obs-ffmpeg: Fix deadlock with nvenc lookahead
Lookahead requires examining frame data over a large number of frames, so when pkv added the change to fully reset the encoder when the bitrate changes, nvenc will invalidate all buffers and basically starts over from a completely clean slate. It's possible to make lookahead work when changing the bitrate, but due to how lookahead seems to works internally in nvenc, it will cause continually increasing latency every time the bitrate is updated, which is unideal. Additionally, when lookahead is enabled, deadlocks can occur when changing the bitrate in a thread other than the graphics thread. Currently we allow it to be reset outside of the graphics thread. From limited investigating, it would appear this deadlock occurs because nvenc is locking and releasing old textures. So instead of dealing with all these potential issues, disable the ability to adjust bitrate when the user has lookahead enabled on nvenc. It's not really worth implementing dynamic bitrate support when lookahead is enabled if the latency is just going to continually increase for every bitrate adjustment anyway.
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@ -449,6 +449,8 @@ static bool init_encoder(struct nvenc_data *enc, obs_data_t *settings)
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if (lookahead && nv_get_cap(enc, NV_ENC_CAPS_SUPPORT_LOOKAHEAD)) {
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config->rcParams.lookaheadDepth = 8;
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config->rcParams.enableLookahead = 1;
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} else {
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lookahead = false;
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}
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/* psycho aq */
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@ -461,7 +463,8 @@ static bool init_encoder(struct nvenc_data *enc, obs_data_t *settings)
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/* rate control */
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enc->can_change_bitrate =
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nv_get_cap(enc, NV_ENC_CAPS_SUPPORT_DYN_BITRATE_CHANGE);
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nv_get_cap(enc, NV_ENC_CAPS_SUPPORT_DYN_BITRATE_CHANGE) &&
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!lookahead;
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config->rcParams.rateControlMode = twopass ? NV_ENC_PARAMS_RC_VBR_HQ
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: NV_ENC_PARAMS_RC_VBR;
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