fixed some build issues on non-windows systems

This commit is contained in:
jp9000
2013-11-26 23:07:27 -07:00
parent 58810f9806
commit e5c99175c5
27 changed files with 55 additions and 47 deletions

View File

@@ -17,7 +17,7 @@
#pragma once
#include "util/AlignedNew.hpp"
#include <util/AlignedNew.hpp>
#include <vector>
#include <string>
@@ -27,11 +27,11 @@
#include <d3d11.h>
#include <d3dcompiler.h>
#include "util/base.h"
#include "graphics/matrix4.h"
#include "graphics/graphics.h"
#include "util/windows/ComPtr.hpp"
#include "util/windows/HRError.hpp"
#include <util/base.h>
#include <graphics/matrix4.h>
#include <graphics/graphics.h>
#include <util/windows/ComPtr.hpp>
#include <util/windows/HRError.hpp>
struct shader_var;
struct shader_sampler;