libobs/graphics: Add color space support

master
jpark37 2022-02-07 23:14:26 -08:00
parent 99afbc687e
commit abddfead2f
11 changed files with 325 additions and 42 deletions

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@ -47,6 +47,14 @@ Graphics Enumerations
- GS_BGRA_UNORM - BGRA, 8 bits per channel, no SRGB aliasing
- GS_RG16 - RG, 16 bits per channel
.. type:: enum gs_color_space
Color space. Can be one of the following values:
- GS_CS_SRGB - sRGB
- GS_CS_709_EXTENDED - Canvas, Mac EDR (HDR)
- GS_CS_709_SCRGB - 1.0 = 80 nits, Windows/Linux HDR
.. type:: enum gs_zstencil_format
Z-Stencil buffer format. Can be one of the following values:
@ -542,6 +550,13 @@ Swap Chains
---------------------
.. function:: void gs_update_color_space(void)
Updates the color space of the swap chain based on the HDR status of
the nearest monitor
---------------------
.. function:: void gs_get_size(uint32_t *cx, uint32_t *cy)
Gets the size of the currently active swap chain
@ -613,6 +628,12 @@ Resource Loading
Draw Functions
--------------
.. function:: enum gs_color_space gs_get_color_space(void)
:return: The currently active color space
---------------------
.. function:: gs_texture_t *gs_get_render_target(void)
:return: The currently active render target
@ -627,13 +648,23 @@ Draw Functions
.. function:: void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil)
Sets the active render target
Sets the active render target with implicit GS_CS_SRGB color space
:param tex: Texture to set as the active render target
:param zstencil: Z-stencil to use as the active render target
---------------------
.. function:: void gs_set_render_target_with_color_space(gs_texture_t *tex, gs_zstencil_t *zstencil, enum gs_color_space space)
Sets the active render target along with color space
:param tex: Texture to set as the active render target
:param zstencil: Z-stencil to use as the active render target
:param space: Color space of the render target
---------------------
.. function:: void gs_set_cube_render_target(gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil)
Sets a cubemap side as the active render target

