UI: Remove unused signal from basic main window

This commit is contained in:
jp9000
2015-06-27 18:17:53 -07:00
parent 3b16477480
commit e8f30f222d
2 changed files with 0 additions and 37 deletions

View File

@@ -1228,42 +1228,6 @@ void OBSBasic::SelectSceneItem(OBSScene scene, OBSSceneItem item, bool select)
}
}
void OBSBasic::MoveSceneItem(OBSSceneItem item, obs_order_movement movement)
{
OBSScene scene = obs_sceneitem_get_scene(item);
if (scene != GetCurrentScene())
return;
int curRow = ui->sources->currentRow();
if (curRow == -1)
return;
QListWidgetItem *listItem = ui->sources->takeItem(curRow);
switch (movement) {
case OBS_ORDER_MOVE_UP:
if (curRow > 0)
curRow--;
break;
case OBS_ORDER_MOVE_DOWN:
if (curRow < ui->sources->count())
curRow++;
break;
case OBS_ORDER_MOVE_TOP:
curRow = 0;
break;
case OBS_ORDER_MOVE_BOTTOM:
curRow = ui->sources->count();
break;
}
ui->sources->insertItem(curRow, listItem);
ui->sources->setCurrentRow(curRow);
}
void OBSBasic::GetAudioSourceFilters()
{
QAction *action = reinterpret_cast<QAction*>(sender());

View File

@@ -194,7 +194,6 @@ private slots:
void RenameSources(QString newName, QString prevName);
void SelectSceneItem(OBSScene scene, OBSSceneItem item, bool select);
void MoveSceneItem(OBSSceneItem item, obs_order_movement movement);
void ActivateAudioSource(OBSSource source);
void DeactivateAudioSource(OBSSource source);