obs-filters: Add HDR support to Crop/Pad

This commit is contained in:
jpark37 2022-07-26 23:42:50 -07:00 committed by Jim
parent 9fc797c745
commit c03dfd6dbc
3 changed files with 184 additions and 12 deletions

View File

@ -7,6 +7,7 @@ struct crop_filter_data {
gs_effect_t *effect;
gs_eparam_t *param_mul;
gs_eparam_t *param_add;
gs_eparam_t *param_multiplier;
int left;
int right;
@ -50,6 +51,8 @@ static void *crop_filter_create(obs_data_t *settings, obs_source_t *context)
gs_effect_get_param_by_name(filter->effect, "mul_val");
filter->param_add =
gs_effect_get_param_by_name(filter->effect, "add_val");
filter->param_multiplier =
gs_effect_get_param_by_name(filter->effect, "multiplier");
obs_source_update(context, settings);
return filter;
@ -182,26 +185,87 @@ static void crop_filter_tick(void *data, float seconds)
UNUSED_PARAMETER(seconds);
}
static const char *
get_tech_name_and_multiplier(enum gs_color_space current_space,
enum gs_color_space source_space,
float *multiplier)
{
const char *tech_name = "Draw";
*multiplier = 1.f;
switch (source_space) {
case GS_CS_SRGB:
case GS_CS_SRGB_16F:
switch (current_space) {
case GS_CS_709_SCRGB:
tech_name = "DrawMultiply";
*multiplier = obs_get_video_sdr_white_level() / 80.0f;
}
break;
case GS_CS_709_EXTENDED:
switch (current_space) {
case GS_CS_SRGB:
case GS_CS_SRGB_16F:
tech_name = "DrawTonemap";
break;
case GS_CS_709_SCRGB:
tech_name = "DrawMultiply";
*multiplier = obs_get_video_sdr_white_level() / 80.0f;
}
break;
case GS_CS_709_SCRGB:
switch (current_space) {
case GS_CS_SRGB:
case GS_CS_SRGB_16F:
tech_name = "DrawMultiplyTonemap";
*multiplier = 80.0f / obs_get_video_sdr_white_level();
break;
case GS_CS_709_EXTENDED:
tech_name = "DrawMultiply";
*multiplier = 80.0f / obs_get_video_sdr_white_level();
}
}
return tech_name;
}
static void crop_filter_render(void *data, gs_effect_t *effect)
{
UNUSED_PARAMETER(effect);
struct crop_filter_data *filter = data;
if (!obs_source_process_filter_begin(filter->context, GS_RGBA,
OBS_NO_DIRECT_RENDERING))
return;
const enum gs_color_space preferred_spaces[] = {
GS_CS_SRGB,
GS_CS_SRGB_16F,
GS_CS_709_EXTENDED,
};
gs_effect_set_vec2(filter->param_mul, &filter->mul_val);
gs_effect_set_vec2(filter->param_add, &filter->add_val);
const enum gs_color_space source_space = obs_source_get_color_space(
obs_filter_get_parent(filter->context),
OBS_COUNTOF(preferred_spaces), preferred_spaces);
float multiplier;
const char *technique = get_tech_name_and_multiplier(
gs_get_color_space(), source_space, &multiplier);
const enum gs_color_format format =
gs_get_format_from_space(source_space);
if (obs_source_process_filter_begin_with_color_space(
filter->context, format, source_space,
OBS_NO_DIRECT_RENDERING)) {
gs_effect_set_vec2(filter->param_mul, &filter->mul_val);
gs_effect_set_vec2(filter->param_add, &filter->add_val);
gs_effect_set_float(filter->param_multiplier, multiplier);
gs_blend_state_push();
gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
gs_blend_state_push();
gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
obs_source_process_filter_end(filter->context, filter->effect,
filter->width, filter->height);
obs_source_process_filter_tech_end(filter->context,
filter->effect,
filter->width,
filter->height, technique);
gs_blend_state_pop();
UNUSED_PARAMETER(effect);
gs_blend_state_pop();
}
}
static uint32_t crop_filter_width(void *data)
@ -216,6 +280,31 @@ static uint32_t crop_filter_height(void *data)
return (uint32_t)crop->height;
}
static enum gs_color_space
crop_filter_get_color_space(void *data, size_t count,
const enum gs_color_space *preferred_spaces)
{
const enum gs_color_space potential_spaces[] = {
GS_CS_SRGB,
GS_CS_SRGB_16F,
GS_CS_709_EXTENDED,
};
struct crop_filter_data *const filter = data;
const enum gs_color_space source_space = obs_source_get_color_space(
obs_filter_get_parent(filter->context),
OBS_COUNTOF(potential_spaces), potential_spaces);
enum gs_color_space space = source_space;
for (size_t i = 0; i < count; ++i) {
space = preferred_spaces[i];
if (space == source_space)
break;
}
return space;
}
struct obs_source_info crop_filter = {
.id = "crop_filter",
.type = OBS_SOURCE_TYPE_FILTER,
@ -230,4 +319,5 @@ struct obs_source_info crop_filter = {
.video_render = crop_filter_render,
.get_width = crop_filter_width,
.get_height = crop_filter_height,
.video_get_color_space = crop_filter_get_color_space,
};

