fixed some build issues on non-windows systems
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@@ -15,7 +15,7 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include "util/base.h"
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#include <util/base.h>
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#include "d3d11-subsystem.hpp"
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void gs_texture_2d::InitSRD(vector<D3D11_SUBRESOURCE_DATA> &srd,
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