8 Commits

Author SHA1 Message Date
jp9000
fc8851e9f4 Add preliminary ffmpeg plugin (still testing)
- Added some code for FFmpeg output that I'm still playing around with.
  Right now I'm just trying to get it to output to file and try to
  understand the FFmpeg/libav APIs.  Hopefully in the future this plugin
  can be used for any sort of output to FFmpeg.

- Fixed a cast warning in audio-io.c with size_t -> uint32_t

- Renamed the 'video_info' and 'audio_info' structures to
  'video_conver_info' and 'audio_convert_info' to better represent their
  actual purpose, and to avoid confusion with 'audio_output_info' and
  'video_output_info' structures.

- Removed a few macros from obs-def.h that were at one point going to be
  used but no longer going to be used (at least for now)
2014-01-19 03:16:41 -07:00
jp9000
62c2b1d74e Simplify media i/o interfaces
Completely revamped the entire media i/o data and handlers.  The
original idea was to have a system that would have connecting media
inputs and outputs, but at a certain point I realized that this was an
unnecessary complexity for what we wanted to do.  (Also, it reminded me
of directshow filters, and I HATE directshow with a passion, and
wouldn't wish it upon my greatest enemy)

Now, audio/video outputs are connected to directly, with better callback
handlers, and will eventually have the ability to automatically handle
conversions such as 4:4:4 to 4:2:0 when connecting to an input that uses
them.  Doing this will allow the video/audio i/o handlers to also
prevent duplicate conversion, as well as make it easier/simple to use.

My true goal for this is to make output and encoder plugins as simple to
create as possible.  I want to be able to be able to create an output
plugin with almost no real hassle of having to worry about image
conversions, media inputs/outputs, etc.  A plugin developer shouldn't
have to handle that sort of stuff when he/she doesn't really need to.

Plugins will be able to simply create a callback via obs_video() and/or
obs_audio(), and they will automatically receive the audio/video data in
the formats requested via a simple callback, without needing to do
almost anything else at all.
2014-01-14 01:58:47 -07:00
jp9000
f827ba38ef Added a sinewave audio test source
- Added a test audio sinewave test source that should just play a sine
   wave of the middle C note.  Using unsigned 8 bit mono to test
   ffmpeg's audio resampler, seems to work pretty good.

 - Fixed a boolean trap in threading.h for the event_init function, it
   now uses enum event_type, which can be EVENT_TYPE_MANUAL or
   EVENT_TYPE_AUTO, to specify whether the event is automatically reset
   or not.

 - Changed display names of test sources to something a little less
   vague.

 - Removed te whole "if timestamp is 0 just use current system time"
   when outputting source audio, if you want to use system time you
   should just use system time yourself.  Using 0 as some sort of
   "indicator" like that just makes things confusing, and prevents you
   from legitimately using 0 as a timestamp for your audio data.
2014-01-09 22:10:04 -07:00
jp9000
ff47b3a2dc added functions to get current audio/video output information 2013-12-06 06:38:19 -07:00
jp9000
8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
jp9000
a6a6118c04 finish up most of the source audio stuff and rename some variables/structs/enum to be a bit more consistent 2013-10-31 10:28:47 -07:00
jp9000
9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information 2013-10-14 12:37:52 -07:00
jp9000
f255ae1922 first commit 2013-09-30 19:37:13 -07:00