View File

@ -0,0 +1,26 @@
float3 rec709_to_rec2020(float3 v)
{
float r = dot(v, float3(0.62740389593469914, 0.32928303837788397, 0.043313065687417190));
float g = dot(v, float3(0.069097289358232047, 0.91954039507545904, 0.011362315566309173));
float b = dot(v, float3(0.016391438875150235, 0.088013307877225860, 0.89559525324762468));
return float3(r, g, b);
}
float3 rec2020_to_rec709(float3 v)
{
float r = dot(v, float3(1.6604910021084343, -0.58764113878854973, -0.072849863319884745));
float g = dot(v, float3(-0.12455047452159063, 1.1328998971259603, -0.0083494226043695080));
float b = dot(v, float3(-0.018150763354905199, -0.10057889800800746, 1.1187296613629123));
return float3(r, g, b);
}
float reinhard_channel(float x)
{
return x / (x + 1.);
}
float3 reinhard(float3 rgb)
{
return float3(reinhard_channel(rgb.r), reinhard_channel(rgb.g), reinhard_channel(rgb.b));
}

View File

@ -1,8 +1,11 @@
#include "color.effect"
uniform float4x4 ViewProj;
uniform texture2d image;
uniform float2 mul_val;
uniform float2 add_val;
uniform float multiplier;
sampler_state textureSampler {
Filter = Linear;
@ -29,6 +32,32 @@ float4 PSCrop(VertData v_in) : TARGET
return image.Sample(textureSampler, v_in.uv);
}
float4 PSCropMultiply(VertData v_in) : TARGET
{
float4 rgba = image.Sample(textureSampler, v_in.uv);
rgba.rgb *= multiplier;
return rgba;
}
float4 PSCropTonemap(VertData v_in) : TARGET
{
float4 rgba = image.Sample(textureSampler, v_in.uv);
rgba.rgb = rec709_to_rec2020(rgba.rgb);
rgba.rgb = reinhard(rgba.rgb);
rgba.rgb = rec2020_to_rec709(rgba.rgb);
return rgba;
}
float4 PSCropMultiplyTonemap(VertData v_in) : TARGET
{
float4 rgba = image.Sample(textureSampler, v_in.uv);
rgba.rgb *= multiplier;
rgba.rgb = rec709_to_rec2020(rgba.rgb);
rgba.rgb = reinhard(rgba.rgb);
rgba.rgb = rec2020_to_rec709(rgba.rgb);
return rgba;
}
technique Draw
{
pass
@ -37,3 +66,30 @@ technique Draw
pixel_shader = PSCrop(v_in);
}
}
technique DrawMultiply
{
pass
{
vertex_shader = VSCrop(v_in);
pixel_shader = PSCropMultiply(v_in);
}
}
technique DrawTonemap
{
pass
{
vertex_shader = VSCrop(v_in);
pixel_shader = PSCropTonemap(v_in);
}
}
technique DrawMultiplyTonemap
{
pass
{
vertex_shader = VSCrop(v_in);
pixel_shader = PSCropMultiplyTonemap(v_in);
}
}