(API Change) Un-squish obs_sceneitem_*

Renamed:                         To:
-----------------------------------------------------------
obs_sceneitem_getscene           obs_sceneitem_get_scene
obs_sceneitem_getsource          obs_sceneitem_get_source
obs_sceneitem_setpos             obs_sceneitem_set_pos
obs_sceneitem_setrot             obs_sceneitem_set_rot
obs_sceneitem_setscale           obs_sceneitem_set_scale
obs_sceneitem_setalignment       obs_sceneitem_set_alignment
obs_sceneitem_setorder           obs_sceneitem_set_order
obs_sceneitem_getpos             obs_sceneitem_get_pos
obs_sceneitem_getrot             obs_sceneitem_get_rot
obs_sceneitem_getscale           obs_sceneitem_get_scale
obs_sceneitem_getalignment       obs_sceneitem_get_alignment
This commit is contained in:
jp9000
2014-08-03 14:39:19 -07:00
parent e42af67128
commit b007c6b139
6 changed files with 61 additions and 61 deletions

View File

@@ -484,7 +484,7 @@ obs_scene_t obs_scene_fromsource(obs_source_t source)
return source->context.data;
}
obs_sceneitem_t obs_scene_findsource(obs_scene_t scene, const char *name)
obs_sceneitem_t obs_scene_find_source(obs_scene_t scene, const char *name)
{
struct obs_scene_item *item;
@@ -643,12 +643,12 @@ void obs_sceneitem_remove(obs_sceneitem_t item)
obs_sceneitem_release(item);
}
obs_scene_t obs_sceneitem_getscene(obs_sceneitem_t item)
obs_scene_t obs_sceneitem_get_scene(obs_sceneitem_t item)
{
return item ? item->parent : NULL;
}
obs_source_t obs_sceneitem_getsource(obs_sceneitem_t item)
obs_source_t obs_sceneitem_get_source(obs_sceneitem_t item)
{
return item ? item->source : NULL;
}
@@ -676,7 +676,7 @@ bool obs_sceneitem_selected(obs_sceneitem_t item)
return item ? item->selected : false;
}
void obs_sceneitem_setpos(obs_sceneitem_t item, const struct vec2 *pos)
void obs_sceneitem_set_pos(obs_sceneitem_t item, const struct vec2 *pos)
{
if (item) {
vec2_copy(&item->pos, pos);
@@ -684,7 +684,7 @@ void obs_sceneitem_setpos(obs_sceneitem_t item, const struct vec2 *pos)
}
}
void obs_sceneitem_setrot(obs_sceneitem_t item, float rot)
void obs_sceneitem_set_rot(obs_sceneitem_t item, float rot)
{
if (item) {
item->rot = rot;
@@ -692,7 +692,7 @@ void obs_sceneitem_setrot(obs_sceneitem_t item, float rot)
}
}
void obs_sceneitem_setscale(obs_sceneitem_t item, const struct vec2 *scale)
void obs_sceneitem_set_scale(obs_sceneitem_t item, const struct vec2 *scale)
{
if (item) {
vec2_copy(&item->scale, scale);
@@ -700,7 +700,7 @@ void obs_sceneitem_setscale(obs_sceneitem_t item, const struct vec2 *scale)
}
}
void obs_sceneitem_setalignment(obs_sceneitem_t item, uint32_t alignment)
void obs_sceneitem_set_alignment(obs_sceneitem_t item, uint32_t alignment)
{
if (item) {
item->align = alignment;
@@ -730,7 +730,7 @@ static inline void signal_move_dir(struct obs_scene_item *item,
calldata_free(&params);
}
void obs_sceneitem_setorder(obs_sceneitem_t item,
void obs_sceneitem_set_order(obs_sceneitem_t item,
enum obs_order_movement movement)
{
if (!item) return;
@@ -799,24 +799,24 @@ void obs_sceneitem_set_bounds(obs_sceneitem_t item, const struct vec2 *bounds)
}
}
void obs_sceneitem_getpos(obs_sceneitem_t item, struct vec2 *pos)
void obs_sceneitem_get_pos(obs_sceneitem_t item, struct vec2 *pos)
{
if (item)
vec2_copy(pos, &item->pos);
}
float obs_sceneitem_getrot(obs_sceneitem_t item)
float obs_sceneitem_get_rot(obs_sceneitem_t item)
{
return item ? item->rot : 0.0f;
}
void obs_sceneitem_getscale(obs_sceneitem_t item, struct vec2 *scale)
void obs_sceneitem_get_scale(obs_sceneitem_t item, struct vec2 *scale)
{
if (item)
vec2_copy(scale, &item->scale);
}
uint32_t obs_sceneitem_getalignment(obs_sceneitem_t item)
uint32_t obs_sceneitem_get_alignment(obs_sceneitem_t item)
{
return item ? item->align : 0;
}