libobs-d3d11: Save all D3D11 object descriptors (for rebuilding)

This commit is contained in:
jp9000
2016-11-03 07:30:22 -07:00
parent bab77c2afd
commit ecd5b4ee81
8 changed files with 38 additions and 28 deletions

View File

@@ -25,7 +25,6 @@ gs_stage_surface::gs_stage_surface(gs_device_t *device, uint32_t width,
format (colorFormat),
dxgiFormat (ConvertGSTextureFormat(colorFormat))
{
D3D11_TEXTURE2D_DESC td;
HRESULT hr;
memset(&td, 0, sizeof(td));