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@ -66,21 +66,78 @@ gs_obj::~gs_obj()
next->prev_next = prev_next;
}
static inline void make_swap_desc(DXGI_SWAP_CHAIN_DESC &desc,
const gs_init_data *data,
DXGI_SWAP_EFFECT effect, UINT flags)
static bool screen_supports_hdr(gs_device_t *device, HMONITOR hMonitor)
{
IDXGIFactory1 *factory1 = device->factory;
if (!factory1->IsCurrent()) {
device->InitFactory();
factory1 = device->factory;
}
ComPtr<IDXGIAdapter> adapter;
ComPtr<IDXGIOutput> output;
ComPtr<IDXGIOutput6> output6;
for (UINT adapterIndex = 0;
SUCCEEDED(factory1->EnumAdapters(adapterIndex, &adapter));
++adapterIndex) {
for (UINT outputIndex = 0;
SUCCEEDED(adapter->EnumOutputs(outputIndex, &output));
++outputIndex) {
if (SUCCEEDED(output->QueryInterface(&output6))) {
DXGI_OUTPUT_DESC1 desc1;
if (SUCCEEDED(output6->GetDesc1(&desc1)) &&
desc1.Monitor == hMonitor) {
return desc1.ColorSpace ==
DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020;
}
}
}
}
return false;
}
static enum gs_color_space get_next_space(gs_device_t *device, HWND hwnd)
{
enum gs_color_space next_space = GS_CS_SRGB;
const HMONITOR hMonitor =
MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (hMonitor) {
if (screen_supports_hdr(device, hMonitor))
next_space = GS_CS_709_SCRGB;
}
return next_space;
}
static enum gs_color_format
get_swap_format_from_space(gs_color_space space, gs_color_format sdr_format)
{
return (space == GS_CS_709_SCRGB) ? GS_RGBA16F : sdr_format;
}
static inline enum gs_color_space
make_swap_desc(gs_device *device, DXGI_SWAP_CHAIN_DESC &desc,
const gs_init_data *data, DXGI_SWAP_EFFECT effect, UINT flags)
{
const HWND hwnd = (HWND)data->window.hwnd;
const enum gs_color_space space = get_next_space(device, hwnd);
const gs_color_format format =
get_swap_format_from_space(space, data->format);
memset(&desc, 0, sizeof(desc));
desc.BufferDesc.Width = data->cx;
desc.BufferDesc.Height = data->cy;
desc.BufferDesc.Format = ConvertGSTextureFormatView(data->format);
desc.BufferDesc.Format = ConvertGSTextureFormatView(format);
desc.SampleDesc.Count = 1;
desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
desc.BufferCount = data->num_backbuffers;
desc.OutputWindow = (HWND)data->window.hwnd;
desc.OutputWindow = hwnd;
desc.Windowed = TRUE;
desc.SwapEffect = effect;
desc.Flags = flags;
return space;
}
void gs_swap_chain::InitTarget(uint32_t cx, uint32_t cy)
@ -128,7 +185,7 @@ void gs_swap_chain::InitZStencilBuffer(uint32_t cx, uint32_t cy)
}
}
void gs_swap_chain::Resize(uint32_t cx, uint32_t cy)
void gs_swap_chain::Resize(uint32_t cx, uint32_t cy, gs_color_format format)
{
RECT clientRect;
HRESULT hr;
@ -150,25 +207,40 @@ void gs_swap_chain::Resize(uint32_t cx, uint32_t cy)
cy = clientRect.bottom;
}
hr = swap->ResizeBuffers(swapDesc.BufferCount, cx, cy,
DXGI_FORMAT_UNKNOWN, swapDesc.Flags);
const DXGI_FORMAT dxgi_format = ConvertGSTextureFormatView(format);
hr = swap->ResizeBuffers(swapDesc.BufferCount, cx, cy, dxgi_format,
swapDesc.Flags);
if (FAILED(hr))
throw HRError("Failed to resize swap buffers", hr);
ComQIPtr<IDXGISwapChain3> swap3 = swap;
if (swap3) {
const DXGI_COLOR_SPACE_TYPE dxgi_space =
(format == GS_RGBA16F)
? DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709
: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709;
hr = swap3->SetColorSpace1(dxgi_space);
if (FAILED(hr))
throw HRError("Failed to set color space", hr);
}
target.dxgiFormatResource = ConvertGSTextureFormatResource(format);
target.dxgiFormatView = dxgi_format;
target.dxgiFormatViewLinear = ConvertGSTextureFormatViewLinear(format);
InitTarget(cx, cy);
InitZStencilBuffer(cx, cy);
}
void gs_swap_chain::Init()
{
const gs_color_format format = get_swap_format_from_space(
get_next_space(device, hwnd), initData.format);
target.device = device;
target.isRenderTarget = true;
target.format = initData.format;
target.dxgiFormatResource =
ConvertGSTextureFormatResource(initData.format);
target.dxgiFormatView = ConvertGSTextureFormatView(initData.format);
target.dxgiFormatViewLinear =
ConvertGSTextureFormatViewLinear(initData.format);
target.dxgiFormatResource = ConvertGSTextureFormatResource(format);
target.dxgiFormatView = ConvertGSTextureFormatView(format);
target.dxgiFormatViewLinear = ConvertGSTextureFormatViewLinear(format);
InitTarget(initData.cx, initData.cy);
zs.device = device;
@ -180,7 +252,8 @@ void gs_swap_chain::Init()
gs_swap_chain::gs_swap_chain(gs_device *device, const gs_init_data *data)
: gs_obj(device, gs_type::gs_swap_chain),
hwnd((HWND)data->window.hwnd),
initData(*data)
initData(*data),
space(GS_CS_SRGB)
{
DXGI_SWAP_EFFECT effect = DXGI_SWAP_EFFECT_DISCARD;
UINT flags = 0;
