clang-format: Apply formatting
Code submissions have continually suffered from formatting inconsistencies that constantly have to be addressed. Using clang-format simplifies this by making code formatting more consistent, and allows automation of the code formatting so that maintainers can focus more on the code itself instead of code formatting.
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@@ -18,7 +18,7 @@
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#include "gl-subsystem.h"
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static bool gl_init_zsbuffer(struct gs_zstencil_buffer *zs, uint32_t width,
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uint32_t height)
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uint32_t height)
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{
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glGenRenderbuffers(1, &zs->buffer);
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if (!gl_success("glGenRenderbuffers"))
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@@ -38,25 +38,31 @@ static bool gl_init_zsbuffer(struct gs_zstencil_buffer *zs, uint32_t width,
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static inline GLenum get_attachment(enum gs_zstencil_format format)
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{
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switch (format) {
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case GS_Z16: return GL_DEPTH_ATTACHMENT;
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case GS_Z24_S8: return GL_DEPTH_STENCIL_ATTACHMENT;
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case GS_Z32F: return GL_DEPTH_ATTACHMENT;
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case GS_Z32F_S8X24: return GL_DEPTH_STENCIL_ATTACHMENT;
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case GS_ZS_NONE: return 0;
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case GS_Z16:
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return GL_DEPTH_ATTACHMENT;
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case GS_Z24_S8:
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return GL_DEPTH_STENCIL_ATTACHMENT;
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case GS_Z32F:
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return GL_DEPTH_ATTACHMENT;
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case GS_Z32F_S8X24:
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return GL_DEPTH_STENCIL_ATTACHMENT;
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case GS_ZS_NONE:
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return 0;
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}
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return 0;
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}
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gs_zstencil_t *device_zstencil_create(gs_device_t *device, uint32_t width,
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uint32_t height, enum gs_zstencil_format format)
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uint32_t height,
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enum gs_zstencil_format format)
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{
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struct gs_zstencil_buffer *zs;
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zs = bzalloc(sizeof(struct gs_zstencil_buffer));
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zs->format = convert_zstencil_format(format);
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zs->format = convert_zstencil_format(format);
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zs->attachment = get_attachment(format);
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zs->device = device;
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zs->device = device;
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if (!gl_init_zsbuffer(zs, width, height)) {
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blog(LOG_ERROR, "device_zstencil_create (GL) failed");
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