libobs/graphics: Add texture sharing functions

This commit is contained in:
jp9000
2018-10-05 02:38:11 -07:00
parent 0a202ab77b
commit b64d7d71d0
7 changed files with 162 additions and 13 deletions

View File

@@ -736,8 +736,7 @@ gs_texture_t *device_texture_create(gs_device_t *device, uint32_t width,
gs_texture *texture = NULL;
try {
texture = new gs_texture_2d(device, width, height, color_format,
levels, data, flags, GS_TEXTURE_2D, false,
false);
levels, data, flags, GS_TEXTURE_2D, false);
} catch (HRError error) {
blog(LOG_ERROR, "device_texture_create (D3D11): %s (%08lX)",
error.str, error.hr);
@@ -756,8 +755,7 @@ gs_texture_t *device_cubetexture_create(gs_device_t *device, uint32_t size,
gs_texture *texture = NULL;
try {
texture = new gs_texture_2d(device, size, size, color_format,
levels, data, flags, GS_TEXTURE_CUBE, false,
false);
levels, data, flags, GS_TEXTURE_CUBE, false);
} catch (HRError error) {
blog(LOG_ERROR, "device_cubetexture_create (D3D11): %s "
"(%08lX)",
@@ -2063,7 +2061,7 @@ extern "C" EXPORT gs_texture_t *device_texture_create_gdi(gs_device_t *device,
try {
texture = new gs_texture_2d(device, width, height, GS_BGRA,
1, nullptr, GS_RENDER_TARGET, GS_TEXTURE_2D,
true, false);
true);
} catch (HRError error) {
blog(LOG_ERROR, "device_texture_create_gdi (D3D11): %s (%08lX)",
error.str, error.hr);
@@ -2132,3 +2130,47 @@ extern "C" EXPORT gs_texture_t *device_texture_open_shared(gs_device_t *device,
return texture;
}
extern "C" EXPORT uint32_t device_texture_get_shared_handle(gs_texture_t *tex)
{
gs_texture_2d *tex2d = reinterpret_cast<gs_texture_2d *>(tex);
if (tex->type != GS_TEXTURE_2D)
return GS_INVALID_HANDLE;
return tex2d->isShared ? tex2d->sharedHandle : GS_INVALID_HANDLE;
}
extern "C" EXPORT int device_texture_acquire_sync(gs_texture_t *tex,
uint64_t key, uint32_t ms)
{
gs_texture_2d *tex2d = reinterpret_cast<gs_texture_2d *>(tex);
if (tex->type != GS_TEXTURE_2D)
return -1;
ComQIPtr<IDXGIKeyedMutex> keyedMutex(tex2d->texture);
if (!keyedMutex)
return -1;
HRESULT hr = keyedMutex->AcquireSync(key, ms);
if (hr == S_OK)
return 0;
else if (hr == WAIT_TIMEOUT)
return ETIMEDOUT;
return -1;
}
extern "C" EXPORT int device_texture_release_sync(gs_texture_t *tex,
uint64_t key)
{
gs_texture_2d *tex2d = reinterpret_cast<gs_texture_2d *>(tex);
if (tex->type != GS_TEXTURE_2D)
return -1;
ComQIPtr<IDXGIKeyedMutex> keyedMutex(tex2d->texture);
if (!keyedMutex)
return -1;
HRESULT hr = keyedMutex->ReleaseSync(key);
return hr == S_OK ? 0 : -1;
}