obs-filters: Minor code cleanup
Remove some unused variables, fix const qualifier and remove printfs.
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1a05c4f48e
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@ -108,8 +108,7 @@ struct noise_suppress_data {
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uint32_t sample_rate;
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float intensity_ratio;
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unsigned int num_samples_per_frame, num_channels;
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const char *sdk_path;
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const char *model;
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char *model;
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/* Resampler */
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audio_resampler_t *nvafx_resampler;
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@ -487,13 +486,12 @@ static void *noise_suppress_create(obs_data_t *settings, obs_source_t *filter)
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size_t size = strlen(sdk_path) + strlen(file) + 1;
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char *buffer = (char *)bmalloc(size);
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ng->sdk_path = sdk_path;
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strcpy(buffer, sdk_path);
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strcat(buffer, file);
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ng->model = buffer;
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ng->nvafx_enabled = true;
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info("NVAFX SDK redist path was found here %s", ng->sdk_path);
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info("NVAFX SDK redist path was found here %s", sdk_path);
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}
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#endif
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noise_suppress_update(ng, settings);
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@ -129,7 +129,7 @@ static bool nvafx_get_sdk_path(char buffer[MAX_PATH])
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char value[MAX_PATH];
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PVOID pvData = value;
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DWORD BufferSize = 8192;
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LPDWORD pcbData;
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LSTATUS status = RegGetValue(
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HKEY_LOCAL_MACHINE,
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TEXT("SYSTEM\\CurrentControlSet\\Control\\Session Manager\\Environment"),
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@ -61,11 +61,7 @@ bool obs_module_load(void)
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#if NOISEREDUCTION_ENABLED
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#ifdef LIBNVAFX_ENABLED
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/* load nvidia audio fx dll */
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if (!load_nvafx()) {
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printf("[noise suppress: Unable to load NVAudioEffects.dll.]");
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} else {
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printf("[noise suppress: NVAudioEffects.dll loaded.]");
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}
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load_nvafx();
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#endif
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obs_register_source(&noise_suppress_filter);
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obs_register_source(&noise_suppress_filter_v2);
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