clang-format: Apply formatting

Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
This commit is contained in:
jp9000
2019-06-22 22:13:45 -07:00
parent 53615ee10f
commit f53df7da64
567 changed files with 34068 additions and 32903 deletions

View File

@@ -2,17 +2,17 @@
#include <media-io/audio-math.h>
#include <math.h>
#define do_log(level, format, ...) \
#define do_log(level, format, ...) \
blog(level, "[gain filter: '%s'] " format, \
obs_source_get_name(gf->context), ##__VA_ARGS__)
obs_source_get_name(gf->context), ##__VA_ARGS__)
#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
#define S_GAIN_DB "db"
#define S_GAIN_DB "db"
#define MT_ obs_module_text
#define TEXT_GAIN_DB MT_("Gain.GainDB")
#define TEXT_GAIN_DB MT_("Gain.GainDB")
struct gain_data {
obs_source_t *context;
@@ -49,11 +49,11 @@ static void *gain_create(obs_data_t *settings, obs_source_t *filter)
}
static struct obs_audio_data *gain_filter_audio(void *data,
struct obs_audio_data *audio)
struct obs_audio_data *audio)
{
struct gain_data *gf = data;
const size_t channels = gf->channels;
float **adata = (float**)audio->data;
float **adata = (float **)audio->data;
const float multiple = gf->multiple;
for (size_t c = 0; c < channels; c++) {
@@ -76,8 +76,8 @@ static obs_properties_t *gain_properties(void *data)
{
obs_properties_t *ppts = obs_properties_create();
obs_properties_add_float_slider(ppts, S_GAIN_DB, TEXT_GAIN_DB,
-30.0, 30.0, 0.1);
obs_properties_add_float_slider(ppts, S_GAIN_DB, TEXT_GAIN_DB, -30.0,
30.0, 0.1);
UNUSED_PARAMETER(data);
return ppts;