   again on startup.

 - I agonized over the settings user interface for days, and eventually
   I just decided that the only way that users weren't going to be
   fumbling over options was to split up the settings in to simple/basic
   output, pre-configured, and then advanced for advanced use (such as
   multiple outputs or services, which I'll implement later).

   This was particularly painful to really design right, I wanted more
   features and wanted to include everything in one interface but
   ultimately just realized from experience that users are just not
   technically knowledgable about it and will end up fumbling with the
   settings rather than getting things done.

   Basically, what this means is that casual users only have to enter in
   about 3 things to configure their stream:  Stream key, audio bitrate,
   and video bitrate.  I am really happy with this interface for those
   types of users, but it definitely won't be sufficient for advanced
   usage or for custom outputs, so that stuff will have to be separated.

 - Improved the JSON usage for the 'common streaming services' context,
   I realized that JSON arrays are there to ensure sorting, while
   forgetting that general items are optimized for hashing.  So
   basically I'm just using arrays now to sort items in it.
2014-04-24 02:19:03 -07:00
jp9000 faabeff743 Allow file names to be used instead of URLs 2014-03-10 14:48:17 -07:00
jp9000 02a07ea0a0 Add preliminary streaming code for testing
- Add some temporary streaming code using FFmpeg.  FFmpeg itself is not
   very ideal for streaming; lack of direct control of the sockets and
   no framedrop handling means that FFmpeg is definitely not something
   you want to use without wrapper code.  I'd prefer writing my own
   network framework in this particular case just because you give away
   so much control of the network interface.  Wasted an entire day
   trying to go through FFmpeg issues.

   There's just no way FFmpeg should be used for real streaming (at
   least without being patched or submitting some sort of patch, but I'm
   sort of feeling "meh" on that idea)

   I had to end up writing multiple threads just to handle both
   connecting and writing, because av_interleaved_write_frame blocks
   every call, stalling the main encoder thread, and thus also stalling
   draw signals.

 - Add some temporary user interface for streaming settings.  This is
   just temporary for the time being.  It's in the outputs section of
   the basic-mode settings

 - Make it so that dynamic arrays do not free all their data when the
   size just happens to be reduced to 0.  This prevents constant
   reallocation when an array keeps going from 1 item to 0 items.  Also,
   it was bad to become dependent upon that functionality.  You must now
   always explicitly call "free" on it to ensure the data is free, and
   that's how it should be.  Implicit functionality can lead to
   confusion and maintainability issues.
2014-03-10 13:10:35 -07:00
jp9000 fd579fe7f4 Make audio devices save to settings
Also, revamp the settings dialog code and make it use signals and slots
a bit better.
2014-03-07 12:56:31 -07:00
jp9000 2448d0f229 Load up the lists of audio devices in settings
It will now load up a the list of audio input/output devices in the
combo boxes in audio settings.
2014-03-06 07:02:25 -07:00
jp9000 6c2d067e05 Make ffmpeg test output sync A/V properly
FFmpeg test output wasn't make any attempt to sync data before.  Should
be much more accurate now.

Also, added a restart message to audio settings if base audio settings
are changed.
2014-02-24 01:48:14 -07:00
jp9000 60e6316a5e Separate source activation for main/aux views
Split off activate to activate and show callbacks, and split off
deactivate to deactivate and hide callbacks.  Sources didn't previously
have a means to know whether it was actually being displayed in the main
view or just happened to be visible somewhere.  Now, for things like
transition sources, they have a means of knowing when they have actually
been "activated" so they can initiate their sequence.

A source is now only considered "active" when it's being displayed by
the main view.  When a source is shown in the main view, the activate
callback/signal is triggered.  When it's no longer being displayed by
the main view, deactivate callback/signal is triggered.

When a source is just generally visible to see by any view, the show
callback/signal is triggered.  If it's no longer visible by any views,
then the hide callback/signal is triggered.

Presentation volume will now only be active when a source is active in
the main view rather than also in auxilary views.

