Remove autotools files and update INSTALL file

This commit is contained in:
BtbN
2014-02-02 22:45:05 +01:00
parent e9c22c3b8d
commit e53825f1c3
11 changed files with 10 additions and 365 deletions

25
INSTALL
View File

@@ -4,17 +4,17 @@ Will give better instructions later when things are in a more complete state.
Windows:
- Use VS2013, as obs-studio uses C99 and C++11
- Download latest FFmpeg and wxWidgets repositories
- Download latest FFmpeg repositories and Qt5 release
- Create a windows environment variable FFmpegPath. Set it to your FFmpeg
repo path
- Create a windows environment variable wxWidgetsPath. Set it to your
wxWidgets repo path
- Create a windows environment variable QTDIR. Set it to your
Qt5 install path
- Compile wxWidgets and FFmpeg. They should both be compiled with VS2013.
Convert the VS2010 project file for wxWidgets, and for compiling FFmpeg,
see http://ffmpeg.org/platform.html#Windows
- Compile FFmpeg and Qt5(Until they release a binary VS2013 version).
They should both be compiled with VS2013.
For compiling FFmpeg, see http://ffmpeg.org/platform.html#Windows
- Create two directories in FFmpeg directory, lib32 and lib64. Place the
lib files generated by FFmpeg into these directories for the respective
@@ -31,24 +31,19 @@ Windows:
Mac OSX
- Use macports or homebrew and get wxWidgets 3.0, FFmpeg, glew, cmake.
- Use macports or homebrew and get FFmpeg, glew and cmake.
- Building via autotools not yet supported
- In a terminal, go to the obs-studio/build directory, then to build, type:
cmake .. && make
- In a terminal, go to the obs-studio directory create a cmbuild subdir
and change to it, then to build, type: cmake .. && make
- It builds in a modular structure similar to windows, where everything
necessary to run the program is compiled to obs-studio/build
necessary to run the program is compiled to cmbuild/rundir
- You can also use ccmake to create an app bundle, which makes it so you
don't have to use the terminal to execute it from the correct directory
Linux
- Definitely want to use autotools, as cmake files are currently made more
for OSX
- If using debian-based distributions, you may have to get the latest FFmpeg
repo -- default debian packages seem to be a bit lacking, so you might have
to either get precompiled packages from http://deb-multimedia.org/ (or