fill in shader parameter functions
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@@ -295,7 +295,9 @@ void shader_setint(shader_t shader, sparam_t param, int val)
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void shader_setmatrix3(shader_t shader, sparam_t param,
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const struct matrix3 *val)
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{
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shader_setval_inline(shader, param, val, sizeof(matrix3));
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struct matrix4 mat;
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matrix4_from_matrix3(&mat, val);
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shader_setval_inline(shader, param, &mat, sizeof(matrix4));
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}
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void shader_setmatrix4(shader_t shader, sparam_t param,
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