libobs: Add gs_begin_frame for duplicators

We really shouldn't be resetting duplicator state as part of gs_flush.
gs_begin_scene is not ideal because it is called twice per frame, and
only after duplicators have been ticked. Even though it makes no
user-facing difference, it makes more logical sense to reset at the top
of the frame than the bottom.
This commit is contained in:
jpark37
2019-10-10 21:06:01 -07:00
parent 9fa1ec3ae9
commit ade65df2aa
8 changed files with 34 additions and 3 deletions

View File

@@ -113,6 +113,7 @@ EXPORT void device_copy_texture_region(gs_device_t *device, gs_texture_t *dst,
uint32_t src_h);
EXPORT void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst,
gs_texture_t *src);
EXPORT void device_begin_frame(gs_device_t *device);
EXPORT void device_begin_scene(gs_device_t *device);
EXPORT void device_draw(gs_device_t *device, enum gs_draw_mode draw_mode,
uint32_t start_vert, uint32_t num_verts);