(API Change) Rename order_movement

Prefix with obs_ for the sake of consistency

Renamed enums:
- order_movement (now obs_order_movement)

Affected functions:
- obs_source_filter_setorder
- obs_sceneitem_setorder
This commit is contained in:
jp9000
2014-08-02 01:33:53 -07:00
parent 4122a5b9b5
commit d2b4f82637
5 changed files with 40 additions and 39 deletions

View File

@@ -709,16 +709,16 @@ void obs_sceneitem_setalignment(obs_sceneitem_t item, uint32_t alignment)
}
static inline void signal_move_dir(struct obs_scene_item *item,
enum order_movement movement)
enum obs_order_movement movement)
{
const char *command = NULL;
struct calldata params = {0};
switch (movement) {
case ORDER_MOVE_UP: command = "item_move_up"; break;
case ORDER_MOVE_DOWN: command = "item_move_down"; break;
case ORDER_MOVE_TOP: command = "item_move_top"; break;
case ORDER_MOVE_BOTTOM: command = "item_move_bottom"; break;
case OBS_ORDER_MOVE_UP: command = "item_move_up"; break;
case OBS_ORDER_MOVE_DOWN: command = "item_move_down"; break;
case OBS_ORDER_MOVE_TOP: command = "item_move_top"; break;
case OBS_ORDER_MOVE_BOTTOM: command = "item_move_bottom"; break;
}
calldata_setptr(&params, "scene", item->parent);
@@ -730,7 +730,8 @@ static inline void signal_move_dir(struct obs_scene_item *item,
calldata_free(&params);
}
void obs_sceneitem_setorder(obs_sceneitem_t item, enum order_movement movement)
void obs_sceneitem_setorder(obs_sceneitem_t item,
enum obs_order_movement movement)
{
if (!item) return;
@@ -745,13 +746,13 @@ void obs_sceneitem_setorder(obs_sceneitem_t item, enum order_movement movement)
detach_sceneitem(item);
if (movement == ORDER_MOVE_DOWN) {
if (movement == OBS_ORDER_MOVE_DOWN) {
attach_sceneitem(scene, item, prev ? prev->prev : NULL);
} else if (movement == ORDER_MOVE_UP) {
} else if (movement == OBS_ORDER_MOVE_UP) {
attach_sceneitem(scene, item, next ? next : prev);
} else if (movement == ORDER_MOVE_TOP) {
} else if (movement == OBS_ORDER_MOVE_TOP) {
struct obs_scene_item *last = next;
if (!last) {
last = prev;
@@ -762,7 +763,7 @@ void obs_sceneitem_setorder(obs_sceneitem_t item, enum order_movement movement)
attach_sceneitem(scene, item, last);
} else if (movement == ORDER_MOVE_BOTTOM) {
} else if (movement == OBS_ORDER_MOVE_BOTTOM) {
attach_sceneitem(scene, item, NULL);
}