@ -203,7 +276,7 @@ gs_swap_chain::gs_swap_chain(gs_device *device, const gs_init_data *data)
}
}
make_swap_desc(swapDesc, &initData, effect, flags);
space = make_swap_desc(device, swapDesc, &initData, effect, flags);
HRESULT hr = device->factory->CreateSwapChain(device->device, &swapDesc,
swap.Assign());
if (FAILED(hr))
@ -1340,6 +1413,24 @@ gs_swapchain_t *device_swapchain_create(gs_device_t *device,
return swap;
}
static void device_resize_internal(gs_device_t *device, uint32_t cx,
uint32_t cy, gs_color_space space)
{
try {
const gs_color_format format = get_swap_format_from_space(
space, device->curSwapChain->initData.format);
device->context->OMSetRenderTargets(0, NULL, NULL);
device->curSwapChain->Resize(cx, cy, format);
device->curSwapChain->space = space;
device->curFramebufferInvalidate = true;
} catch (const HRError &error) {
blog(LOG_ERROR, "device_resize_internal (D3D11): %s (%08lX)",
error.str, error.hr);
LogD3D11ErrorDetails(error, device);
}
}
void device_resize(gs_device_t *device, uint32_t cx, uint32_t cy)
{
if (!device->curSwapChain) {
@ -1347,14 +1438,26 @@ void device_resize(gs_device_t *device, uint32_t cx, uint32_t cy)
return;
}
try {
device->context->OMSetRenderTargets(0, NULL, NULL);
device->curSwapChain->Resize(cx, cy);
device->curFramebufferInvalidate = true;
} catch (const HRError &error) {
blog(LOG_ERROR, "device_resize (D3D11): %s (%08lX)", error.str,
error.hr);
LogD3D11ErrorDetails(error, device);
const enum gs_color_space next_space =
get_next_space(device, device->curSwapChain->hwnd);
device_resize_internal(device, cx, cy, next_space);
}
enum gs_color_space device_get_color_space(gs_device_t *device)
{
return device->curColorSpace;
}
void device_update_color_space(gs_device_t *device)
{
if (device->curSwapChain) {
const enum gs_color_space next_space =
get_next_space(device, device->curSwapChain->hwnd);
if (device->curSwapChain->space != next_space)
device_resize_internal(device, 0, 0, next_space);
} else {
blog(LOG_WARNING,
"device_update_color_space (D3D11): No active swap");
}
}
@ -1874,8 +1977,10 @@ gs_zstencil_t *device_get_zstencil_target(const gs_device_t *device)
return device->curZStencilBuffer;
}
void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
gs_zstencil_t *zstencil)
static void device_set_render_target_internal(gs_device_t *device,
gs_texture_t *tex,
gs_zstencil_t *zstencil,
enum gs_color_space space)
{
if (device->curSwapChain) {
if (!tex)
@ -1885,12 +1990,13 @@ void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
}
if (device->curRenderTarget == tex &&
device->curZStencilBuffer == zstencil)
return;
device->curZStencilBuffer == zstencil) {
device->curColorSpace = space;
}
if (tex && tex->type != GS_TEXTURE_2D) {
blog(LOG_ERROR,
"device_set_render_target (D3D11): texture is not a 2D texture");
"device_set_render_target_internal (D3D11): texture is not a 2D texture");
return;
}
@ -1898,12 +2004,27 @@ void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
if (device->curRenderTarget != tex2d || device->curRenderSide != 0 ||
device->curZStencilBuffer != zstencil) {
device->curRenderTarget = tex2d;
device->curRenderSide = 0;
device->curZStencilBuffer = zstencil;
device->curRenderSide = 0;
device->curColorSpace = space;
device->curFramebufferInvalidate = true;
}
}
void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
gs_zstencil_t *zstencil)
{
device_set_render_target_internal(device, tex, zstencil, GS_CS_SRGB);
}
void device_set_render_target_with_color_space(gs_device_t *device,
gs_texture_t *tex,
gs_zstencil_t *zstencil,
enum gs_color_space space)
{
device_set_render_target_internal(device, tex, zstencil, space);
}
void device_set_cube_render_target(gs_device_t *device, gs_texture_t *tex,
int side, gs_zstencil_t *zstencil)
{
@ -1931,8 +2052,9 @@ void device_set_cube_render_target(gs_device_t *device, gs_texture_t *tex,
if (device->curRenderTarget != tex2d || device->curRenderSide != side ||
device->curZStencilBuffer != zstencil) {
device->curRenderTarget = tex2d;
device->curRenderSide = side;
device->curZStencilBuffer = zstencil;
device->curRenderSide = side;
device->curColorSpace = GS_CS_SRGB;
device->curFramebufferInvalidate = true;
}
}
@ -2177,11 +2299,14 @@ void device_load_swapchain(gs_device_t *device, gs_swapchain_t *swapchain)
device->curSwapChain = swapchain;
if (is_cube)
if (is_cube) {
device_set_cube_render_target(device, target,
device->curRenderSide, zs);
else
device_set_render_target(device, target, zs);
} else {
const enum gs_color_space space = swapchain ? swapchain->space
: GS_CS_SRGB;
device_set_render_target_internal(device, target, zs, space);
}
}
void device_clear(gs_device_t *device, uint32_t clear_flags,

