Merge pull request #1765 from jpark37/blend-alpha

libobs: libobs-d3d11: Fix blend alpha overflow
This commit is contained in:
Jim
2019-04-14 00:22:20 -07:00
committed by GitHub
7 changed files with 10 additions and 10 deletions

View File

@@ -532,7 +532,7 @@ static inline void render_item(struct obs_scene_item *item)
float cy_scale = (float)height / (float)cy;
struct vec4 clear_color;
vec4_zero(&clear_color);
vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 1.0f);
gs_clear(GS_CLEAR_COLOR, &clear_color, 0.0f, 0);
gs_ortho(0.0f, (float)width, 0.0f, (float)height,
-100.0f, 100.0f);