UI: Swap audio slots
Had the audio restart slot connected to things that didn't require a restartmaster
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a9f5959b3c
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b2202c4843
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@ -847,8 +847,6 @@ void audio_line_output(audio_line_t line, const struct audio_data *data)
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pthread_mutex_lock(&line->mutex);
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if (!line->buffers[0].size) {
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/* XXX: not entirely sure if this is the wisest course of
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* action in all circumstances */
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line->base_timestamp = data->timestamp -
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line->audio->info.buffer_ms * 1000000;
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audio_line_place_data(line, data);
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@ -90,8 +90,8 @@ void OBSBasicSettings::HookWidget(QWidget *widget, const char *signal,
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#define SCROLL_CHANGED SIGNAL(valueChanged(int))
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#define GENERAL_CHANGED SLOT(GeneralChanged())
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#define AUDIO_CHANGED SLOT(AudioChangedRestart())
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#define AUDIO_RESTART SLOT(AudioChanged())
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#define AUDIO_RESTART SLOT(AudioChangedRestart())
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#define AUDIO_CHANGED SLOT(AudioChanged())
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#define VIDEO_RESTART SLOT(VideoChangedRestart())
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#define VIDEO_RES SLOT(VideoChangedResolution())
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#define VIDEO_CHANGED SLOT(VideoChanged())
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