Character conversion functions did not previously ask for a maximum
buffer size for their 'dst' parameter, it's unsafe to assume some given
destination buffer may have enough size to accommodate a conversion.
This doesn't add FLV file output to the user interface yet, but we'll
get around to that eventually. This just adds an FLV output type.
Also, removed ftello/fseeko because off_t is a really annoying data
type, and I'd rather have a firm int64_t for large sizes, so I named it
to os_fseeki64 and os_ftelli64 instead, and changed the file size
function to return an int64_t.
This patch adds support for multi-screen setups by using xinerama
information if available to determine the screen size and position.
In case xinerama is not available or not active it uses the information
provided for the x screen.
To clean up the code some generic helper functions were moved to a
separate source file.
- Add volume control
These volume controls are basically nothing more than sliders. They
look terrible and hopefully will be as temporary as they are
terrible.
- Allow saving of specific non-user sources via obs_load_source and
obs_save_source functions.
- Save data of desktop/mic audio sources (sync data, volume data, etc),
and load the data on startup.
- Make it so that a scene is created by default if first time using the
application. On certain operating systems where supported, a default
capture will be created. Desktop capture on mac, particularly. Not
sure what to do about windows because monitor capture on windows 7 is
completely terrible and is bad to start users off with.
If a source with async video wasn't currently active, it would endlessly
buffer the video data, which would cause memory to grow endlessly until
available memory was extinguished.
This really needs to be replaced with a proper caching mechanism at some
point.
With this option enabled the plugin will generate timestamps
based on the system time instead of using the ones provided by
pulse audio. This might fix problems with audio desync and may
become the default/only option in the future.
The defaults functions will now return the default device for the
input/output as provided by pulseaudio.
The default output device is the monitor of the default sink.
The wrapping library uses a global mainloop and context which
allows operations to share the connection. The global mainloop
is created and destroyed based on internal reference counting.
The capture code won't spawn a new thread for each input anymore
but instead just create the recording stream and rely on the
threaded mainloop to execute the read callback when data is available.