UI: Don't override transition if quick transition
Fixes an issue where quick transitions would not function if the scene has a transition override set for it.
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@ -110,7 +110,7 @@ void OBSBasic::TriggerQuickTransition(int id)
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if (GetCurrentTransition() != qt->source)
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SetTransition(qt->source);
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TransitionToScene(source);
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TransitionToScene(source, false, false, true);
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}
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}
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@ -271,7 +271,8 @@ void OBSBasic::TransitionFullyStopped()
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}
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}
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void OBSBasic::TransitionToScene(OBSSource source, bool force, bool direct)
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void OBSBasic::TransitionToScene(OBSSource source, bool force, bool direct,
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bool quickTransition)
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{
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obs_scene_t *scene = obs_scene_from_source(source);
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bool usingPreviewProgram = IsPreviewProgramMode();
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@ -319,7 +320,7 @@ void OBSBasic::TransitionToScene(OBSSource source, bool force, bool direct)
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"transition");
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int duration = ui->transitionDuration->value();
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if (trOverrideName && *trOverrideName) {
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if (trOverrideName && *trOverrideName && !quickTransition) {
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OBSSource trOverride = FindTransition(trOverrideName);
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if (trOverride) {
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transition = trOverride;
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@ -395,7 +395,7 @@ public slots:
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void TransitionToScene(OBSScene scene, bool force = false,
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bool direct = false);
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void TransitionToScene(OBSSource scene, bool force = false,
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bool direct = false);
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bool direct = false, bool quickTransition = false);
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void SetCurrentScene(OBSSource scene, bool force = false,
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bool direct = false);
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