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@ -820,6 +820,7 @@ struct gs_swap_chain : gs_obj {
HWND hwnd;
gs_init_data initData;
DXGI_SWAP_CHAIN_DESC swapDesc = {};
gs_color_space space;
UINT presentFlags = 0;
gs_texture_2d target;
@ -829,7 +830,7 @@ struct gs_swap_chain : gs_obj {
void InitTarget(uint32_t cx, uint32_t cy);
void InitZStencilBuffer(uint32_t cx, uint32_t cy);
void Resize(uint32_t cx, uint32_t cy);
void Resize(uint32_t cx, uint32_t cy, gs_color_format format);
void Init();
void Rebuild(ID3D11Device *dev);
@ -991,6 +992,7 @@ struct gs_device {
gs_texture_2d *curRenderTarget = nullptr;
gs_zstencil_buffer *curZStencilBuffer = nullptr;
int curRenderSide = 0;
enum gs_color_space curColorSpace = GS_CS_SRGB;
bool curFramebufferSrgb = false;
bool curFramebufferInvalidate = false;
gs_texture *curTextures[GS_MAX_TEXTURES];

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@ -340,6 +340,17 @@ void device_resize(gs_device_t *device, uint32_t cx, uint32_t cy)
gl_update(device);
}
enum gs_color_space device_get_color_space(gs_device_t *device)
{
return device->cur_color_space;
}
void device_update_color_space(gs_device_t *device)
{
if (!device->cur_swap)
blog(LOG_WARNING, "device_display_change (GL): No active swap");
}
void device_get_size(const gs_device_t *device, uint32_t *cx, uint32_t *cy)
{
if (device->cur_swap) {
@ -819,9 +830,9 @@ static bool attach_zstencil(struct fbo_info *fbo, gs_zstencil_t *zs)
}
static bool set_target(gs_device_t *device, gs_texture_t *tex, int side,
gs_zstencil_t *zs)
gs_zstencil_t *zs, enum gs_color_space space)
{
struct fbo_info *fbo;
device->cur_color_space = space;
if (device->cur_render_target == tex &&
device->cur_zstencil_buffer == zs &&
@ -835,7 +846,7 @@ static bool set_target(gs_device_t *device, gs_texture_t *tex, int side,
if (!tex)
return set_current_fbo(device, NULL);
fbo = get_fbo_by_tex(tex);
struct fbo_info *const fbo = get_fbo_by_tex(tex);
if (!fbo)
return false;
@ -864,7 +875,7 @@ void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
}
}
if (!set_target(device, tex, 0, zstencil))
if (!set_target(device, tex, 0, zstencil, GS_CS_SRGB))
goto fail;
return;
@ -873,6 +884,33 @@ fail:
blog(LOG_ERROR, "device_set_render_target (GL) failed");
}
void device_set_render_target_with_color_space(gs_device_t *device,
gs_texture_t *tex,
gs_zstencil_t *zstencil,
enum gs_color_space space)
{
if (tex) {
if (tex->type != GS_TEXTURE_2D) {
blog(LOG_ERROR, "Texture is not a 2D texture");
goto fail;
}
if (!tex->is_render_target) {
blog(LOG_ERROR, "Texture is not a render target");
goto fail;
}
}
if (!set_target(device, tex, 0, zstencil, space))
goto fail;
return;
fail:
blog(LOG_ERROR,
"device_set_render_target_with_color_space (GL) failed");
}
void device_set_cube_render_target(gs_device_t *device, gs_texture_t *cubetex,
int side, gs_zstencil_t *zstencil)
{
@ -888,7 +926,7 @@ void device_set_cube_render_target(gs_device_t *device, gs_texture_t *cubetex,
}
}
if (!set_target(device, cubetex, side, zstencil))
if (!set_target(device, cubetex, side, zstencil, GS_CS_SRGB))
goto fail;
return;

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@ -653,6 +653,7 @@ struct gs_device {
gs_shader_t *cur_pixel_shader;
gs_swapchain_t *cur_swap;
struct gs_program *cur_program;
enum gs_color_space cur_color_space;
struct gs_program *first_program;