Also fix a potential bug where parents wouldn't properly increment or
decrement all the activation references of a child source when a child
was added or removed.
2014-02-23 17:46:00 -07:00
jp9000 c232ebde15 Implement a few more audio options/functions
Implement a few audio options in to the user interface as well as a few
inline audio functions in audio-io.h.

Make it so ffmpeg plugin automatically converts to the desired format.

Use regular interleaved float internally for audio instead of planar
float.
2014-02-23 16:27:19 -07:00
jp9000 0ff0d32731 Fix video reset and apply new video settings
This allows the changing of bideo settings without having to completely
reset all graphics data.  Will recreate internal output/conversion
buffers and such and reset the main preview.
2014-02-22 20:14:19 -07:00
jp9000 a5372e9757 Finish the rest of the settings dialog code
- Move over the last of the original settings dialog code to QT.  It was
  actually a bit easier to write in the QT version.  wxWidgets was
  definitely not ideal for that because the pages would fully
  create/destroy every time.

- [Win32] Fix os_dlopen so that it only appends .dll if not present

- [MacOS] Fix name dialog text edit widget issue (it would be better if
  we could just use the list widget for editing labels, will have to
  look in to that in the future)

- Tweak the settings UI a bit more and make 30 FPS default

- Add a macro to convert a QString to a UTF-8 const char * string

- Rename build/plugins to build/obs-plugins

- Remove the last of the wxWidgets code
2014-01-26 15:36:15 -07:00
jp9000 092f36fac4 Fix/update forms for main and settings window
- Had the wrong names set for the up/down widgets for sources/scenes

- Updated the settings dialog and gave most of the widgets actual object
  names

- Added code for the settings window.  Settings window should now at
  least display.
2014-01-24 21:19:50 -07:00
jp9000 afeed34b7a Change the UI to Qt (work in progress)
--------------------------------------------------
Notes and details
--------------------------------------------------
Why was this done?  Because wxWidgets was just lacking in many areas.  I
know wxWidgets is designed to be used with native controls, and that's
great, but wxWidgets just is not a feature-complete toolkit for
multiplatform applications.  It lacks in dialog editors, its code is
archaic and outdated, and I just feel frustrated every time I try to do
things with it.

Qt on the other hand..  I had to actually try Qt to realize how much
better it was as a toolkit.  They've got everything from dialog editors,
to an IDE, a debugger, build tools, just everything, and it's all
top-notch and highly maintained.  The focus of the toolkit is
application development, and they spend their time trying to help
people do exactly that:  make programs.  Great support, great tools,
and because of that, great toolkit.  I just didn't want to alienate any
developers by being stubborn about native widgets.

There *are* some things that are rather lackluster about it and design
choices I disagree with though.  For example, I realize that to have an
easy to use toolkit you have to have some level of code generation.
However, in my personal and humble opinion, moc just feels like a
terrible way to approach the problem.  Even now I feel like there are a
variety of ways you could handle code generation and automatic
management of things like that.  I don't like the idea of circumventing
the language itself like that.  It feels like one giant massive hack.

--------------------------------------------------
Things that aren't working properly:
--------------------------------------------------
 - Settings dialog is not implemented.  The dialog is complete but the
   code to handle the dialog hasn't been constructed yet.

 - There is a problem with using Qt widgets as a device target on
   windows, with at least OpenGL: if I have the preview widget
   automatically resize itself, it seems to cause some sort of video
   card failure that I don't understand.

 - Because of the above, resizing the preview widget has been disabled
   until I can figure out what's going on, so it's currently only a
   32x32 area.

 - Direct3D doesn't seem to render correctly either, seems that the
   viewport is messed up or something.  I'm sort of confused about
   what's going on with it.

 - The new main window seems to be triggering more race conditions than
   the wxWidgets main window dialog did.  I'm not entirely sure what's
   going on here, but this may just be existing race conditions within
   libobs itself that I just never spotted before (even though I tend to
   be very thorough with race conditions any time I use variables
   cross-thread)
2014-01-23 11:53:55 -07:00