clang-format: Apply formatting

Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
This commit is contained in:
jp9000
2019-06-22 22:13:45 -07:00
parent 53615ee10f
commit f53df7da64
567 changed files with 34068 additions and 32903 deletions

View File

@@ -62,26 +62,25 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <obs-module.h>
#define do_log(level, format, ...) \
blog(level, "[qsv encoder: '%s'] " format, \
"msdk_impl", ##__VA_ARGS__)
blog(level, "[qsv encoder: '%s'] " format, "msdk_impl", ##__VA_ARGS__)
#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
#define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
#define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
mfxHDL QSV_Encoder_Internal::g_DX_Handle = NULL;
mfxU16 QSV_Encoder_Internal::g_numEncodersOpen = 0;
QSV_Encoder_Internal::QSV_Encoder_Internal(mfxIMPL& impl, mfxVersion& version) :
m_pmfxSurfaces(NULL),
m_pmfxENC(NULL),
m_nSPSBufferSize(100),
m_nPPSBufferSize(100),
m_nTaskPool(0),
m_pTaskPool(NULL),
m_nTaskIdx(0),
m_nFirstSyncTask(0),
m_outBitstream()
QSV_Encoder_Internal::QSV_Encoder_Internal(mfxIMPL &impl, mfxVersion &version)
: m_pmfxSurfaces(NULL),
m_pmfxENC(NULL),
m_nSPSBufferSize(100),
m_nPPSBufferSize(100),
m_nTaskPool(0),
m_pTaskPool(NULL),
m_nTaskIdx(0),
m_nFirstSyncTask(0),
m_outBitstream()
{
mfxIMPL tempImpl;
mfxStatus sts;
@@ -103,17 +102,16 @@ QSV_Encoder_Internal::QSV_Encoder_Internal(mfxIMPL& impl, mfxVersion& version) :
m_bUseD3D11 = true;
if (m_bUseD3D11)
blog(LOG_INFO, "\timpl: D3D11\n"
"\tsurf: D3D11");
"\tsurf: D3D11");
else
blog(LOG_INFO, "\timpl: D3D11\n"
"\tsurf: SysMem");
"\tsurf: SysMem");
m_impl = tempImpl;
m_ver = version;
return;
}
}
else if (m_bD3D9HACK) {
} else if (m_bD3D9HACK) {
tempImpl = impl | MFX_IMPL_VIA_D3D9;
sts = m_session.Init(tempImpl, &version);
if (sts == MFX_ERR_NONE) {
@@ -137,12 +135,11 @@ QSV_Encoder_Internal::QSV_Encoder_Internal(mfxIMPL& impl, mfxVersion& version) :
m_session.Close();
blog(LOG_INFO, "\timpl: D3D09\n"
"\tsurf: SysMem");
"\tsurf: SysMem");
m_impl = tempImpl;
m_ver = version;
}
}
QSV_Encoder_Internal::~QSV_Encoder_Internal()
@@ -151,20 +148,21 @@ QSV_Encoder_Internal::~QSV_Encoder_Internal()
ClearData();
}
mfxStatus QSV_Encoder_Internal::Open(qsv_param_t * pParams)
mfxStatus QSV_Encoder_Internal::Open(qsv_param_t *pParams)
{
mfxStatus sts = MFX_ERR_NONE;
if (m_bUseD3D11)
// Use D3D11 surface
sts = Initialize(m_impl, m_ver, &m_session, &m_mfxAllocator, &g_DX_Handle, false, false);
sts = Initialize(m_impl, m_ver, &m_session, &m_mfxAllocator,
&g_DX_Handle, false, false);
else if (m_bD3D9HACK)
// Use hack
sts = Initialize(m_impl, m_ver, &m_session, &m_mfxAllocator, &g_DX_Handle, false, true);
sts = Initialize(m_impl, m_ver, &m_session, &m_mfxAllocator,
&g_DX_Handle, false, true);
else
sts = Initialize(m_impl, m_ver, &m_session, NULL);
