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libobs/obs.h
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libobs/obs.h
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/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#ifndef LIBOBS_H
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#define LIBOBS_H
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#include "util/c99defs.h"
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#include "graphics/graphics.h"
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#include "graphics/vec2.h"
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#include "media-io/media-io.h"
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#include "obs-defs.h"
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/*
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* Main libobs header used by applications.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum source_type {
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SOURCE_INPUT,
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SOURCE_FILTER,
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SOURCE_TRANSITION,
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SOURCE_SCENE
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};
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enum order_movement {
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ORDER_MOVE_UP,
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ORDER_MOVE_DOWN,
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ORDER_MOVE_TOP,
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ORDER_MOVE_BOTTOM
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};
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/* opaque types */
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struct obs_data;
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struct obs_display;
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struct obs_source;
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struct obs_scene;
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struct obs_scene_item;
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struct obs_output;
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typedef struct obs_data *obs_t;
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typedef struct obs_display *display_t;
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typedef struct obs_source *source_t;
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typedef struct obs_scene *scene_t;
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typedef struct obs_scene_item *sceneitem_t;
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typedef struct obs_output *output_t;
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/* ------------------------------------------------------------------------- */
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/* OBS context */
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/**
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* Creates the OBS context.
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*
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* Using the graphics module specified, creates an OBS context and sets the
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* primary video/audio output information.
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*/
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EXPORT obs_t obs_create(const char *graphics_module,
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struct gs_init_data *graphics_data,
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struct video_info *vi, struct audio_info *ai);
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EXPORT void obs_destroy(obs_t obs);
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/**
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* Sets base video ouput base resolution/fps/format
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*
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* NOTE: Cannot reset base video if currently streaming/recording.
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*/
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EXPORT bool obs_reset_video(obs_t obs, struct video_info *vi);
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/**
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* Sets base audio output format/channels/samples/etc
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*
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* NOTE: Cannot reset base audio if currently streaming/recording.
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*/
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EXPORT bool obs_reset_audio(obs_t obs, struct audio_info *ai);
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/**
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* Loads a plugin module
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*
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* A plugin module contains exports for inputs/fitlers/transitions/outputs.
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* See obs-source.h and obs-output.h for more information on the exports to
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* use.
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*/
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EXPORT int obs_load_module(obs_t obs, const char *path);
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/**
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* Enumerates all available inputs.
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*
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* Inputs are general source inputs (such as capture sources, device sources,
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* etc).
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*/
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EXPORT bool obs_enum_inputs(obs_t obs, size_t idx, const char **name);
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/**
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* Enumerates all available filters.
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*
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* Filters are sources that are used to modify the video/audio output of
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* other sources.
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*/
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EXPORT bool obs_enum_filters(obs_t obs, size_t idx, const char **name);
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/**
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* Enumerates all available transitions.
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*
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* Transitions are sources used to transition between two or more other
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* sources.
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*/
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EXPORT bool obs_enum_transitions(obs_t obs, size_t idx,
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const char **name);
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/**
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* Enumerates all available ouputs.
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*
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* Outputs handle color space conversion, encoding, and output to file or
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* streams.
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*/
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EXPORT bool obs_enum_outputs(obs_t obs, size_t idx, const char **name);
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/** Gets the graphics context for this OBS context */
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EXPORT graphics_t obs_graphics(obs_t obs);
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/** Get the media context for this OBS context (used for outputs) */
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EXPORT media_t obs_media(obs_t obs);
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/**
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* Sets/gets the primary output source.
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*
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* The primary source is the source that's broadcasted/saved.
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*/
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EXPORT void obs_set_primary_source(obs_t obs, source_t source);
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EXPORT source_t obs_get_primary_source(obs_t obs);
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/* ------------------------------------------------------------------------- */
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/* Display context */
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/**
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* Creates an extra display context.
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*
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* An extra display can be used for things like separate previews,
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* viewing sources independently, and other things. Creates a new swap chain
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* linked to a specific window to display a source.
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*/
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EXPORT display_t display_create(obs_t obs, struct gs_init_data *graphics_data);
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EXPORT void display_destroy(display_t display);
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/** Sets the source to be used for a display context. */
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EXPORT void display_setsource(display_t display, source_t source);
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EXPORT source_t display_getsource(display_t display);
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/* ------------------------------------------------------------------------- */
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/* Sources */
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/**
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* Creates a source of the specified type with the specified settings.
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*
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* The "source" context is used for anything related to presenting
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* or modifying video/audio.
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*/
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EXPORT source_t source_create(obs_t obs, enum source_type type,
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const char *name, const char *settings);
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EXPORT void source_destroy(source_t source);
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/**
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* Retrieves flags that specify what type of data the source presents/modifies.
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*
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* SOURCE_VIDEO if it presents/modifies video_frame
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* SOURCE_ASYNC if the video is asynchronous.
