9 Commits

Author SHA1 Message Date
jp9000
ab4ab95790 Implement output scaling/conversion/downloading
- Implement texture scaling/conversion/downloading for the main view so
  we can finally start getting data to output.

  Also, redesign how it works a bit, it will now properly wait one full
  frame for each step in the process:  rendering the main texture,
  scaling the main texture to an output texture, staging/downloading the
  ouput texture, and then outputting that staged data.  This way, the
  GPU will have more than enough time to fully complete each step.

- Fix a bug with OpenGL plugin's texture staging function.  Was using
  glBindBuffer instead of what should have been used:  glBindTexture.

- Change the naming scheme of the variables in default.effect.  It's now
  named with the idea of just "color matrix" in mind instead of "yuv
  matrix", and instead of DrawRGBToYUV, it's now just DrawMatrix.
2014-02-05 20:36:21 -07:00
jp9000
8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
jp9000
a43e291577 fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
jp9000
dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
jp9000
9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information 2013-10-14 12:37:52 -07:00
jp9000
e591256922 add FBOs and render target loading 2013-10-12 16:28:10 -07:00
jp9000
0a4592a414 finish up GL vertex buffer code 2013-10-11 11:41:36 -07:00
jp9000
e804a9043d fix GL pixel pack and unpack stuff 2013-10-10 18:50:09 -07:00
jp9000
85e2fc6b07 add stage surfaces and texture copying 2013-10-10 17:39:56 -07:00