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
m_pmfxENC = new MFXVideoENCODE(m_session);
@@ -193,8 +191,7 @@ mfxStatus QSV_Encoder_Internal::Open(qsv_param_t * pParams)
return sts;
}
bool QSV_Encoder_Internal::InitParams(qsv_param_t * pParams)
bool QSV_Encoder_Internal::InitParams(qsv_param_t *pParams)
{
memset(&m_mfxEncParams, 0, sizeof(m_mfxEncParams));
@@ -248,10 +245,11 @@ bool QSV_Encoder_Internal::InitParams(qsv_param_t * pParams)
}
m_mfxEncParams.AsyncDepth = pParams->nAsyncDepth;
m_mfxEncParams.mfx.GopPicSize = (mfxU16)(pParams->nKeyIntSec *
pParams->nFpsNum / (float)pParams->nFpsDen);
m_mfxEncParams.mfx.GopPicSize =
(mfxU16)(pParams->nKeyIntSec * pParams->nFpsNum /
(float)pParams->nFpsDen);
static mfxExtBuffer* extendedBuffers[2];
static mfxExtBuffer *extendedBuffers[2];
int iBuffers = 0;
if (pParams->nAsyncDepth == 1) {
m_mfxEncParams.mfx.NumRefFrame = 1;
@@ -261,9 +259,8 @@ bool QSV_Encoder_Internal::InitParams(qsv_param_t * pParams)
m_co.Header.BufferId = MFX_EXTBUFF_CODING_OPTION;
m_co.Header.BufferSz = sizeof(mfxExtCodingOption);
m_co.MaxDecFrameBuffering = 1;
extendedBuffers[iBuffers++] = (mfxExtBuffer*)&m_co;
}
else
extendedBuffers[iBuffers++] = (mfxExtBuffer *)&m_co;
} else
m_mfxEncParams.mfx.GopRefDist = pParams->nbFrames + 1;
if (pParams->nRateControl == MFX_RATECONTROL_LA_ICQ ||
@@ -273,7 +270,7 @@ bool QSV_Encoder_Internal::InitParams(qsv_param_t * pParams)
m_co2.Header.BufferId = MFX_EXTBUFF_CODING_OPTION;
m_co2.Header.BufferSz = sizeof(m_co2);
m_co2.LookAheadDepth = pParams->nLADEPTH;
extendedBuffers[iBuffers++] = (mfxExtBuffer*)& m_co2;
extendedBuffers[iBuffers++] = (mfxExtBuffer *)&m_co2;
}
if (iBuffers > 0) {
@@ -311,7 +308,7 @@ mfxStatus QSV_Encoder_Internal::AllocateSurfaces()
// Allocate required surfaces
if (m_bUseD3D11 || m_bD3D9HACK) {
sts = m_mfxAllocator.Alloc(m_mfxAllocator.pthis, &EncRequest,
&m_mfxResponse);
&m_mfxResponse);
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
m_nSurfNum = m_mfxResponse.NumFrameActual;
@@ -323,15 +320,14 @@ mfxStatus QSV_Encoder_Internal::AllocateSurfaces()
m_pmfxSurfaces[i] = new mfxFrameSurface1;
memset(m_pmfxSurfaces[i], 0, sizeof(mfxFrameSurface1));
memcpy(&(m_pmfxSurfaces[i]->Info),
&(m_mfxEncParams.mfx.FrameInfo),
sizeof(mfxFrameInfo));
&(m_mfxEncParams.mfx.FrameInfo),
sizeof(mfxFrameInfo));
m_pmfxSurfaces[i]->Data.MemId = m_mfxResponse.mids[i];
}
}
else {
} else {
mfxU16 width = (mfxU16)MSDK_ALIGN32(EncRequest.Info.Width);
mfxU16 height = (mfxU16)MSDK_ALIGN32(EncRequest.Info.Height);
mfxU8 bitsPerPixel = 12;
mfxU8 bitsPerPixel = 12;
mfxU32 surfaceSize = width * height * bitsPerPixel / 8;
m_nSurfNum = EncRequest.NumFrameSuggested;
@@ -340,13 +336,14 @@ mfxStatus QSV_Encoder_Internal::AllocateSurfaces()
m_pmfxSurfaces[i] = new mfxFrameSurface1;
memset(m_pmfxSurfaces[i], 0, sizeof(mfxFrameSurface1));
memcpy(&(m_pmfxSurfaces[i]->Info),