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* SOURCE_AUDIO if it presents/modifies audio (always async)
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*/
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EXPORT uint32_t source_get_output_flags(source_t source);
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/** Specifies whether the source can be configured */
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EXPORT bool source_hasconfig(source_t source);
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/** Opens a configuration panel and attaches it to the parent window */
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EXPORT void source_config(source_t source, void *parent);
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/** Renders a video source. */
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EXPORT void source_video_render(source_t source);
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/** Gets the width of a source (if it has video) */
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EXPORT int source_getwidth(source_t source);
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/** Gets the height of a source (if it has video) */
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EXPORT int source_getheight(source_t source);
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/**
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* Gets a custom parameter from the source.
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*
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* Used for efficiently modifying source properties in real time.
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*/
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EXPORT size_t source_getparam(source_t source, const char *param, void *buf,
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size_t buf_size);
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/**
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* Sets a custom parameter for the source.
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*
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* Used for efficiently modifying source properties in real time.
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*/
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EXPORT void source_setparam(source_t source, const char *param,
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const void *data, size_t size);
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/**
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* Enumerates child sources this source has
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*/
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EXPORT bool source_enum_children(source_t source, size_t idx,
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source_t *child);
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/** If the source is a filter, returns the target source of the filter */
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EXPORT source_t filter_gettarget(source_t filter);
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/** Adds a filter to the source (which is used whenever the source is used) */
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EXPORT void source_filter_add(source_t source, source_t filter);
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/** Removes a filter from the source */
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EXPORT void source_filter_remove(source_t source, source_t filter);
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/** Modifies the order of a specific filter */
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EXPORT void source_filter_setorder(source_t source, source_t filter,
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enum order_movement movement);
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/** Gets the settings string for a source */
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EXPORT const char *source_get_settings(source_t source);
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/* ------------------------------------------------------------------------- */
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/* Functions used by sources */
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/** Saves the settings string for a source */
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EXPORT void source_save_settings(source_t source, const char *settings);
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/** Outputs asynchronous video data */
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EXPORT void source_output_video(source_t source, struct video_frame *frame);
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/** Outputs audio data (always asynchronous) */
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EXPORT void source_output_audio(source_t source, struct audio_data *audio);
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/* ------------------------------------------------------------------------- */
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/* Scenes */
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/**
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* Creates a scene.
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*
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* A scene is a source which is a container of other sources with specific
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* display oriantations. Scenes can also be used like any other source.
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*/
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EXPORT scene_t scene_create(obs_t obs);
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EXPORT void scene_destroy(scene_t scene);
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/** Gets the scene's source context */
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EXPORT source_t scene_source(scene_t scene);
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/** Adds/creates a new scene item for a source */
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EXPORT sceneitem_t scene_add(scene_t scene, source_t source);
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/** Removes/destroys a scene item */
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EXPORT void sceneitem_destroy(sceneitem_t item);
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/* Functions for gettings/setting specific oriantation of a scene item */
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EXPORT void sceneitem_setpos(sceneitem_t item, const struct vec2 *pos);
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EXPORT void sceneitem_setrot(sceneitem_t item, float rot);
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EXPORT void sceneitem_setorigin(sceneitem_t item, const struct vec2 *origin);
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EXPORT void sceneitem_setscale(sceneitem_t item, const struct vec2 *scale);
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EXPORT void sceneitem_setorder(sceneitem_t item, enum order_movement movement);
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EXPORT void sceneitem_getpos(sceneitem_t item, struct vec2 *pos);
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EXPORT float sceneitem_getrot(sceneitem_t item);
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EXPORT void sceneitem_getorigin(sceneitem_t item, struct vec2 *center);
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EXPORT void sceneitem_getscale(sceneitem_t item, struct vec2 *scale);
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/* ------------------------------------------------------------------------- */
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/* Outputs */
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/**
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* Creates an output.
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*
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* Outputs allow outputting to file, outputting to network, outputting to
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* directshow, or other custom outputs.
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*/
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EXPORT output_t output_create(obs_t obs, const char *name,
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const char *settings);
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EXPORT void output_destroy(output_t output);
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/** Starts the output. */
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EXPORT void output_start(output_t output);
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/** Stops the output. */
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EXPORT void output_stop(output_t output);
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/** Specifies whether the output can be configured */
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EXPORT bool output_canconfig(output_t output);
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/** Opens a configuration panel with the specified parent window */
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EXPORT void output_config(output_t output, void *parent);
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/** Specifies whether the output can be paused */
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EXPORT bool output_canpause(output_t output);
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/** Pauses the output (if the functionality is allowed by the output */
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EXPORT void output_pause(output_t output);
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/* Gets the current output settings string */
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EXPORT const char *output_get_settings(output_t output);
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/* Saves the output settings string, typically used only by outputs */
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EXPORT void output_save_settings(output_t output, const char *settings);
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#ifdef __cplusplus
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}
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#endif
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#endif
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