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@ -37,6 +37,8 @@ EXPORT void *device_get_device_obj(gs_device_t *device);
EXPORT gs_swapchain_t *device_swapchain_create(gs_device_t *device,
const struct gs_init_data *data);
EXPORT void device_resize(gs_device_t *device, uint32_t x, uint32_t y);
EXPORT enum gs_color_space device_get_color_space(gs_device_t *device);
EXPORT void device_update_color_space(gs_device_t *device);
EXPORT void device_get_size(const gs_device_t *device, uint32_t *x,
uint32_t *y);
EXPORT uint32_t device_get_width(const gs_device_t *device);
@ -104,6 +106,9 @@ EXPORT gs_texture_t *device_get_render_target(const gs_device_t *device);
EXPORT gs_zstencil_t *device_get_zstencil_target(const gs_device_t *device);
EXPORT void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
gs_zstencil_t *zstencil);
EXPORT void device_set_render_target_with_color_space(
gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil,
enum gs_color_space space);
EXPORT void device_set_cube_render_target(gs_device_t *device,
gs_texture_t *cubetex, int side,
gs_zstencil_t *zstencil);

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@ -53,6 +53,8 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
GRAPHICS_IMPORT(device_get_device_obj);
GRAPHICS_IMPORT(device_swapchain_create);
GRAPHICS_IMPORT(device_resize);
GRAPHICS_IMPORT(device_get_color_space);
GRAPHICS_IMPORT(device_update_color_space);
GRAPHICS_IMPORT(device_get_size);
GRAPHICS_IMPORT(device_get_width);
GRAPHICS_IMPORT(device_get_height);
@ -81,6 +83,7 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
GRAPHICS_IMPORT(device_get_render_target);
GRAPHICS_IMPORT(device_get_zstencil_target);
GRAPHICS_IMPORT(device_set_render_target);
GRAPHICS_IMPORT(device_set_render_target_with_color_space);
GRAPHICS_IMPORT(device_set_cube_render_target);
GRAPHICS_IMPORT(device_enable_framebuffer_srgb);
GRAPHICS_IMPORT(device_framebuffer_srgb_enabled);

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@ -38,6 +38,8 @@ struct gs_exports {
gs_swapchain_t *(*device_swapchain_create)(
gs_device_t *device, const struct gs_init_data *data);
void (*device_resize)(gs_device_t *device, uint32_t x, uint32_t y);
enum gs_color_space (*device_get_color_space)(gs_device_t *device);
void (*device_update_color_space)(gs_device_t *device);
void (*device_get_size)(const gs_device_t *device, uint32_t *x,
uint32_t *y);
uint32_t (*device_get_width)(const gs_device_t *device);
@ -103,6 +105,9 @@ struct gs_exports {
gs_zstencil_t *(*device_get_zstencil_target)(const gs_device_t *device);
void (*device_set_render_target)(gs_device_t *device, gs_texture_t *tex,
gs_zstencil_t *zstencil);
void (*device_set_render_target_with_color_space)(
gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil,
enum gs_color_space space);
void (*device_set_cube_render_target)(gs_device_t *device,
gs_texture_t *cubetex, int side,
gs_zstencil_t *zstencil);

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@ -1308,6 +1308,16 @@ void gs_resize(uint32_t x, uint32_t y)
graphics->exports.device_resize(graphics->device, x, y);
}
void gs_update_color_space(void)
{
graphics_t *graphics = thread_graphics;
if (!gs_valid("gs_update_color_space"))
return;
graphics->exports.device_update_color_space(graphics->device);
}
void gs_get_size(uint32_t *x, uint32_t *y)
{
graphics_t *graphics = thread_graphics;
@ -1715,6 +1725,16 @@ gs_shader_t *gs_get_pixel_shader(void)
return graphics->exports.device_get_pixel_shader(graphics->device);
}
enum gs_color_space gs_get_color_space(void)
{
graphics_t *graphics = thread_graphics;
if (!gs_valid("gs_get_color_space"))
return GS_CS_SRGB;
return graphics->exports.device_get_color_space(graphics->device);
}
gs_texture_t *gs_get_render_target(void)
{
graphics_t *graphics = thread_graphics;
@ -1746,6 +1766,19 @@ void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil)
zstencil);
}
void gs_set_render_target_with_color_space(gs_texture_t *tex,
gs_zstencil_t *zstencil,
enum gs_color_space space)
{
graphics_t *graphics = thread_graphics;
if (!gs_valid("gs_set_render_target_with_color_space"))
return;
graphics->exports.device_set_render_target_with_color_space(
graphics->device, tex, zstencil, space);
}
void gs_set_cube_render_target(gs_texture_t *cubetex, int side,
gs_zstencil_t *zstencil)
{

