Fix various typos across multiple modules
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@@ -519,7 +519,7 @@ EXPORT uint8_t *gs_create_texture_file_data(const char *file,
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* Draws a 2D sprite
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*
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* If width or height is 0, the width or height of the texture will be used.
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* The flip value specifies whether the texture shoudl be flipped on the U or V
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* The flip value specifies whether the texture should be flipped on the U or V
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* axis with GS_FLIP_U and GS_FLIP_V.
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*/
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EXPORT void gs_draw_sprite(gs_texture_t *tex, uint32_t flip, uint32_t width,
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@@ -534,7 +534,7 @@ EXPORT void gs_draw_cube_backdrop(gs_texture_t *cubetex, const struct quat *rot,
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/** sets the viewport to current swap chain size */
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EXPORT void gs_reset_viewport(void);
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/** sets default screen-sized orthographich mode */
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/** sets default screen-sized orthographic mode */
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EXPORT void gs_set_2d_mode(void);
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/** sets default screen-sized perspective mode */
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EXPORT void gs_set_3d_mode(double fovy, double znear, double zvar);
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