added name dialog code, moved 'using namespace std;' out of headers and into source files

This commit is contained in:
jp9000
2013-12-29 04:40:53 -07:00
parent 6526c47907
commit e5ef03954e
15 changed files with 105 additions and 22 deletions

View File

@@ -92,21 +92,8 @@ static void CreateOBS(HWND hwnd)
static void AddTestItems(obs_scene_t scene, obs_source_t source)
{
obs_sceneitem_t item = NULL;
struct vec2 v2;
item = obs_scene_add(scene, source);
vec2_set(&v2, 100.0f, 200.0f);
obs_sceneitem_setpos(item, &v2);
obs_sceneitem_setrot(item, 10.0f);
vec2_set(&v2, 20.0f, 2.0f);
obs_sceneitem_setscale(item, &v2);
item = obs_scene_add(scene, source);
vec2_set(&v2, 200.0f, 100.0f);
obs_sceneitem_setpos(item, &v2);
obs_sceneitem_setrot(item, -45.0f);
vec2_set(&v2, 5.0f, 7.0f);
obs_sceneitem_setscale(item, &v2);
}
static HWND CreateTestWindow(HINSTANCE instance)
@@ -175,7 +162,7 @@ int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance, LPSTR cmdLine,
/* ------------------------------------------------------ */
/* set the scene as the primary draw source and go */
obs_set_output_source(0, obs_scene_getsource(scene));
obs_set_output_source(0, source);
MSG msg;
while (GetMessage(&msg, NULL, 0, 0)) {