&(m_mfxEncParams.mfx.FrameInfo),
sizeof(mfxFrameInfo));
&(m_mfxEncParams.mfx.FrameInfo),
sizeof(mfxFrameInfo));
mfxU8* pSurface = (mfxU8*) new mfxU8[surfaceSize];
mfxU8 *pSurface = (mfxU8 *)new mfxU8[surfaceSize];
m_pmfxSurfaces[i]->Data.Y = pSurface;
m_pmfxSurfaces[i]->Data.U = pSurface + width * height;
m_pmfxSurfaces[i]->Data.V = pSurface + width * height + 1;
m_pmfxSurfaces[i]->Data.V =
pSurface + width * height + 1;
m_pmfxSurfaces[i]->Data.Pitch = width;
}
}
@@ -364,8 +361,8 @@ mfxStatus QSV_Encoder_Internal::GetVideoParam()
opt.Header.BufferId = MFX_EXTBUFF_CODING_OPTION_SPSPPS;
opt.Header.BufferSz = sizeof(mfxExtCodingOptionSPSPPS);
static mfxExtBuffer* extendedBuffers[1];
extendedBuffers[0] = (mfxExtBuffer*)& opt;
static mfxExtBuffer *extendedBuffers[1];
extendedBuffers[0] = (mfxExtBuffer *)&opt;
m_parameter.ExtParam = extendedBuffers;
m_parameter.NumExtParam = 1;
@@ -384,7 +381,7 @@ mfxStatus QSV_Encoder_Internal::GetVideoParam()
}
void QSV_Encoder_Internal::GetSPSPPS(mfxU8 **pSPSBuf, mfxU8 **pPPSBuf,
mfxU16 *pnSPSBuf, mfxU16 *pnPPSBuf)
mfxU16 *pnSPSBuf, mfxU16 *pnPPSBuf)
{
*pSPSBuf = m_SPSBuffer;
*pPPSBuf = m_PPSBuffer;
@@ -409,7 +406,7 @@ mfxStatus QSV_Encoder_Internal::InitBitstream()
m_pTaskPool[i].mfxBS.DataLength = 0;
MSDK_CHECK_POINTER(m_pTaskPool[i].mfxBS.Data,
MFX_ERR_MEMORY_ALLOC);
MFX_ERR_MEMORY_ALLOC);
}
memset(&m_outBitstream, 0, sizeof(mfxBitstream));
@@ -424,21 +421,18 @@ mfxStatus QSV_Encoder_Internal::InitBitstream()
}
mfxStatus QSV_Encoder_Internal::LoadNV12(mfxFrameSurface1 *pSurface,
uint8_t *pDataY, uint8_t *pDataUV, uint32_t strideY,
uint32_t strideUV)
uint8_t *pDataY, uint8_t *pDataUV,
uint32_t strideY, uint32_t strideUV)
{
mfxU16 w, h, i, pitch;
mfxU8* ptr;
mfxFrameInfo* pInfo = &pSurface->Info;
mfxFrameData* pData = &pSurface->Data;
mfxU8 *ptr;
mfxFrameInfo *pInfo = &pSurface->Info;
mfxFrameData *pData = &pSurface->Data;
if (pInfo->CropH > 0 && pInfo->CropW > 0)
{
if (pInfo->CropH > 0 && pInfo->CropW > 0) {
w = pInfo->CropW;
h = pInfo->CropH;
}
else
{
} else {
w = pInfo->Width;
h = pInfo->Height;
}
@@ -460,7 +454,7 @@ mfxStatus QSV_Encoder_Internal::LoadNV12(mfxFrameSurface1 *pSurface,
return MFX_ERR_NONE;
}
int QSV_Encoder_Internal::GetFreeTaskIndex(Task* pTaskPool, mfxU16 nPoolSize)
int QSV_Encoder_Internal::GetFreeTaskIndex(Task *pTaskPool, mfxU16 nPoolSize)
{
if (pTaskPool)
for (int i = 0; i < nPoolSize; i++)
@@ -470,8 +464,8 @@ int QSV_Encoder_Internal::GetFreeTaskIndex(Task* pTaskPool, mfxU16 nPoolSize)
}
mfxStatus QSV_Encoder_Internal::Encode(uint64_t ts, uint8_t *pDataY,
uint8_t *pDataUV, uint32_t strideY, uint32_t strideUV,
mfxBitstream **pBS)
uint8_t *pDataUV, uint32_t strideY,
uint32_t strideUV, mfxBitstream **pBS)
{
mfxStatus sts = MFX_ERR_NONE;
*pBS = NULL;
@@ -492,13 +486,13 @@ mfxStatus QSV_Encoder_Internal::Encode(uint64_t ts, uint8_t *pDataY,
