Commit Graph

19 Commits (1b555c1c171599f33b1ecf5a94595b9630e61b0a)

Author SHA1 Message Date
jp9000 4fe3c47216 Handle source adding/removal better
- Made it so that when a source is added or removed from a scene it
   will add a reference to sourceSceneRefs (std::unordered_map).  Each
   source adds a reference to that every time they are added to a scene,
   and releases a reference from it when they are removed from a scene.

   When the value reaches 0, the source is no longer in any scenes, and
   is then marked for removal and destroyed.

   Before, I was using the source internal reference counter, which is a
   really bad thing to do because I don't know what might actually be
   referencing it.  So using a separate discrete reference counter for
   the number of scenes it's in is better in this case.
2014-01-06 20:20:18 -07:00
jp9000 e9d1d66b8a Make it so that created scenes are selected
- When a scene is created it now is automatically selected and switched
   to.
2014-01-05 21:38:28 -07:00
jp9000 25acf095ab Remove from list based upon data, not string
- Added an extra comment regarding source removal

 - Made is so that when a scene item is removed from the sources list
   box, it removes the item based upon the GetClientData rather than by
   its string name.  This is done because there may be duplicate sources
   in a particular scene, and it's important to remove the right one.
2014-01-04 19:26:15 -07:00
jp9000 717a2538f4 Implement source removal via GUI
- When the remove source tool icon is clicked, it will now remove the
   source from the scene.

 - Fixed a bug where the scene item removal callback would add the scene
   item to the list instead of removing it.

 - Changed AddSourcePopup to AddSourcePopupMenu.  Name actually confused
   me once despite being the writer, so it was clearly a bad name.
2014-01-04 18:53:02 -07:00
jp9000 dcde1dcf2a Implemented adding sources to scenes via GUI
Sources can now be added to scenes via user interface.  It's a little
convoluted because everything has to work through OBS signals to ensure
that plugins/etc can modify the scenes/sources exernally.

  Also, when switching scenes, it will properly list sources for the
scene you changed to.
2014-01-04 13:53:36 -07:00
jp9000 843a092fae fixed starting GL context size to use GetClientSize over GetMinSize 2013-12-31 07:26:24 -07:00
jp9000 e1a32f8eac make it use GetClientSize instead of GetMinSize for when resizing the panel (though at this point I don't think it's going to help anymore) 2013-12-31 07:12:38 -07:00
jp9000 1302e65ee6 create a sizing callback for the preview panel specifically, apparently on macos the window size isn't guaranteed to be the size it's set to in the main window size handler 2013-12-31 07:10:47 -07:00
jp9000 c71eb041b6 fix startup resize issue on osx 2013-12-31 04:02:07 -07:00
jp9000 36041e9d80 display a test source on startup 2013-12-30 15:47:20 -07:00
jp9000 f03d90639a macos cannot have widgets/items with ID of 0 2013-12-30 13:33:13 -07:00
jp9000 c2593eb390 make window automatically resize the graphics display to ensure sources draw properly 2013-12-30 08:55:01 -07:00
jp9000 c129cc37cb update API and implement preliminary ability to add sources to scenes 2013-12-30 06:56:39 -07:00
jp9000 d917745cea make it so that when a scene is clicked it becomes active 2013-12-30 01:17:57 -07:00
jp9000 3f3abf20c0 implement 'remove scene' button 2013-12-29 20:01:19 -07:00
jp9000 6fe59f77ec make sure another source by the same name doesn't already exist when choosing a name for that scene 2013-12-29 09:17:00 -07:00
jp9000 c4af3e2a75 change obs_scene_destroy to obs_scene_release, add ability to add scenes, fix name dialog sizing 2013-12-29 08:54:06 -07:00
jp9000 65c3207ba3 added a SceneRemoved handler 2013-12-28 22:29:13 -07:00
jp9000 aea35a30f8 renamed some window files to ensure they sort a bit better 2013-12-28 21:51:18 -07:00