Remove 'effect' param from effect param funcs

Similar to the shader functions, the effect parameter functions take
the effect as a parameter.  However, the effect parameter is pretty
pointless, because the effect parameter.. parameter stores the effect
pointer interally.
This commit is contained in:
jp9000
2014-06-25 20:29:46 -07:00
parent f025cd6f87
commit dbb9124bf6
11 changed files with 59 additions and 92 deletions

View File

@@ -96,7 +96,7 @@ void xcursor_render(xcursor_t *data) {
effect_t effect = gs_geteffect();
eparam_t image = effect_getparambyname(effect, "image");
effect_settexture(effect, image, data->tex);
effect_settexture(image, data->tex);
gs_matrix_push();

View File

@@ -268,7 +268,7 @@ static void xshm_video_render(void *vptr, effect_t effect)
return;
eparam_t image = effect_getparambyname(effect, "image");
effect_settexture(effect, image, data->texture);
effect_settexture(image, data->texture);
gs_enable_blending(false);
gs_draw_sprite(data->texture, 0, 0, 0);