while (MFX_ERR_NOT_FOUND == nTaskIdx || MFX_ERR_NOT_FOUND == nSurfIdx) {
// No more free tasks or surfaces, need to sync
sts = m_session.SyncOperation(m_pTaskPool[m_nFirstSyncTask].syncp,
60000);
sts = m_session.SyncOperation(
m_pTaskPool[m_nFirstSyncTask].syncp, 60000);
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
mfxU8 *pTemp = m_outBitstream.Data;
memcpy(&m_outBitstream, &m_pTaskPool[m_nFirstSyncTask].mfxBS,
sizeof(mfxBitstream));
sizeof(mfxBitstream));
m_pTaskPool[m_nFirstSyncTask].mfxBS.Data = pTemp;
m_pTaskPool[m_nFirstSyncTask].mfxBS.DataLength = 0;
@@ -527,7 +521,8 @@ mfxStatus QSV_Encoder_Internal::Encode(uint64_t ts, uint8_t *pDataY,
mfxFrameSurface1 *pSurface = m_pmfxSurfaces[nSurfIdx];
if (m_bUseD3D11 || m_bD3D9HACK) {
sts = m_mfxAllocator.Lock(m_mfxAllocator.pthis,
pSurface->Data.MemId, &(pSurface->Data));
pSurface->Data.MemId,
&(pSurface->Data));
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
}
@@ -537,22 +532,24 @@ mfxStatus QSV_Encoder_Internal::Encode(uint64_t ts, uint8_t *pDataY,
if (m_bUseD3D11 || m_bD3D9HACK) {
sts = m_mfxAllocator.Unlock(m_mfxAllocator.pthis,
pSurface->Data.MemId, &(pSurface->Data));
pSurface->Data.MemId,
&(pSurface->Data));
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
}
for (;;) {
// Encode a frame asynchronously (returns immediately)
sts = m_pmfxENC->EncodeFrameAsync(NULL, pSurface,
&m_pTaskPool[nTaskIdx].mfxBS,
&m_pTaskPool[nTaskIdx].syncp);
&m_pTaskPool[nTaskIdx].mfxBS,
&m_pTaskPool[nTaskIdx].syncp);
if (MFX_ERR_NONE < sts && !m_pTaskPool[nTaskIdx].syncp) {
// Repeat the call if warning and no output
if (MFX_WRN_DEVICE_BUSY == sts)
MSDK_SLEEP(1); // Wait if device is busy, then repeat the same call
MSDK_SLEEP(
1); // Wait if device is busy, then repeat the same call
} else if (MFX_ERR_NONE < sts && m_pTaskPool[nTaskIdx].syncp) {
sts = MFX_ERR_NONE; // Ignore warnings if output is available
sts = MFX_ERR_NONE; // Ignore warnings if output is available
break;
} else if (MFX_ERR_NOT_ENOUGH_BUFFER == sts) {
// Allocate more bitstream buffer memory here if needed...
@@ -569,7 +566,8 @@ mfxStatus QSV_Encoder_Internal::Drain()
mfxStatus sts = MFX_ERR_NONE;
while (m_pTaskPool && m_pTaskPool[m_nFirstSyncTask].syncp) {
sts = m_session.SyncOperation(m_pTaskPool[m_nFirstSyncTask].syncp, 60000);
sts = m_session.SyncOperation(
m_pTaskPool[m_nFirstSyncTask].syncp, 60000);
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
m_pTaskPool[m_nFirstSyncTask].syncp = NULL;
@@ -584,8 +582,7 @@ mfxStatus QSV_Encoder_Internal::ClearData()
mfxStatus sts = MFX_ERR_NONE;
sts = Drain();
if (m_pmfxENC)
{
if (m_pmfxENC) {
sts = m_pmfxENC->Close();
delete m_pmfxENC;
m_pmfxENC = NULL;
@@ -610,8 +607,7 @@ mfxStatus QSV_Encoder_Internal::ClearData()
MSDK_SAFE_DELETE_ARRAY(m_pTaskPool);
}
if (m_outBitstream.Data)
{
if (m_outBitstream.Data) {
delete m_outBitstream.Data;
m_outBitstream.Data = NULL;
}