Instead of calling App()->quit() directly, which may shut down the event
loop prematurely, invoke it and put it in the event queue so other
events can be processed first.
Again, this may be redundant, but we want to make sure any remaining
events are taken care of before the main window gets completely
destroyed, and before the program shuts down. This should help ensure
that.
Plus it also says you're supposed to do it this way in the documentation
rather than call it correctly so uh... yea. Probably should have done
this sooner.
On destruction of the window, send remaining QEvent::DeferredDelete
events just to ensure there are no lingering actions remaining in the
queue. May cause additional events to be posted, which should be covered
by the final sendPostedEvents call.
(Jim note: I admit this is probably unnecessary, and this may be
redundant, but the reason such redundant precaution is being taken is
because we want to make sure that browser panels in particular are
properly cleaned up. To be quite frank I'm adding this mostly out of
paranoia.)
After stepping into this function with a debugger, it's been determined
that App() won't do anything because it'll marked as a recursive call,
and 'this' will only clear events for this specific object. Instead, we
should be using nullptr to send all posted events for the program.
This fixes an issue where posted events would not be processed on
shutdown as expected before destroying the main window.
(This also modifies the UI)
The purpose of deferring destruction of sources is to ensure that:
1.) Hard locks from enumeration cannot occur with source destruction.
For example, if the browser source is destroyed while in the graphics
thread, the browser thread would wait for the graphics thread, but the
graphics thread would still be waiting for the browser thread, causing
a hard lock.
2.) When destroys occur during source enumeration, that the integrity of
the context's next pointer in the linked list can no longer be
compromised
3.) Source releases are fully asynchronous rather than having the risk
of stalling the calling thread
4.) We can wait for source destruction when switching scene collections
or when shutting down rather than hoping for threads to be finished
with sources.
This introduces a new requirement when cleaning up scene/source data:
the obs_wait_for_destroy_queue() function. It is highly recommended that
this function be called after cleaning up sources. It will return true
if at least one or more sources were destroyed. Otherwise it will return
false. Forks are highly advised to call this function manually on source
cleanup -- preferably in a loop, in conjunction with processing
outstanding OBS signals and UI events.
Causes QObject::deleteLater() events to be processed immediately in
OBSBasic::ClearSceneData() to ensure no lingering source or scene item
references remain
This change removes the minimum total size from the context bar, instead
removing certain elements when the size is too small. This means that
users will still be able to make OBS smaller in width while keeping the
context bar enabled.
First, the properties, filter and interact buttons will get reduced to
just the symbols, if it gets even smaller the source specific menus are
hidden.
Applies transformations correctly to copy/pasted sources when copy and
pasting multiple. Previously the transformation/crop state was stored in
a single variable on copy so it would only apply the transformations to
one of the selected sources on paste instead of what the state was when
copied.
The system tray assumed all outputs are inactive when it's initiated,
however outputs can be active if started via command line options. This
caused the wrong (only) text to be set if the output was in fact active.
(This commit also modifies UI)
This makes it more trivial for encoder plugins to communicate to users
why specifically an encoder error might have occurred mid-stream.
If the transform position alignment was set to anything but
top left, or the item was flipped, the item would be moved to
the the wrong position when centering vertically or horizontally.
This removes the AdvAudioPropsClicked and AdvAudioPropsDestroyed
functions. The click function was not being used anywhere and the
destroy function was redundant because the dialog is set
to be deleted on close.
This change makes it so that when copying filters or sources, that it
stores a weak reference to the source(s) or filter(s) being copied
rather than relying on their names.
Originally, the states of the items in the Edit menu would only update
when a context menu popup was created for sources. This moves that code
out of the context menu creation, and into its own dedicated function.
That function is then used both before the Edit menu is shown, and
before the context menu is created.
Fixesobsproject/obs-studio#3827
This single line in the entire project causes a difference between
clang-format 12.0.0 and 12.0.1. So, just rearrange the code so it works
with both instead.