Commit Graph

5 Commits (14bfa071688cdf36a8efa8543b0e8e2902fabf2f)

Author SHA1 Message Date
jp9000 f592c33eec UI: Implement stream delay
When stream delay is active, the "Start/Stop Streaming" button is
changed in to a menu button, which allows the user to select either the
option to stop the stream (which causes it to count down), or forcibly
stop the stream (which immediately stops the stream and cuts off all
delayed data).

If the user decides they want to start the stream again while in the
process of counting down, they can safely do so without having to wait
for it to stop, and it will schedule it to start up again with the same
delay after the stop.

On the status bar, it will now show whether delay is active, and its
duration.  If the stream is in the process of stopping/starting, it will
count down to the stop/start.

If the option to preserve stream cutoff point on unexpected
disconnections/reconnections is enabled, it will update the current
delay duration accordingly.
2015-09-10 12:13:40 -07:00
jp9000 2ebb6e60ce UI: Don't use activeRefs to determine if active
Due to certain design changes for delay, it's better to simply determine
whether outputs are active via booleans rather than an activeRefs
variable, which could get decremented more than once if say, the signal
for stopping the stream gets called more than once for whatever reason
(which may happen in the case of delay due to the way delay works)
2015-09-06 16:33:58 -07:00
Palana 473244da3c UI: Release recording/streaming signals before outputs 2015-07-04 08:00:21 +02:00
jp9000 8b2614ddc2 UI: Add advanced output settings
Adds an 'advanced' mode to the output settings to allow more powerful
and complex streaming and recording options:

- Optionally use a different encoder for recording than for streaming to
  allow the recording to use a different encoder or encoder settings if
  desired (though at the cost if increased CPU usage depending on the
  encoders being used)

- Use encoders other than x264

- Rescale the recording or streaming encoders in case the user wishes to
  stream and record at different resolutions

- Select the specific mixer to use for recording and for streaming,
  allowing the stream and recording to use separate mixers (to for
  example allow a user to stream the game/mic audio but only record the
  game audio)

- Use FFmpeg output for the recording button instead of only recording
  h264/aac to FLV, allowing the user to output to various different
  types of file formats or remote URLs, as well as allowing the user to
  select and use different encoders and encoder settings that are
  available in the FFmpeg library

- Optionally allow the use of multiple audio tracks in a single output
  if the file formats or stream services support it
2015-02-06 11:55:48 -08:00
jp9000 07007bcc6e UI: Refactor output handling
To accommodate multiple types of outputs, there has to be some level of
abstraction.  The BasicOutputHandler structure will give us a way that
we can switch between different output configurations.
2015-02-06 03:17:33 -08:00