UI: Add up/down/left/right position shortcuts
Allows nudging of selected items in the direction pressed when the preview window is focused.
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167df61d03
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@ -164,6 +164,20 @@ OBSBasic::OBSBasic(QWidget *parent)
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ui->action_Settings->setMenuRole(QAction::PreferencesRole);
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ui->actionE_xit->setMenuRole(QAction::QuitRole);
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#endif
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auto addNudge = [this](const QKeySequence &seq, const char *s)
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{
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QAction *nudge = new QAction(ui->preview);
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nudge->setShortcut(seq);
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nudge->setShortcutContext(Qt::WidgetShortcut);
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ui->preview->addAction(nudge);
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connect(nudge, SIGNAL(triggered()), this, s);
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};
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addNudge(Qt::Key_Up, SLOT(NudgeUp()));
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addNudge(Qt::Key_Down, SLOT(NudgeDown()));
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addNudge(Qt::Key_Left, SLOT(NudgeLeft()));
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addNudge(Qt::Key_Right, SLOT(NudgeRight()));
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}
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static void SaveAudioDevice(const char *name, int channel, obs_data_t *parent)
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@ -2800,3 +2814,40 @@ void OBSBasic::TogglePreview()
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ui->preview->setVisible(enabled);
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ui->previewDisabledLabel->setVisible(!enabled);
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}
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void OBSBasic::Nudge(int dist, MoveDir dir)
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{
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struct MoveInfo {
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float dist;
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MoveDir dir;
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} info = {(float)dist, dir};
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auto func = [] (obs_scene_t*, obs_sceneitem_t *item, void *param)
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{
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MoveInfo *info = reinterpret_cast<MoveInfo*>(param);
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struct vec2 dir = {0.0f, 0.0f};
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struct vec2 pos;
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if (!obs_sceneitem_selected(item))
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return true;
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switch (info->dir) {
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case MoveDir::Up: dir.y = -info->dist; break;
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case MoveDir::Down: dir.y = info->dist; break;
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case MoveDir::Left: dir.x = -info->dist; break;
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case MoveDir::Right: dir.x = info->dist; break;
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}
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obs_sceneitem_get_pos(item, &pos);
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vec2_add(&pos, &pos, &dir);
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obs_sceneitem_set_pos(item, &pos);
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return true;
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};
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obs_scene_enum_items(GetCurrentScene(), func, &info);
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}
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void OBSBasic::NudgeUp() {Nudge(1, MoveDir::Up);}
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void OBSBasic::NudgeDown() {Nudge(1, MoveDir::Down);}
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void OBSBasic::NudgeLeft() {Nudge(1, MoveDir::Left);}
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void OBSBasic::NudgeRight() {Nudge(1, MoveDir::Right);}
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@ -55,6 +55,13 @@ class OBSBasic : public OBSMainWindow {
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friend class OBSBasicPreview;
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enum class MoveDir {
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Up,
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Down,
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Left,
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Right
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};
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private:
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std::unordered_map<obs_source_t*, int> sourceSceneRefs;
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@ -137,6 +144,8 @@ private:
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void CreatePropertiesWindow(obs_source_t *source);
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void CreateFiltersWindow(obs_source_t *source);
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void Nudge(int dist, MoveDir dir);
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public slots:
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void StreamingStart();
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void StreamingStop(int errorcode);
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@ -311,6 +320,11 @@ private slots:
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void TogglePreview();
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void NudgeUp();
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void NudgeDown();
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void NudgeLeft();
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void NudgeRight();
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public:
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explicit OBSBasic(QWidget *parent = 0);
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virtual ~OBSBasic();
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