View File

@ -79,6 +79,12 @@ enum gs_color_format {
GS_RG16,
};
enum gs_color_space {
GS_CS_SRGB, /* SDR */
GS_CS_709_EXTENDED, /* Canvas, Mac EDR (HDR) */
GS_CS_709_SCRGB, /* 1.0 = 80 nits, Windows/Linux HDR */
};
enum gs_zstencil_format {
GS_ZS_NONE,
GS_Z16,
@ -461,6 +467,9 @@ EXPORT gs_texrender_t *gs_texrender_create(enum gs_color_format format,
EXPORT void gs_texrender_destroy(gs_texrender_t *texrender);
EXPORT bool gs_texrender_begin(gs_texrender_t *texrender, uint32_t cx,
uint32_t cy);
EXPORT bool gs_texrender_begin_with_color_space(gs_texrender_t *texrender,
uint32_t cx, uint32_t cy,
enum gs_color_space space);
EXPORT void gs_texrender_end(gs_texrender_t *texrender);
EXPORT void gs_texrender_reset(gs_texrender_t *texrender);
EXPORT gs_texture_t *gs_texrender_get_texture(const gs_texrender_t *texrender);
@ -634,6 +643,7 @@ EXPORT void gs_reset_blend_state(void);
EXPORT gs_swapchain_t *gs_swapchain_create(const struct gs_init_data *data);
EXPORT void gs_resize(uint32_t x, uint32_t y);
EXPORT void gs_update_color_space(void);
EXPORT void gs_get_size(uint32_t *x, uint32_t *y);
EXPORT uint32_t gs_get_width(void);
EXPORT uint32_t gs_get_height(void);
@ -689,10 +699,14 @@ EXPORT void gs_load_default_samplerstate(bool b_3d, int unit);
EXPORT gs_shader_t *gs_get_vertex_shader(void);
EXPORT gs_shader_t *gs_get_pixel_shader(void);
EXPORT enum gs_color_space gs_get_color_space(void);
EXPORT gs_texture_t *gs_get_render_target(void);
EXPORT gs_zstencil_t *gs_get_zstencil_target(void);
EXPORT void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil);
EXPORT void gs_set_render_target_with_color_space(gs_texture_t *tex,
gs_zstencil_t *zstencil,
enum gs_color_space space);
EXPORT void gs_set_cube_render_target(gs_texture_t *cubetex, int side,
gs_zstencil_t *zstencil);
@ -1039,6 +1053,20 @@ gs_generalize_format(enum gs_color_format format)
}
}
static inline enum gs_color_format
gs_get_format_from_space(enum gs_color_space space)
{
switch (space) {
case GS_CS_SRGB:
break;
case GS_CS_709_EXTENDED:
case GS_CS_709_SCRGB:
return GS_RGBA16F;
}
return GS_RGBA;
}
static inline uint32_t gs_get_total_levels(uint32_t width, uint32_t height,
uint32_t depth)
{

View File

@ -26,6 +26,7 @@
struct gs_texture_render {
gs_texture_t *target, *prev_target;
gs_zstencil_t *zs, *prev_zs;
enum gs_color_space prev_space;
uint32_t cx, cy;
@ -88,6 +89,13 @@ static bool texrender_resetbuffer(gs_texrender_t *texrender, uint32_t cx,
}
bool gs_texrender_begin(gs_texrender_t *texrender, uint32_t cx, uint32_t cy)
{
return gs_texrender_begin_with_color_space(texrender, cx, cy,
GS_CS_SRGB);
}
bool gs_texrender_begin_with_color_space(gs_texrender_t *texrender, uint32_t cx,
uint32_t cy, enum gs_color_space space)
{
if (!texrender || texrender->rendered)
return false;
@ -109,7 +117,9 @@ bool gs_texrender_begin(gs_texrender_t *texrender, uint32_t cx, uint32_t cy)
texrender->prev_target = gs_get_render_target();
texrender->prev_zs = gs_get_zstencil_target();
gs_set_render_target(texrender->target, texrender->zs);
texrender->prev_space = gs_get_color_space();
gs_set_render_target_with_color_space(texrender->target, texrender->zs,
space);
gs_set_viewport(0, 0, texrender->cx, texrender->cy);
@ -121,7 +131,9 @@ void gs_texrender_end(gs_texrender_t *texrender)
if (!texrender)
return;
gs_set_render_target(texrender->prev_target, texrender->prev_zs);
gs_set_render_target_with_color_space(texrender->prev_target,
texrender->prev_zs,
texrender->prev_space);
gs_matrix_pop();
gs_projection_pop();